@Super Waffle, Do you mean that part of the music (Poison Mind) that sounds squeaky?? I haven't noticed before and I don't mind at all, therefore I going to discuss this issue with the music composer to make that music less squeaky if it's possible, thanks for noticing!!
Actually the ZX Spectrum has more sound channels 3 tones,1 noise and a envelopes generator if I'm not wrong on the other hand the SMS 3 tones, 1 noise. The thing is this depends on the music composer manage to solve this issues but you have to consider that this is going to be hard.
EDIT
i'd don't know a lot of songs have like a busted speaker sound thats the main thing i hate about the music i looked at a few other videos to see if it was just the video i watch but still sounds the same if they get rid of the busted speaker sounds in the songs it'd be cool
Are you talking about the game in specific (what tunes?)?? or another, could you be nice and share links (if it is necessary)?, maybe this is going to make me notice something relevant, and thanks for the thumbs up, I beg god this project to be the best homebrew game ever made for the SMS.
all the music in the game has that busted speaker sound here's the youtube video i shared before you can hear it right from the start
https://www.youtube.com/watch?v=hMWlYaYbldQ (https://www.youtube.com/watch?v=hMWlYaYbldQ)
if you can get rid of that i think the music sounds good i checked other videos of the game and they are all the same i haven't played the game myself i just watched it from beginning to end who knows might be by recording it comes out like that idk but look at the video for a few minutes and you should hear what i'm talking about right away
A SMS version of the game sounds like a great idea to me.
I haven't played much of the original, but there is just something about it that draws me to it.
I'm intrigued by it, I guess.
What is the synonymous of busted? it's broken? since my native language isn't english I'm not sure what to post because I'm not an music expert at all to begin with, but it seems what you are talking about is due to the "envelope generator" that channel sound manages different volume levels. I haven't heard something similar on any SMS game, so maybe that's not going to be in the music after all (just my theory).
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Nice conversion :)