Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Lelygax on July 05, 2017, 11:09:40 AM
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http://www.nintendolife.com/news/2017/07/early_super_nintendo_rayman_prototype_released (http://www.nintendolife.com/news/2017/07/early_super_nintendo_rayman_prototype_released)
Interesting how these kinds of curiosities pops-up randomly on the internet. It would be nice if the same thing happened with Bloodlines missing levels...
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Just like SF Alpha 2 for SNES, nailed it :P
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It would be nice if the same thing happened with Bloodlines missing levels...
Dare to dream Lelgax, dare to dream 8)
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Just like SF Alpha 2 for SNES, nailed it :P
Remember when Capcom cared? SFA2 had a compression method to utilize every last byte on the cart, now we just get on-disc DLC.
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Remember when Capcom cared? SFA2 had a compression method to utilize every last byte on the cart, now we just get on-disc DLC.
Capcom used to care.
Despite popular opinion I actually liked SFV.
MVCI however, I'm not wasting my money on.
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Remember when Capcom cared? SFA2 had a compression method to utilize every last byte on the cart, now we just get on-disc DLC.
They still use this, but now they try to utilize every last byte on the disk with less content as possible lol