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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Aceearly1993 on April 16, 2018, 10:32:27 PM

Title: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Aceearly1993 on April 16, 2018, 10:32:27 PM
https://www.konami.com/games/castlevania/gos/ (https://www.konami.com/games/castlevania/gos/)

http://www.gamecast-blog.com/archives/65917004.html (http://www.gamecast-blog.com/archives/65917004.html)



I...don't know what kind of emotion I should feel when the news arrived friend group.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Foffy on April 16, 2018, 10:44:58 PM
A new Castlevania.

But...like this?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Gunlord on April 16, 2018, 11:33:53 PM
Well, at least it seems like Bloodstained won't have too much competition...:blush:
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dremn on April 16, 2018, 11:35:39 PM
............

Well at least we have the Netflix series second season to look forward to soon, I am going to assume this is what the Castlevania Switch project ended up turning into instead. My hopes of them announcing an actual Castlevania game this E3 just went down the drain.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Oniros on April 16, 2018, 11:38:52 PM
First Erotic Violence and now this? Dracula didn't die for this.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: The Puritan on April 17, 2018, 12:13:10 AM
Translations here:

https://gematsu.com/2018/04/castlevania-grimoire-of-souls-announced-for-ios

■ Story

A future where Count Dracula has been completely destroyed. It seemed like eternal peace came upon the world.

However, a single letter delivered to Genya Arikado tried to put an end to that peaceful era.

In order to verify the meaning of the words written in the letter—“The Grimoire has run wild and Count Dracula will be resurrected”—Genya Arikado heads off towards the letter’s sender…

■ System

Exhilarating battles where up to four players can cooperate. Strengthen your favorite character and take on the powerful enemies that block your path forward!


Characters

The protagonist of Castlevania: Grimoire of Souls is Genya Arikado, and Lucy plays the role of his support. You can also use characters from previous Castlevania titles with an emphasis on pairs.

Genya Arikado

A mysterious character who belongs to a top-secret Japanese government agency. Currently, only a handful of people know his true identity as the only being with the power to fight against Dracula. While he has unworldly good looks, he is unsociable and difficult to approach.

Lucy

A female researcher who works for a research organization in the fight against Dracula. Despite her young age, she is a highly competent research magician and supports Arikado and company in battle through the Grimoire. Arikado and company are staying at her laboratory.

Other characters incldue:

Alucard
Simon
Charlotte
Shanoa
Maria

First Erotic Violence and now this? Dracula didn't die for this.

He didn't, but I think this beats Erotic Violence any day. At least it's a real game, if not the truly fresh entry we're all hoping for.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on April 17, 2018, 12:58:12 AM
The only thing my mind told me was: "Whee~ New art!" the end.
I'm grabbing those pictures, before they die in the depths on the net after a few years.

Well, still better than erotic violence.

Ok, how much do you think they'd charge for this?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on April 17, 2018, 01:11:14 AM
They recycled art from Harmony of Despair, lol.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on April 17, 2018, 01:20:59 AM
They recycled art from Harmony of Despair, lol.

The Arikado one is new.

And it's funny, they put Soma, but he's not there.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: VladCT on April 17, 2018, 01:30:18 AM
I'm betting it will have a highly exploitative gacha system that practically requires players to whale.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on April 17, 2018, 03:03:53 AM
(https://gematsu.com/wp-content/uploads/2018/04/Castlevania-GoS_2018_04-17-18_010.jpg)

"Headmaster Arikado"

I'm liking the art, though.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 17, 2018, 03:05:53 AM
The Arikado one is new.

Also, Classic Simon.

In fact, looking at them I'd say they're all new, despite being obviously Kojima's designs for HD.

I am going to assume this is what the Castlevania Switch project ended up turning into instead.

Not trying to sound like an asshole, but I'm pretty sure people deluded themselves on that interview. Not one second of it there's anything about "Castlevania Switch". Dude left it extremely vague and open, and people bit the news like they were confirmation.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 17, 2018, 05:02:04 AM
A bitchin' piece of art "hidden" on the website (you can only see part of it on the "story" box, but it's actually bigger). Lots of familiar faces :P

(https://i.imgur.com/Z8GxbiI.jpg)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 17, 2018, 06:16:04 AM
Woah, color me excited.  I think this could actually be incredibly cool.  Looks like a more complete harmony of despair.  Time to get an iPad.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Profbeanburrito on April 17, 2018, 06:19:27 AM
I’m pretty sure this is all new art. Some of it looks similar but I think it’s mostly new. Not sure about the Maria art though.

But I am interested in seeing more
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: affinity on April 17, 2018, 06:29:32 AM
Kiaaaaaa!!  It is great Konami is adapting some elements from Harmony of Despair to the new game.

https://gematsu.com/2018/04/castlevania-grimoire-of-souls-announced-for-ios (https://gematsu.com/2018/04/castlevania-grimoire-of-souls-announced-for-ios)

sure, it's iOS but that's better than a pachinko game.

yea it doesnt have 6 players co-op, but still 4 players co-op is great, plus it supports 8 players, whereas CVHD versus mode only supports six players.

the graphics are even greater too! and I'm glad they reuse the CVHD portraits (Simon got a more classic character design look, though, which is great!) 

and it has a new story (but it shouldnt get in the way of the freedom of using any character).

perhaps they could add character expansions, and add Richter, Julius, Yoko and others.

iOS is a international platform, and someone like Konami, can be convinced to do something with it, cause we know if it requires investing more than they are interested in, they wouldn't bother, so on iOS, it does open up something epic to be created and for at least iOS gamers to play overall.

but yea CVHD will still be the go to game for a lot of fans, but Grimoire of Souls is looking to be epic and perhaps gameplay videos, playthroughs and stuff will appear on youtube.

and who knows, maybe it can build up into a new console game, or a later port on console.

Grimoire of Souls is looking gorgeous, plus it could build up into something greater with support.

the Harmony of Despair style should get an ongoing series just like the metroidvanias did.  :)

CVHD really is more epic and replayable than previous Castlevania formulas.

Harmony of Despair still stands as the longest played and most fun Castlevania EVER.  ^.^

https://www.konami.com/games/castlevania/gos/ (https://www.konami.com/games/castlevania/gos/)

https://my.konami.net/presentform/direct.html?survey_id=20180327cc&_ga=2.87582936.1781136842.1523946702-798257132.1523946702 (https://my.konami.net/presentform/direct.html?survey_id=20180327cc&_ga=2.87582936.1781136842.1523946702-798257132.1523946702)

I think with great success, that could convince Konami to bring it to PS4 as well, and PC.
since iOS is easy to bank on, ports would be easy to do afterwards. 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 17, 2018, 06:32:56 AM
Oh don't worry, I'm sure we'll get plenty of characters, probably about $9.99 each :-\.  Still excited though.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 17, 2018, 06:35:11 AM
A whole other aspect of this just hit me.  CLASSIC TIMELINE IS BACK BABY!  ;D ;D ;D ;D ;D
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dracula9 on April 17, 2018, 06:43:51 AM
hey guys affinity really likes HD just in case you forgot  :P
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: affinity on April 17, 2018, 06:49:29 AM
$9.99 each is nothing. money is no object for desired playable characters and stuff.

if cash shop prices are gonna cause people to turn down a game they would otherwise play,
they might as well find another hobby.

DOA5LR has over $200 worth of DLC, but people just purchase what they want, no big deal, still more affordable than buying a year's worth of beer.

and from a separated content sold style, people can pick what they want instead of paying for extra content they don't use. 

so the buffet style is a good format which can cause some people to actually save money, than if everything was bundled together, which would multiply the total price (which people would still complain about).

there's a lot of spoiled people these days thinking these game should be 100% free or just a few dollars for everything.

well this industry does have consumers with better understanding that even an iOS game is hard work to put together.

plus remember the stupid complaints people had about Harmony of Despair having recycled sprites?   GoS looks to have new higher quality graphics!!   

also not all the art is copy/paste. even the official GoS promotional art for Shanoa, Maria, Charlotte and others are brand new (well not sure if Soma's is new, but Simon's probably is, and more fitting than his purple hair look).

perhaps they could add Julius, Yoko and others later. 

plus with iOS format, they could expand the playable selection even beyond CVHD!

there are lots of possibilities, and iOS is a hot market that Pokemon GO, Fire Emblem Heroes, and Dx2 SMT are thriving and benefitting from overall.

and look at Granblue Fantasy, I think that was an iOS game, and eventually that has evolved into a new quality console game.

so there is potential for GoS to grow into a bigger project, or refined port on PS4 and stuff. :)
especially with co-op and versus being highlights, Konami must know PS4 has the best quality network of the pack,
greatest community, AND has more international appeal, with 60,000,000+ owners.

so yea, anyways, even if GoS remains exclusive, there could be some cool playthrough videos on youtube that could appear, just like Dx2, Fire Emblem Heroes and others, still get their gameplay vids uploaded despite being iOS games.

it is great GoS is like a successor to Harmony of Despair.  the 2 players less in co-op is a stepback, but other things about it are looking to be a leap forward.  and who knows what potential expansions and content it could have.

perhaps it might surpass CVHD's 11 Chapters content.   and it seems GoS has a boss rush mode too, which CVHD doesn't have.

so overall there's a lot of great things that GoS is doing for the franchise as a whole.

and I feel CVHD concept has more potential than the classic and metroidvania formats.

and it seems GoS might be doing storytelling right, it has a protagonist for mindless people that depend on a force fed character,
 but it seems like the game allows the diversified freedom of playing as any character the player chooses regardless.   so overall, the game should not be dictated by its story.   
character driven stories suck and are limiting anyways and pander too much to one demographic.

CV Harmony of Despair raises above such contrived concepts, while delivers a more fun and flexible game that's open to interpretation and roleplaying styles.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dracula9 on April 17, 2018, 06:50:23 AM
hey guys affinity really likes HD just in case you forgot  :P
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 17, 2018, 06:58:12 AM
Dug this up out of the grave to show that I am a prophet.
 https://castlevaniadungeon.net/forums/index.php?topic=8227.msg183051#msg183051

We'll see how close I got when we have more information.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Darth Cariss on April 17, 2018, 07:35:37 AM
Not thrilled about it being an iOS game, but it's clearly using the IGAvania universe, which is a surprise considering his obvious absence, and the artstyle looks pretty good. Certainly looks way better than anything I'd have expected out of Konami at this point. I'll give it a try.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Jop on April 17, 2018, 07:40:57 AM
I like how it looks, sadly for now cant play it if its only for ios (I know for now its in beta), I will wait for more news.
  *Return to the coffin*
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: angevil on April 17, 2018, 08:36:41 AM
I guess being on iOS it can make more money and get to more people. I hate mobile games and their touch control! I hope they make a Switch version. I wish IGA was involved. I am happy to see the real Castlevania again, and not that other series they tried to sell as CV.

Affinity must be a part of the team who made HD, haha, he/she is always taking about it. I remember the same from the time this game came out and I am rarely on this forum. I cannot even read his/her posts anymore..Just go play your HD and enjoy on your own haha
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Super Waffle on April 17, 2018, 09:23:20 AM
Why. don't they. ever. use. SotN MariaaAAAAAA
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dracula9 on April 17, 2018, 09:39:11 AM
Why. don't they. ever. use. SotN MariaaAAAAAA

because it's japan

lolis win
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Jazz Paladin Productions on April 17, 2018, 09:40:44 AM
Why , oh why , does this have to be IoS only? I never want to play games on my phone, consoles and dedicated systems like Switch exist for a reason. They seem to be ignoring a huge market (as usual...) by making the title exclusive...

I am happy that Castlevania isn't dead, but sheesh...some things were just meant to be enjoyed on better medium...

Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: VladOfWallachia on April 17, 2018, 10:02:05 AM
I don't really like playing games on mobile devices, so the announcement feels like a slight disappointment. I'm not surprised I guess, what can you expect from the company who shifted to almost a purely mobile and pachinko business model?

Oh well, there's honestly still plenty to look forward to in terms of Classic-Vania and Metroid-Vania games.

Also, Simon Belmont looks pretty awesome.

(https://i.imgur.com/2OJ9HVo.png)
(https://i.imgur.com/VVUwhwO.png)

Looks like they took the design from that really well made action figure from several years ago.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.oafe.net%2Fpoe%2Fart%2Fnecapscvsb1.jpg&hash=5ae358dd6792d4324ffaee4ab7a71900)

If I were Dracula, I would NOT want this guy knocking down my door.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on April 17, 2018, 10:46:29 AM
This isn't really important, but I'm wondering if this game is the one that was leaked on this forum by Beragon (not sure if that was his name) years ago.

I posted the transcript  (http://castlevania.wikia.com/wiki/User_blog:Nagumo_baby/Future_of_Castlevania_(Rumor)) on the CV wiki.

Apperently, Konami was already planning an iOS game back then. Then again, supposedly is was also going to be for the Vita and 3DS, but I doubt that will happen with this game. 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: X on April 17, 2018, 10:51:52 AM
Quote
Also, Simon Belmont looks pretty awesome.

He does, doesn't he. I'm glad they kept his traditional design as that's his CV trademark.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: affinity on April 17, 2018, 11:14:17 AM
I guess being on iOS it can make more money and get to more people. I hate mobile games and their touch control! I hope they make a Switch version. I wish IGA was involved. I am happy to see the real Castlevania again, and not that other series they tried to sell as CV.

Affinity must be a part of the team who made HD, haha, she is always taking about it. I remember the same from the time this game came out and I am rarely on this forum. I cannot even read her posts anymore..Just go play your HD and enjoy on your own haha

wtf.   why people bring up the developer assumption card when their opinions favor a game that isn't the "trend" pick of the mainstream masses?

like seriously.   the mere fact LoS got overrated, overhyped, and got too much hype, goes to show the bad taste of the mainstream fanbase as a whole that betrayed, and praised LoS due to its graphics, not matter how much it even ripped apart the lore that the hypocritical fans formally thought to be vital to the series.  mercurysteam went in and DMCed the franchise with the two worst games in the series, LoS and LoS2.

now Castlevania HD, preserving the gameplay, while merging the classic and IGAvania styles of Castlevania, into a new genius masterpiece design, while also pioneering the most unique and addicting co-op experience ever, and the
trendsetters fans completely ignored and underrated it!

and it is a shame that even the leader of Castlevania Dungeon, was so biased as to not dedicate a section to Castlevania Harmony of Despair out of the archived list of Castlevania games

https://castlevaniadungeon.net/games.html

see there is the PROOF.

they even archived Castlevania Judgment (one of the worst Castlevania games ever),
the new arcade game (which is mediocre cash grab)

oh wait look, Harmony of Despair is listed, but it doesnt even have its own dedicated section!  blasphemy!

heck even Castlevania Resurrection got its own shrine there
and that is a canned game.

a canned game got paragraphs and screens and stuff dedicated to the game,
but not CVHD, the greatest Castlevania ever!!

CVHD is the most underappreciated and underrated game ever, it is insane that even IGA's involvement hasn't
convinced the mainstream fans to honor and praise CVHD as they should.

but you see, the metroidvania receipe has misguided the masses thinking that's the only way to do a Castlevania game,
when that is wrong.

CVHD showed better and more fun filled ways, and it had potential to grow, but the fanbase didn't support it,
nor the mainstream.

if it made Playerunknown's Battlegrounds or Fortnite Battle Royale numbers, we could have gotten even greater things
from the Harmony of Despair format.
 
it is a miracle that Grimoire of Souls is at least adopting some of the great things Harmony of Despair pioneered.

so while Konami has their flaws, they are smart to test the mobile market, now that the mainstream console fans are so ungrateful as to not appreciate Harmony of Despair and Castlevania in general.

but yae it was Konami's mistake even keeping games like DXC exclusive to PSP ( a flop of a platform),

they could do more, but still, Grimoire of Souls is the more generous offering Konami has made since Harmony of Despair
and has tons of potential.

now Bloodstained is gonna be awesome to an extent, but like SOTN and the others, they lack the values and qualities that only Harmony of Despair type Castlevania games provide.

fans have to force themselves to play SOTN again, but Harmony of Despair can still pick up and play it on PS3, and there are still people internationally that can be found online! make a lobby at certain times, and one or more players can appear!   even Japanese players still appear online!  CVHD is a cherished masterpiece by the fans.

and with greater support it could grow into even greater levels of epicness!

so yea, despite the platform choice, Grimoire of Souls does have potential to win a fanbase. 

it is the console gamers and Castlevania fanbase as a whole, that forced the latest Castlevania game exclusively onto mobile.

I tell you, there's no justice in the industry, Konami is also at fault, but its the fanbase and mainstream that
kept Castlevania in the dark.   

meanwhile, heavily supported series like Soulsborne games are getting mainstream popularity on PS4,
and that "Shadows" game could wind up selling more than all IGAvanias combined.

it takes more than a masterepiece to be successful, it also has to have enough people with good taste to see it's a masterpiece.

Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 17, 2018, 11:26:06 AM
not matter how much it even ripped apart the lore that the hypocritical fans formally thought to be vital to the series.

C'mon, Affinity. I dunno if you're trying to meme (you last posts look like you're trying a BIT too hard to meme a lot of different things), but we all know that the CV fanbase in general never gave half a shit for CV's lore, much less consider it "vital". That's a meme that won't catch.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 17, 2018, 11:27:04 AM
Dude take a breath...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: aensland on April 17, 2018, 12:10:22 PM
"the switch is bigger than the mobile market"
"harmony of despair is the best castlemania ever"
"at least this isn't a pachislot"

Castlevania: Delusion of the Dungeon

This isn't really important, but I'm wondering if this game is the one that was leaked on this forum by Beragon (not sure if that was his name) years ago.
Do you happen to have a link for the interview in spanish? sounds like good reading material
My generous patron provided me with the source already, thanks.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Super Waffle on April 17, 2018, 01:37:31 PM
"the switch is bigger than the mobile market"

Well you ARE talking about the same audience that decided The Legend Zelda: Breath of the Wild is an all-time Perfect 10/10 GotY that all other games should aspire to be.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: affinity on April 17, 2018, 02:33:08 PM
Well you ARE talking about the same audience that decided The Legend Zelda: Breath of the Wild is an all-time Perfect 10/10 GotY that all other games should aspire to be.

BOTW is the most overrated trash this gen.
and Zelda is the most overrated IP ever.

even the fans that aren't absolute fanatics see the flaws and shortcomings of BOTW.

BOTW's bloated scores and overhype and Switch sales, goes to show how absolutely insane and delusional nintendo fanatics can get. and Zelda games continue to be sexist.

while Pokemon at least cut off the exclusive male glorification in their mainline games and made female protagonist option a standard feature in their mainline series since Crystal, 

"Zelda" is still jerking off Link once again, with Zelda once again having a minor role that is not lead protagonist!!

and there is room for two protagonists to choose from, but nooo, nintendo won't approve, and neither does the sexist heman wimmin haters club activist care for equal representation either.  they just want Zelda to remain a sex object instead of a heroine the player can play as.

even in the cartoon, Princess Zelda was a bit more of a strong heroine than her NPC counterparts.
well yea BOTW got a PC mod with Princess Zelda playable, but that does not how the official version turned out.

but enough about Zelda, that series shows how much of a pretentious, sexist, and uncaring disgrace nintendo is, and they get away with it because their psychotic masses throw money at them no matter what they do.
nintendo is an advocate to the insane excessive sexism that exists in Japan, even more so than some other countries.
they can't even consistently give Peach and Daisy lead roles.
they put a 2nd toad in NSMB, then Peach and Rosalina are playable in SM3DWorld, then they demote her in SMO and Rosalina is gone.   get the **** out of here, nintendo!!!!

so the guilty is first and foremost nintendo themselves.  they do the bare minimum and still get millions more than developers that do so much more with their games and characters and selection and playable diversity and stuff!

and it is even more insane that despite Skyrim getting ported to Switch, nintendo/zelda fanatics ignore/underrate it, don't place it above Zelda games!

  like seriously, if any game should follow any game's example,
 Skyrim is 10000000x times better role model than any nintendo game.

it goes to show that there is no justice in the industry, the nintendo fanbase is clinically insane and zealot infused to blanket the internet with as much delusional overhype for anything nintendo related, even cardboard gimmicks!!!!!!!!!


AAAAAAAH!  and people think I'm crazy to praise CV Harmony of Despair? 
at least thats a humble yet outstanding game within the 2D category of gaming.
it goes to show that even without mainstream brand or graphics it still outlasts the most overrated games out there,

meanwhile the fanatics of 10/10 scored games have to force themselves to play more of their overrated game days/weeks/months later, and with a false smile.

meanwhile Harmony of Despair still gets played, especially by fans that like it even more than I.

and CVHD has been around since 2010!!

meanwhile, Switch fans are annoyed there's nothing new and significant to play next month
and they are already facing a drought, lol.

and it is madness ya'll hyping Bloodstained (which is deserving), don't respect CVHD.

https://en.wikipedia.org/wiki/Castlevania:_Harmony_of_Despair

Director    Shutaro Iida
Producer    Koji Igarashi
Artist Ayami Kojima
Composer(s)    
Yasuhiro Ichihashi
Tomoaki Hirono

and all the devs involvement in its creation,  really do deserve praise.

and I don't blame IGA for being quiet about CVHD, it is underrated and they know that IGAvania is what put their reputation on the map, but it is a shame they can't be openly proud of CVHD as well, since its formula is different
from IGAvania, and therefore conflicts with IGAvania zealots ideals for the genre.

but CVHD is the next level of Castlevania genre evolution that can take the series to even greater heights,
just like how Resident Evil Outbreak games have taken RE in a superior survival horror direction instead of the
action hero nonsense that took over, and the wtfisthis clueless nonsense of VII that is neither here nor there what true fans want.

not sure what leaderrship GoS has, but at least it appears they are adopting some aspects of CVHD, which is a positive sign.

but anyways, Bloodstained and GoS can coexist, so overall, GoS could be a good thing, even despite it being on a platform most of us wouldnt use.

Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dremn on April 17, 2018, 03:04:16 PM
At least Simon's new artwork is really nice, cool to finally see OG Simon in Ayami's art style.

There's a screenshot showing a soundtest screen, I wonder if this game will get all new remixes or just reuse songs from past games.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Bloo on April 17, 2018, 03:28:02 PM
(https://i.imgur.com/U3LMTX6.png)

This looks like demon's souls artwork much more than any castlevania art TBH
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: piscesdreams on April 17, 2018, 03:30:52 PM
Some of the art is kinda neat, but it's a lost cause I feel, but I could be wrong - iOS makes tons of money.  I've turned my back completely on Konami and don't see myself playing anything they make in the future, short of completely new management trying to make things right.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 17, 2018, 03:56:21 PM
(https://i.imgur.com/U3LMTX6.png)

This looks like demon's souls artwork much more than any castlevania art TBH

Let me just do it right now because yeah.

(https://i.imgur.com/6MZ7xwm.png)

Also this:

(https://i.imgur.com/LQjunpN.png)

Also, there's now a "Lucy" set in an age where there is a "Mina".

Remember what happened to "Lucy". I'm not saying something will happen, but keep that in mind.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: crisis on April 17, 2018, 03:59:48 PM
This is indeed interesting
There's no doubt Konami is using this project to gauge interest in the series, to see if it's still financially viable in 2018 (lets be realistic they have to start somewhere. although a full-blown game for Switch woulda been fantastic, they need to play it safe thus GoS was born)

@affinity although i respect your passion, your thought process/viewpoint is somewhat misguided, borderline delusional
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on April 17, 2018, 04:28:14 PM
Might be because I'm on mobile... but is this 2D or 2.5D?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Jorge D. Fuentes on April 17, 2018, 05:16:56 PM
I'm gonna chime in real quick:

The reason for the lack of a section for the later games isn't because they don't deserve their sections.
Personal opinion aside, the actual reason is because I couldn't find the time to update the sections without breaking some part of the site, haha.

Now that Castlevania is back (sort of?) maybe I should go about remastering the site again?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Aceearly1993 on April 17, 2018, 05:29:11 PM
More leaked videos: http://www.nicovideo.jp/watch/sm33067566 (http://www.nicovideo.jp/watch/sm33067566) It's just another yukkuri voice comment and I'm having fun watching Japanese reactions.

Gonna return to slumber until more fascinating things happened  ;D
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: crisis on April 17, 2018, 06:15:23 PM
Quote from: Jorge D. Fuentes
I'm gonna chime in real quick:

The reason for the lack of a section for the later games isn't because they don't deserve their sections.
Personal opinion aside, the actual reason is because I couldn't find the time to update the sections without breaking some part of the site, haha.

Now that Castlevania is back (sort of?) maybe I should go about remastering the site again?

btw, thanks for the Combat Cross necklace you sent me  ;)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Kingshango on April 17, 2018, 07:35:58 PM
I wish for a new 2D Castlevania game by Konami with Kojima artwork.
(https://vignette.wikia.nocookie.net/simpsons/images/d/d4/Lisa%27s_Nightmareopaw.jpg/revision/latest?cb=20140926085025)

I have to stop using this thing.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: TheTextGuy on April 17, 2018, 07:39:29 PM
Hmm, when I first saw this, my first thought was to stab it with an oak stake...

Kidding aside, I'm just meh about it.  Might loosely follow it out of curiosity, but this just makes me want to catch up with Bloodstained right now.  Oh boy, do I have to catch up with Bloodstained.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Reinhart77 on April 17, 2018, 08:21:55 PM
One thing that has got me a bit excited is that its causing me to start taking Harmony of Despair's story seriously a bit.

I have to assume that the Grimoire mentioned in this game is the same one that appeared in Harmony of Despair.  That game didn't have a whole lot of story. 

Here's what appears in the "How to Play" of that game:
Quote
Your ultimate goal in this game is to destroy Castlevania, a ghoulish citadel which has manifested itself within the pages of the cursed Grimoire.  Within each chapter lies a twisted reimagining of one of the castle's prior incarnations, guarded by a boss symbolizing that particular area.  Defeat the boss and open the chest that appears to unlock a new chapter.  Completed chapters can be revisted at any time.

Here's the entry for "The Grimoire" in the game:
Quote
A cursed book within which lies the sum of all Castlevania's history --as well as an incarnation of the castle itself.
 Fortunately, the forces of good which have time and again been the castle's undoing are also recorded within these pages.
 Borrow their power and forever erase Castlevania from this unholy tome.

A pretty self explanatory premise, but its context within the greater Castlevania timeline is only up to speculation.  One could easily write it off as non-canon and not important to the overall story, but this new game is inserting into a story that takes place outside of the book itself. 

I have to wonder, who created this book?  Who writes to it?  Does it write itself?  How did the castle manage to manifest itself into the book?  Was this a one time thing, or is it something that always happens before the castle appears and we just never knew it?  Are the protagonists in the book merely avatars for some other protagonist (the "reader"/player) who is trying to destroy castle that dwells within the book?  Did the heroic characters within the book decide to fight Castlevania on their own without some kind of "reader" guiding their actions?  Since the title of the new game is "Grimiore of Souls", are the souls of the characters who appear in the book somehow linked to the book? 

And the story of this new game:
Quote
A future where Count Dracula has been completely destroyed. It seemed like eternal peace came upon the world.

However, a single letter delivered to Genya Arikado tried to put an end to that peaceful era.

In order to verify the meaning of the words written in the letter—“The Grimoire has run wild and Count Dracula will be resurrected”—Genya Arikado heads off towards the letter’s sender…

How are the events of HD and this game connected?  Did defeating Castlevania within the book somehow trigger something that would allow Dracula to resurrect?  Does "The Gruimoire has run wild" refer directly to the events of HD?  Did the characters in the book actually succeed in destroying the manifestation of the castle?  Or does this game take long after HD, and represents another chance after it was defeated the first time?  I'm guessing that the second game takes place long after Dawn of Sorrow - otherwise they could have probably just used Yoko if they needed a female researcher haha.  Long enough that Yoko is retired but Genya is still employed?   Could HD possibly be canon, and if not, is it at least canon to this new story? 

The description for Lucy says that she is letting Arikado and "company" stay at her laboratory.  I can only assume "company" means the other playable characters.  Did they "leap" out of the book into the real world?  Does Alucard "leap into" the book and meet them there?   Do they fight "inside" the book or do the contents of the book manifest in the real world and force them to fight out in the real world? 

Ah well, fun things to contemplate.  To get psyched up for it, I'm dusting off Harmony of Despair a little.  I'm going to try to beat the first five levels with a different character who appears in Grimiore of Souls.  I'm going to assume Soma will get added to the game later possibly as DLC since his picture appears in the artwork, so I'll play as him last.  Putting HD into its context gives me a reason to play it again.



 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 17, 2018, 10:16:56 PM
OK so, here is PlotTwist's analysis machine about this game. Everything you're about to read is speculation and therefore should be taken with a grain of salt. I'll simply throw it all on the table haphazardly because I'm too tired to organize my thoughts even if I still want to share. Here it goes:

(click to show/hide)

Information on Contra: Return provided by DigitalWarrior (https://www.youtube.com/watch?v=xUhns4SxtSY). Thank you, man!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on April 17, 2018, 10:24:45 PM
Good observation plot.
Microtransactions based with timers.... yikes.

I really think if they want to sell it to the world, at least add android, so that they can brag on the number of downloads, even if a lot of folks will uninstall after a few missions. lol
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Gunlord on April 17, 2018, 10:51:46 PM
So much nickel and diming...:sob:
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: X on April 18, 2018, 12:08:14 AM
EA got into some serious trouble due to their Battlefront title having micro transactions. If anything Konami should be learning from this and not repeat the same mistake. But you know how gambling companies are...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: yamabigdog on April 18, 2018, 12:24:40 AM
Wow, happy day!!!

New CastleVania from Konami is super awesome.

Hopefully it will be ported off IOS, so the rest of us can play.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on April 18, 2018, 01:16:26 AM
hey guys affinity really likes HD just in case you forgot  :P

Lmfao... I'm more hyped about this comment than the game
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: VladCT on April 18, 2018, 03:24:48 AM
OK so, here is PlotTwist's analysis machine about this game. Everything you're about to read is speculation and therefore should be taken with a grain of salt. I'll simply throw it all on the table haphazardly because I'm too tired to organize my thoughts even if I still want to share. Here it goes:

(click to show/hide)

That... seems like a pretty outdated model to me. I mean, gacha games seem to be all the rage these days with the popularity of titles like Fate/Grand Order and Granblue Fantasy. I shudder to think about how Konami would implement gacha elements, but not trying to cash in on that seems pretty stupid from a business standpoint.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Jorge D. Fuentes on April 18, 2018, 04:16:05 AM
btw, thanks for the Combat Cross necklace you sent me  ;)
You're welcome! Thank you for your patronage.
There's a Castlevania Netflix Belmont Medal on sale now.

(https://img.etsystatic.com/il/4bbfda/1479846424/il_570xN.1479846424_g7s6.jpg?version=1) (https://www.etsy.com/listing/594219924/belmont-crest-medal?ref=shop_home_active_1)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Jop on April 18, 2018, 06:50:32 AM
And I was thinking that you cant play with Soma because now he is Dracula :v
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 18, 2018, 07:14:16 AM

That... seems like a pretty outdated model to me. I mean, gacha games seem to be all the rage these days with the popularity of titles like Fate/Grand Order and Granblue Fantasy. I shudder to think about how Konami would implement gacha elements, but not trying to cash in on that seems pretty stupid from a business standpoint.

The game's page says you can "strengthen your favorite character". Castlevania has an infinitude of items and equipment to collect, souls, glyphs... I can see where these "gacha" elements would be implemented (They are present in Contra: Return also, btw, and you can even unlock characters using it), but I saw no evidence for those, so I can't comment on that.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Reinhart77 on April 18, 2018, 07:30:23 AM
and to think iga could be working on this if he just held out a little longer...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Super Waffle on April 18, 2018, 12:16:13 PM
Yeah imagine how proud Kojima would have been to work on Metal Gear Survive.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Belmontoya on April 18, 2018, 01:01:55 PM
Metal Gear Surivive is actually not a bad game.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Foffy on April 18, 2018, 01:29:39 PM
and to think iga could be working on this if he just held out a little longer...

IGA didn't want a game like this on mobile. He never liked Free-to-play elements and for the projects he was working on (that got cancelled) they were likely titles you spend money to buy and play, not play and buy content in it.

He's also talked about this more generally in the past I believe, stating the obvious: F2P gameplay harms the intrinsic satisfaction of gameplay that's backed by good game design, especially if it's being filtered into being coerced to spend money.

We don't even know if the game will control well on a phone, seeing as they might just be aping the more traditional Castlevania control scheme for a screen with no buttons. Blegh. There are flags before we even get into the potential systems at play.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Belmontoya on April 18, 2018, 01:33:58 PM
Right.

This new CV looks great. No question art and graphics look great. And maybe it will be cool.

But I can’t stand touch screen controls. And the idea of that for CV is horrifying to me.

So looks and package aside...

At least Metal Gear Surive offers solid gameplay and on a console. I had high hopes we would be getting a console CV. That’s what this should be. Mobile doesn’t mean bad. But it means mobile controls. 😥


Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Foffy on April 18, 2018, 01:43:51 PM
Right.

This new CV looks great. No question art and graphics look great. And maybe it will be cool.

But I can’t stand touch screen controls. And the idea of that for CV is horrifying to me.

So looks and package aside...

At least Metal Gear Surive offers solid gameplay and on a console. I had high hopes we would be getting a console CV. That’s what this should be. Mobile doesn’t mean bad. But it means mobile controls. 😥

Mobile controls aren't bad if they kinda reshape the game to work with them, but considering Castlevania is very much "traditional gamepad controls" that doesn't work well on phones at all.

Now, if they had a genre shift, it might be better. A turn-based RPG would probably be a better way of adapting the game to mobile, even if it's a large change in what these games usually are.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Kingshango on April 18, 2018, 04:03:45 PM
Could have been worse, it could have been a Castlevania Battle Royal game.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on April 18, 2018, 04:36:19 PM
I remember at some point somewhere in the bloodstained kickstarter a mention of kojima not being able to do the art because she was busy. I guess we now know what she was busy doing.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dracula9 on April 19, 2018, 03:41:07 AM
Could have been worse, it could have been a Castlevania Battle Royal game.

SHUYA!

NOBU!


kabang
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: The Puritan on April 19, 2018, 06:32:14 AM
Hokay, so what are your hopes and dreams now that this is going to be a thing? For one, I'm hoping for playable characters who weren't in HOD, like Leon and Cornell.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on April 19, 2018, 07:24:13 AM
Hopefully, they're not going with the most boring choice possible and drip feed the rest of the Harmony of Despair characters. I would be fine with pretty much anyone else.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Bloo on April 19, 2018, 07:46:14 AM
Metal Gear Surivive is actually not a bad game.

BAD OPINION POLICE WOOP WOOP
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Belmontoya on April 19, 2018, 10:17:43 AM
BAD OPINION POLICE WOOP WOOP

I played the beta and it wasn’t bad. I read the reviews later and there’s a lot positive things written about it.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: VladCT on April 19, 2018, 05:10:02 PM
Explain the microtransactions up the wazoo then.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Belmontoya on April 19, 2018, 05:19:36 PM
Explain the microtransactions up the wazoo then.

Not sure how I feel about those. The game is priced at $40 when most PS4 games are $60ish so maybe they did that so it could have a cheaper price to get started?

I don’t know. Again, I only played the beta. The beta was a fun and the controls and gameplay were solid.

My concern for this new CV is that the gameplay could be weak with touch controls. Percise gameplay and tight controls are very important for CV imo. It’s a big reason why I found MOF so dissapoiting.

Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on April 19, 2018, 05:24:05 PM
Castlevania: Survive.... Just barely though  :P
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on April 19, 2018, 05:29:49 PM
Hopefully, they're not going with the most boring choice possible and drip feed the rest of the Harmony of Despair characters. I would be fine with pretty much anyone else.
No kidding. I personally would love to see Eric or Sypha
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 19, 2018, 05:40:02 PM
Hokay, so what are your hopes and dreams now that this is going to be a thing? For one, I'm hoping for playable characters who weren't in HOD, like Leon and Cornell.

Christopher Belmont. Dude is responsible for starting the Dracula legend, and gets no recognition whatsoever.
Also Grant, Albus or John Morris would be nice.

I think the 2.5 nature of this game makes 3D characters an eventual given.

Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: TheTextGuy on April 19, 2018, 10:01:08 PM
Christopher Belmont. Dude is responsible for starting the Dracula legend, and gets no recognition whatsoever.
Also Grant, Albus or John Morris would be nice.
Grant... poor Grant never gets any love.  A shame since he's prolly my favourite partner character in CVIII.  Watch as he gets, at best, a cameo.
Christopher Belmont needs more love too, as well as Bloodlines in general.  Also Albus better have that Fei-Long kick complete with those juicy invul-frame.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on April 20, 2018, 02:35:41 AM
Grant... poor Grant never gets any love.  A shame since he's prolly my favourite partner character in CVIII.  Watch as he gets, at best, a cameo.

Arrr! I agree! We need Grant, he always gets shafted.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on April 20, 2018, 03:54:50 AM
Arrr! I agree! We need Grant, he always gets shafted.

Your pun game is mad crazy XD
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Guy Belmont on April 20, 2018, 11:06:01 AM
Arrr! I agree! We need Grant, he always gets shafted.
Ohhhh man that's priceless, I love it well done  :D

But my hopes are

Julius Belmont, Trevor Belmont, John Morris, Eric Lecarde.

Trevor Belmont seems very likely as the new tv show has really pushed him in to the spotlight again, it be soo cool to see eric in His Vampire Killer gear, but sort of updated. But sadly i  really don't see John getting in on this.  Julius Has a Much Higher chance of getting in on this, but i'd like a younger Him. Clean shaven, and a new getup.

But Fingers Crossed that everyones Fav gets a in on this.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on April 20, 2018, 11:39:17 AM
I hope the soundtrack is new. Jaws of a Scorched Earth is on the list right?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Belmontoya on April 20, 2018, 01:06:01 PM
I have a good reason to have high hopes for the soundtrack!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Dremn on April 20, 2018, 01:41:27 PM
I have a good reason to have high hopes for the soundtrack!
I hope it's all new remixes.

I would like to see the following characters come back just to see Ayami's depiction of them;

Grant Dynasty
John Morris or Eric Lecarde (Bloodlines needs love)
Carrie Fernandez
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: aensland on April 20, 2018, 02:43:44 PM
Jaws of a Scorched Earth is on the list right?
It was listed in that screenshot, yes. But that tracklist looks like a placeholder.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on April 20, 2018, 11:39:03 PM
Your pun game is mad crazy XD
Ohhhh man that's priceless, I love it well done  :D

I aim to please.  ;D
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 21, 2018, 06:18:36 AM
Or does this game take long after HD, and represents another chance after it was defeated the first time?  I'm guessing that the second game takes place long after Dawn of Sorrow - otherwise they could have probably just used Yoko if they needed a female researcher haha.  Long enough that Yoko is retired but Genya is still employed?

The only possible place I can see GoS happening is before Aria.

On Genya's description it says that he's the only one with power to stop Dracula, something that is not true when Julius Belmont is around -- hence he must be out of commission somehow, something we know was true before Aria.

Then, the story says that Genya received a letter that came to "put an end to the peaceful era" when the story takes place. Well, the castle reappearing on Aria and two dudes who can inherit Dracula's throne going to it is a MUCH worse threat and would have put an end to that era already if GoS happened after Aria. So this little story intro makes not much sense if it comes after Aria.

If it comes before Aria, then everything fits. The peace is ongoing and Genya really is the only one who can stop Dracula during this time.

.....what is throwing me off is the existence of Lucy's organization to "fight Dracula". There would be no need for such an organization if Dracula was indeed permanently defeated as the story says. But then again, the same story does put the book where the castle can revive along with a depiction of Dracula as the centerpiece. So this could be relatively meaningless as the book represents "Dracula" in a way.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on April 21, 2018, 06:40:12 AM
The only possible place I can see GoS happening is before Aria.

On Genya's description it says that he's the only one with power to stop Dracula, something that is not true when Julius Belmont is around -- hence he must be out of commission somehow, something we know was true before Aria.

Then, the story says that Genya received a letter that came to "put an end to the peaceful era" when the story takes place. Well, the castle reappearing on Aria and two dudes who can inherit Dracula's throne going to it is a MUCH worse threat and would have put an end to that era already if GoS happened after Aria. So this little story intro makes not much sense if it comes after Aria.

Julius out of commission = his amnesia after separating himself from the VK(left inside Castlevania to weaken it) after destroying Dracula in 1999.

The peaceful era which ensued between 1999 - 2035.

Another organisation to fight Dracula because reasons/ plot(twist) armour.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 21, 2018, 06:58:46 AM
I always had the impression that this is post 1999 pre aria, like plot said.  But Lucy presents no problem.  Dracula has "died" a dozen times.  Just because some priests and a guy in a suit say it's for realsies this time doesn't mean the world is gonna go "cool we'll stop worrying about it bros."  That is what would not make sense.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Jop on April 21, 2018, 09:46:26 AM
I think it dosnt tie in any story because of the character (perhaps Alucard learn the art of the Fakes like the Fake Trevor or something like the forge masters :v) you use and since they show Soma and he have the clothes of DoS (but still didnt say anything about him)
 perhaps another timeline? or just a game to play and say this story for the reason to have a story XD
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: crisis on April 21, 2018, 03:46:37 PM
Yeah pretty sure this is a “stand-alone” game, or else they woulda stated otherwise. “In the year of our Lord 2026” or something like that
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: AlexCalvo on April 21, 2018, 07:59:29 PM
If only this series had precedence for time foolery and characters being collected together from different eras.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on April 22, 2018, 04:28:21 AM
I don't think is is stand alone. Order of Ecclesia's prologue tells us that organisations rose to stand against Dracula, AOS tells us there was at some point a prophecy of the eclipse in 2035 and Arikado is a very specific iteration of Alucard. It means they've actually put some kind of thought into the overall plot.

If anyone can be bothered finishing the game when it comes out I guess CVD will eventually know.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on April 23, 2018, 01:07:24 AM
Someone do a youtube play through.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: affinity on April 30, 2018, 01:30:20 PM
If only this series had precedence for time foolery and characters being collected together from different eras.

the more story focused a Castlevania game is, the less replay value and play incentives it has and the more restricted it is, which isn't cool.
it doesnt even need story reasons to have characters from different eras playable and present.

Castlevania HD is still played these days online, and much of its values and flexible nature is thanks to not being story focused.

heck, Richter and Maria were only playable in SOTN, because they made it possible to include a version of the game that removes the story elements so
that the extra characters can be adaptable to it.  though on the flipside, BECAUSE OF STORY, the extra playable characters can't fight story triggered bosses
like Werewolf and Minotaur, Death, Dracula nor Succubus.

so the overall series and genre should not invest its design and focus on storytelling.   its better having things open and up to interpretation, so players can shape their own stories and meaning out of it through their own choices, preferences and playstyle and decide their own character(s) they want to play as, without the game forcing a character on them, that turns off a lot of people and they go play battle royale games instead, games that respect freedom of identity, and dont need storytelling to hold interest.


Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on April 30, 2018, 02:12:20 PM
it doesnt even need story reasons to have characters from different eras playable and present.

so the overall series and genre should not invest its design and focus on storytelling.

I think it does, and I think it should. Having a good story always offers more depth to the game you're playing and understanding why the characters do what they do. And video games allow for one interesting thing you can't find on other media: Even if the story is crap, if the gameplay is good, players will forgive. It's one aspect of them that can only enhance and never worsen the game (on the vast majority of cases at least).

So, there is no need to discard story on Castlevania. It's already a marginalized facet of the franchise, let those who enjoy the story have a story. More = better, specially when the extra things are welcome when well made and do no harm if they're badly made.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on April 30, 2018, 04:05:55 PM
I personally don't care about story that much either. But I can't imagine how you would even introduce new characters without it.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on May 01, 2018, 12:14:17 AM
the more story focused a Castlevania game is, the less replay value and play incentives it has and the more restricted it is, which isn't cool.
it doesnt even need story reasons to have characters from different eras playable and present.

Castlevania HD is still played these days online, and much of its values and flexible nature is thanks to not being story focused.

heck, Richter and Maria were only playable in SOTN, because they made it possible to include a version of the game that removes the story elements so
that the extra characters can be adaptable to it.  though on the flipside, BECAUSE OF STORY, the extra playable characters can't fight story triggered bosses
like Werewolf and Minotaur, Death, Dracula nor Succubus.

Bullshit. You say boss specific fights in SOTN occur as if it affects most games. POR as one example has one of the most specific stories and the extra characters fight all of the bosses. Only sisters mode is the additional "canon" mode where your progression stops at Brauner. In OOE, Albus fights Dracula, in DOS, there's a whole mode dedicated to an alternate canon ending.

Without story your characters become "functions", look at how well that turned out... #ripcombofiendsreputation

One last thing, without these "characters" who have taken years to be established in canon CV lore, your precious HD would be a miserable little pile of dogshit. It wouldn't exist.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Aceearly1993 on May 09, 2018, 12:50:38 AM
Hi! Wanna share you some leaked screenshots by my friends.

1. It's almost certain this game needs a hell lot of grinding and pay-to-unlock boulshit as men's daily smart phone games

2. No evidence is shown that player can use other heroes at the beginning; The plot seems to focus mainly at between Arikado/Alucard, Lucy and the Grimoire berserk event as other heroes need to be unlocked manually
Dracula makes short appearance at the end of training level

The Grimoire actually "solidified" the soul of heroes if they are in the book's record.

3. The classic style Simon is hella cool and ready to kick some butt; He's just like his classic counterpart with a bit of Lords of Shadow trait in attack style. Can't wait for a character design release

4. Alucard's attack motion is kinda like Mega Man Zero lol

Seems like Konami finally doing something right this time; Lots of remixes and original tunes along with pre-existence OSTs from various resources, lots of creatively crafting of character models... its good thing always shine regardless of if it's a grinding-based smart phone social game or not
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: VladCT on May 09, 2018, 01:13:49 AM
1. It's almost certain this game needs a hell lot of grinding and pay-to-unlock boulshit as men's daily smart phone games
If it's any worse than Granblue Fantasy, then we definitely have something to worry about. That game defines grinding hell, even for casual players.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Aceearly1993 on May 09, 2018, 01:40:47 AM


So glad to hear Alucard's Japanese battle cries once again
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on May 09, 2018, 05:19:01 AM
This video is currently on a live, so I don't know if it'll be here when you see it.

https://www.youtube.com/watch?v=RVIDPqCCG5M (https://www.youtube.com/watch?v=RVIDPqCCG5M)

Features different character gameplay and some different bosses too.

My predictions of the system being similar to Contra: Return were pretty much confirmed saving for some differences (one of which being the fact that there is an infinite timer in some places weeeeee! and of course the theming of enemies and gameplay as Castlevania). It looks very grindy.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on May 09, 2018, 05:49:17 AM
Glad to see Albus made it in. I saw that Richter is also available. Seems like they wasted no time with adding DLC characters. 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: aensland on May 09, 2018, 08:06:32 AM
Gacha trash, this is worse than pachislot.
Shame that such an amazing main theme is wasted here, it's actually better than the bloodstained one lol
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on May 09, 2018, 10:30:28 AM
I've personally been asking for a 2D castlevania with classic characters for a decade now. As long as I can use a controller I'm in!

You can be both classic and chronicles simon. Both classic and DXC maria! This is awesome!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on May 09, 2018, 11:54:21 AM
You can be both classic and chronicles simon. Both classic and DXC maria! This is awesome!

Nice! I was hoping that would be a feature.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: VladOfWallachia on May 09, 2018, 03:00:02 PM
Finished watching some gameplay videos. The presentation is great, love the music and visuals.

...but those digital gamepad controls.... it looks hard to play, and it also looks like the level design is structured around those limited digital gamepad controls. I can't stand digital gamepad controls in turn based NES/SNES games, so I doubt that I can stomach them in a real time action game like Castlevania.

Oh well.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on May 09, 2018, 04:16:21 PM
Also, there's now a "Lucy" set in an age where there is a "Mina".

Remember what happened to "Lucy". I'm not saying something will happen, but keep that in mind.

(https://i.imgur.com/a8Ax8ue.png)

Her full name really is Lucy Westenra.

Let's just hope this universe's version of her doesn't share the same fate.... :'(
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Foffy on May 09, 2018, 05:01:29 PM
Annnd the first thing you hear in gameplay is music straight up taken from other games.

The series issue of content reuse is still here. :3c
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Darth Cariss on May 09, 2018, 06:31:34 PM
So, I applied for the beta and was accepted even though I speak and read zero Japanese. I've been bumbling my way through the game for a bit now. It looks and sounds good (most of the music is just stuff ripped from old games, including Lament of Innocence and Symphony of the Night. The main menu track appears to be original though and is quite good). The presentation is pretty charming, they even have the sprites from the old games running during loading screens and such. The controls of course are pretty wonky. There's some complex swiping motions you have to do in order to use a few special attacks that are on cooldowns, such as Alucard having a multi-hit combo you can do when you swipe left and then down in a certain spot on the screen. It all feels rather awkward to use thus far, and I often find myself not doing the specials when I intend to. Maybe I'd get better at it with practice, but touch screen controls can only do so much. You also seem to bring in teams of characters into missions that you can swap between on the fly. At this point I only have Alucard and Simon. Some of the missions have given me an AI co-op partner, I'm guessing as a stand-in for potential real people down the road.

So far all of the missions are very short bite-sized pieces of gameplay, where you go through simple stages and battle a few enemies to get loot. I've been awarded gold and some kind of red crystal currency for each mission, but I have no idea what these are used for since I can't read anything. There was a bit where I opened a loot box or something, it wasn't super clear, and I got a bunch of various items that it then had me equip on Alucard, so I'm guessing we buy that stuff with the money we unlock (and can probably buy for real world cash, I'd imagine).

Other than that, plenty of typical mobile game stuff. You spend energy to go on missions, and you only have a limited pool of it, which I'm guessing regenerates over time. In theory this will basically force you to play in bite-sized chunks and always come back for more throughout the day. As a Castlevania fan I like all the callbacks to previous games. The artstyle is also great. I'd probably have more fun if I could read anything, and I'll definitely play it more when it's in English.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on May 10, 2018, 12:37:06 PM
Adult Maria and Trevor (CoD version) are also going to be playable.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: DragonSlayr81 on May 10, 2018, 09:34:41 PM
I like the backgrounds (that museum one is pretty cool), but this game don't look fun. Walk a few screens forward... "WARNING" (soudn annoying train or traffic horns), arena fight, reward screen with all the stuff you won, return to hub, continue and... walk forward a few more screens... "WARNING"....

That just doesn't look fun. Is this how mobile games are? I've seen gameplay for games like Final Fantasy Mobius and Final Fantasy Brave Exvius (though different because they are RPGs...) and they are a similar, "movie forward... fight battle.... movie forward... fight battle" like on a line with equally spaced nodes on it. Personally, I haven't played any, but again, it don't look fun. I have no interest in that kinda thing.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: TheMeadTree on May 11, 2018, 12:06:12 AM
Is this the new norm? Where's the risk taking and creativity and beautiful pixel art and insane enemy designs that Castlevania is known for? What the hell is this?!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on May 11, 2018, 04:45:21 AM
I checked out the video plottwist posted, it looks like the Zelda FSA version of CV.
The thing is it doesn't look bad, but it looks quite awkward.. 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Chernabogue on May 11, 2018, 08:48:58 AM
Ah, Konami...

Hire a scenarist to get a real story and characters, a composer for a new soundtrack, release it on 3DS and let's go. Why wasting such potential on a mobile game? Oh wait, I know, microtransactions :)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Foffy on May 12, 2018, 10:33:14 PM
Has anyone bothered to translate the in-game prologue? It sounds like they're really trying to link the game to the original series as a post-1999 event.

Would it be fair to assume Alucard is the only "real" character and the other playable characters are kind of memories from the book in a corporeal form?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on May 13, 2018, 12:01:34 AM
Has anyone bothered to translate the in-game prologue? It sounds like they're really trying to link the game to the original series as a post-1999 event.

Would it be fair to assume Alucard is the only "real" character and the other playable characters are kind of memories from the book in a corporeal form?

I have, though I posted it elsewhere. Though there might be a mistake here and there, I'll post anyway. Here it is:

(click to show/hide)

Also yes, Alucard and Lucy are the only "real" people here. Lucy's technique of making stuff from the book become real is based upon Charlotte's technique seen in Portrait, as revealed by Lucy herself.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Lumi Kløvstad on May 13, 2018, 02:46:56 PM
"The Grimoire is out of control. The Demon King's magical power is about to overflow."

I'm beginning to get the impression that the Grimoire is kind of like Dominus, in that it was crafted with some of Dracula's power and/or remains. It would explain why Arikado freaks out so immediately and checks to see if Castlevania has returned first thing.  At this point, I could be wrong, but the Grimoire seems to be a possible return vector for at least a version of Dracula, even if it is just a shadow or wraith. Also, Castlevania has pointed out in the past that basically anything crafted in Dracula's image is powerful enough to potentially cause goth-fueled-armageddon.

And let's be honest: none of this would even crack the top ten of weirdest things to happen in Castlevania canon to justify a game.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on May 13, 2018, 05:07:15 PM
I'm beginning to get the impression that the Grimoire is kind of like Dominus, in that it was crafted with some of Dracula's power and/or remains. It would explain why Arikado freaks out so immediately and checks to see if Castlevania has returned first thing.  At this point, I could be wrong, but the Grimoire seems to be a possible return vector for at least a version of Dracula, even if it is just a shadow or wraith. Also, Castlevania has pointed out in the past that basically anything crafted in Dracula's image is powerful enough to potentially cause goth-fueled-armageddon.

And let's be honest: none of this would even crack the top ten of weirdest things to happen in Castlevania canon to justify a game.

The problem seems to be that, because of Dawn of Sorrow, people assume only humans can inherit the powers of Dracula.

While Dominus does present a good argument of a thing having been made from his powers, there's some other less abstract examples of "actual objects" inheriting his power, such as Dracula's Tunic. Dracula's magical power was shattered and spread when he died, so it would be no mystery if the Grimoire already existed and merely inherited a portion of his power along with the candidates. Though yeah, it could be a book made from his remains or power, also.

I'm kinda eager for the final game to learn more about this, to be honest!

And, I fully agree that this Grimoire thing was probably created to perpetuate "Dracula revivals" into a future that has no Dracula.  Oh well... This beta has already shown a Dracula shadow stalking Alucard, so we're definitelly getting a Dracula apparition here.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Nagumo on May 14, 2018, 01:01:15 AM
I'm going to predict the events of this game are going to lead into Dracula reincarnating into Soma.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: zangetsu468 on May 14, 2018, 03:15:28 AM
I'm going to predict the events of this game are going to lead into Dracula reincarnating into Soma.

I wonder if the Grimoire contains Nostradamus' prophecy regarding 2035...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: SecretWeapon on May 14, 2018, 11:14:10 AM
There's no way Lucy isn't going to end up a vampire at some point. Unlike the book version she'll probably be cured tho.

If she isn't playable as a Charlotte/Yoko skin, she'll probably become one after that
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Lumi Kløvstad on May 14, 2018, 01:43:33 PM
I wonder if the Grimoire contains Nostradamus' prophecy regarding 2035...

I think it would be rather stupid and a huge missed storytelling opportunity/out of character moment for the whole franchise if it didn't, given how the Castlevania narrative myth-arc has unfolded over the years.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on May 14, 2018, 04:13:16 PM
In GoS, Alucard can turn into wolf. Here it is:

(https://i.imgur.com/2SUt7yG.png)

The funny part of that is that I had already predicted 90% of this wolf design way back in 2014, down to the yellow eyes, furrier neck back and shape of the white patch of fur:

(https://i.imgur.com/F2kq0tw.png)

The sprite was unveiled here (https://sotnhacked.wordpress.com/2014/11/07/your-donations-at-work-new-sprite-set-shown-inside/), for anyone interested :P

This is just a joke, people. It's just a funny happenstance that made me laugh and I wanted to point out. I can obviously tell the differences.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Reinhart77 on May 14, 2018, 06:49:58 PM
cool, a wolf form that uses Alucard's normal color palette. 

as much as i'd like to see this come to Nintendo Switch, i might prefer an arrangement of some kind.  platforming seems a bit tricky with the touch screen and i'm sure they could come up with much better platforms and enemy placements if they didn't have to worry about the touch screen.  heck, they created so many 3d models in this game they might as well reuse them in an upcoming console game - maybe having otherwise nothing to do with GoS.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Shiroi Koumori on May 15, 2018, 01:34:12 AM
@Reinhart77: Here's hoping Konami still wants to go console, when clearly they worship micro-transactions on mobile.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on May 22, 2018, 01:14:42 AM
So are Trevor, Adult Maria, Richter, Albus and Johnathan not going to be playable?
https://youtu.be/4_69YEALCys
According to this video you use them as EX Attacks...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: theplottwist on May 22, 2018, 02:48:53 AM
So are Trevor, Adult Maria, Richter, Albus and Johnathan not going to be playable?
https://youtu.be/4_69YEALCys
According to this video you use them as EX Attacks...

That was explained on that screen showing Richter, if I remember well.

Edit: Here:

(https://i.imgur.com/z9flgFo.png)

It says that as your character levels up, they will be able to summon "past heroes to demonstrate great power".
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Aceearly1993 on May 22, 2018, 03:21:09 AM
Honestly I'm expecting the following open build, the finished close beta test looks successful according to reports of several friends
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: EstebanT on May 22, 2018, 10:49:52 AM
That was explained on that screen showing Richter, if I remember well.

Edit: Here:

(https://i.imgur.com/z9flgFo.png)

It says that as your character levels up, they will be able to summon "past heroes to demonstrate great power".

Damn. I thought they were talking about unlocking the characters in order. Like Charlotte ---> Maria ---> Shanoa
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: mgfcortez on May 22, 2018, 06:38:03 PM
In GoS, Alucard can turn into wolf. Here it is:

(https://i.imgur.com/2SUt7yG.png)

The funny part of that is that I had already predicted 90% of this wolf design way back in 2014, down to the yellow eyes, furrier neck back and shape of the white patch of fur:

(https://i.imgur.com/F2kq0tw.png)

The sprite was unveiled here (https://sotnhacked.wordpress.com/2014/11/07/your-donations-at-work-new-sprite-set-shown-inside/), for anyone interested :P

This is just a joke, people. It's just a funny happenstance that made me laugh and I wanted to point out. I can obviously tell the differences.

wow I do love your wolf sprite if only I had money I'd pay someone to make me sprites and backgrounds and even program it. but I'm broke :( me and Thaddeus was going to make a deal for him to do some sprites for me back in the day. when I still had hopes of making cursed blood. I was going to get him make me a new kid alucard sprite the one I made was cool but just a shorter and slimmer version of the sotn one with a new face. but he disappeared and I gave up on all that. but if I had the money I would pay to get my game made lol oh well lost dreams.l

as for this game only thing I like about it remakes a bunch of sotn badys but seems really lame as for game play just seen the videos. they should have just made a sotn thing that looks like this but change alucards run back don't like the dragging sword behind him. anyway no iPhone so won't play this
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: Foffy on May 25, 2018, 06:31:53 AM
Damn. I thought they were talking about unlocking the characters in order. Like Charlotte ---> Maria ---> Shanoa

It doesn't seem to be like that. For example, Maria from SotN doesn't appear to be a new character model (she might have been shown in the loading screens), but she's a specific item crash for Alucard.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Beta Test)
Post by: gallandryal on May 26, 2018, 11:27:22 PM
I liked the beta so i'll look towards Grimoire of Souls, but i'm still waiting a new Castlevania game for console.
Random thoughs: loved Lucy's design, she looks a lot like Julia Laforeze though  ;D
I personally would love to see Eric or Sypha
I'd love to see them too. And Grant, the guy needs more love.

Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Inccubus on May 31, 2018, 02:16:23 AM
This is a hard pass for now.
If they do a shitty steam port some day, I'll give it a try.
I'm not too keen on yet another cash grab ensemble Castlevania game.
At least it has some effort put into it, instead of an all out asset flip.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: aensland on May 31, 2018, 08:28:41 AM
Report and feedback from the closed beta has been released
https://www.konami.com/games/castlevania/gos/cbt/report (https://www.konami.com/games/castlevania/gos/cbt/report)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: DoctaMario on July 29, 2018, 11:12:00 PM
Do they have any kind of release date for this one yet?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Aceearly1993 on July 30, 2018, 04:24:05 AM
There're no apparently news about it, it kept silent since close beta finished
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Aceearly1993 on October 18, 2018, 12:58:15 AM
STILL no further information? I have a bad feeling about it as someday the develop of this game would be overshadowed by anything to the day even they themselves forgot about it if they never made it clear.

It doesn't seem like this game is on the "new product" list of the new revamped official page but the lazy collection does. The page background resembles the things used in promotions of this game though. Weird.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Lumi Kløvstad on October 18, 2018, 02:03:24 PM
STILL no further information? I have a bad feeling about it as someday the develop of this game would be overshadowed by anything to the day even they themselves forgot about it if they never made it clear.

It doesn't seem like this game is on the "new product" list of the new revamped official page but the lazy collection does. The page background resembles the things used in promotions of this game though. Weird.

Gonna second this sentiment. It really does feel like Konami just... forgot they were making this.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Shiroi Koumori on October 19, 2018, 12:21:36 AM
Maybe the beta test was a failure and Konami, being Konami, shoved this under the rug.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: X on October 19, 2018, 10:00:46 AM
The more they shove things under the rug the more that little bump gets bigger and harder to ignore. They'll have to face that fact eventually.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Foffy on October 19, 2018, 11:12:07 AM
Additionally, the fact the game went into a beta/network test, aren't those usually done when the game is closed to launch? For example, when Shin Megami Tensei Liberation did a beta/network test, it was only a few weeks later that it launched.

We're now over five months since the test with Grimoire of Souls. Was the feedback so bad that they realized nobody would stick around with the game?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Shiroi Koumori on October 20, 2018, 12:54:47 AM
We're now over five months since the test with Grimoire of Souls. Was the feedback so bad that they realized nobody would stick around with the game?

yeah. That's the only conclusion I can think of.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Aceearly1993 on May 09, 2019, 02:58:13 PM
Well here're some negative information after ALL these days and months: It was delayed to an "unidentified period" after March, 2020 as well as several other mobile games
I have a bad feeling about it...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Reinhart77 on May 09, 2019, 11:40:58 PM
hopefully its getting delayed because they decided to concentrate their resources on a “real” castlevania game, lol.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Nagumo on May 10, 2019, 01:53:56 AM
Seems like it was a typo. Now it says 2019:

https://gamebiz.jp/?p=237887
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Aceearly1993 on May 10, 2019, 03:49:59 PM
Well well oh well.
Still it could be the doomsday of Castelbania for someone if in one instance the new lead producer of the series decided to crush the project altogether in a sudden

I have no hope for a 2019 launch window but I believe everything could be changed by the approx. time period of March 2020 they wrote as "typo" - even If it means including the worst situation possible.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Dremn on May 10, 2019, 04:39:17 PM
I don't think there is any cause for alarm for the IP at large because a mobile game has been delayed.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Foffy on May 11, 2019, 12:56:35 PM
Well well oh well.
Still it could be the doomsday of Castelbania for someone if in one instance the new lead producer of the series decided to crush the project altogether in a sudden

I have no hope for a 2019 launch window but I believe everything could be changed by the approx. time period of March 2020 they wrote as "typo" - even If it means including the worst situation possible.

2020 on fiscal reports on stuff like this could also mean for their fiscal year ending in 2020, so the latest is April 2020, IIRC. It could still be 2019.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: AlexCalvo on August 28, 2019, 05:07:34 AM
https://www.konami.com/games/event/tgs/?fbclid=IwAR2qYZry6nPs4BVbYh6t7GnaI1mnGo3-wc61_19hm1h0qQivHz1OXs6Sg1o (https://www.konami.com/games/event/tgs/?fbclid=IwAR2qYZry6nPs4BVbYh6t7GnaI1mnGo3-wc61_19hm1h0qQivHz1OXs6Sg1o)

It lives!  And it seems it will have at least some type of single player mode...  so it certainly shows up harmony of despair in that arena.

https://www.konami.com/games/event/tgs/title.html#0.10 (https://www.konami.com/games/event/tgs/title.html#0.10)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Foffy on August 28, 2019, 02:44:59 PM
How do you know it has a single-player mode? Google Translate is not helping me with finding that on the specific page for GoS.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: AlexCalvo on August 28, 2019, 06:45:31 PM
Under the game description it says "* At the trial corner, two types of single-play tables and multi-player tables will be prepared."
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: OldSchoolArikado on September 12, 2019, 02:58:26 AM
New trailer!



https://www.youtube.com/watch?v=8RgLgo5koZ8 (https://www.youtube.com/watch?v=8RgLgo5koZ8)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: EstebanT on September 12, 2019, 06:23:20 AM
Well I think it looks amazing....
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: Nagumo on September 12, 2019, 06:44:05 AM
I assume Konami's thought proces regarding Castlevania these past couple of years was this:

"We took a risk with Lords of Shadow but it didn't bring in the big bucks like we hoped. Harmony of Despair did well, despite being made on a shoestring budget. Let's try to recapture that succes except let's do it on mobile since we restructured our entire company to focus on that. "

Anyway, the game itself looks nothing special but I admit I'm looking forward to what kind of fan service is going to show up. They seem to do a pretty good job in that department, so I hope it's enjoyable on that level.   
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: AlexCalvo on September 12, 2019, 08:11:19 AM
Looks significantly better than Harmony of Despair, which was minimally servicable... but I am just stoked that we are back in the classic timeline.  A lot of people were convinced that would never happen.  It's been a long 11 years...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (iOS Close Beta Test Finished)
Post by: piscesdreams on September 12, 2019, 02:47:15 PM
The Maria dance at the end about sums this up...moving on...
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: OldSchoolArikado on September 12, 2019, 09:31:04 PM
Can anyone translate what the trailer dialogues say?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: LuxKiller65 on September 12, 2019, 11:47:46 PM
the trailer on the website top page omits showing castlevania for the n64
tab closed
thanks for trying
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: DoctaMario on September 13, 2019, 11:11:34 AM
I'm looking forward to this if for no other reason than a grindy mobile Harmony of despair that's actually a  Castlevania will be fun for me.

Everything still says "TBD" on the site, have they put out any info I may have missed RE a release date?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Nagumo on September 14, 2019, 09:48:52 AM
Can anyone translate what the trailer dialogues say?

Lucy: You must be Alucard...! Thank you for coming!

Death: Ah, Alucard. What is your business here? (same dialogue from SotN).

Maria: Ugh... The monster's power suddenly increased. 
 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Lumi Kløvstad on September 15, 2019, 02:36:28 AM
I'm liking the new art style of the graphics -- like a very purposeful halfway between Dawn and Portrait's anime style and Ayami Kojima's classic romantic Victorian gothic glamour.  And it looks like, egads, they may have actually put some semblance of effort into this! I wasn't all that interested before, but I am now.

Guess the trailer did its job!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Foffy on September 20, 2019, 04:54:12 PM
Not sure if it's worth a new thread, but the game is available on the Canadian Google Play Store.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: OldSchoolArikado on September 23, 2019, 09:27:07 AM
Not sure if it's worth a new thread, but the game is available on the Canadian Google Play Store.

APK intensifies.

https://apkpure.com/br/castlevania-grimoire-of-souls/jp.konami.castlevania/download?fbclid=IwAR3x2j1DUHGWKoXWdF9lydrQzhIFhMzBqY_p2L-tiMjM0Ge0-vjK1w8lrA8
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on September 23, 2019, 10:36:11 AM
There is some artwork floating around online.  Here:
https://somacruces.tumblr.com/post/187845317434/thats-what-im-talkin-about-baby
https://wakai-dracula.tumblr.com/post/187874690288/some-cool-art-work-coming-out-of-castlevania
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: whipsmemory on September 23, 2019, 11:11:50 AM
There is some artwork floating around online.  Here:
https://somacruces.tumblr.com/post/187845317434/thats-what-im-talkin-about-baby
https://wakai-dracula.tumblr.com/post/187874690288/some-cool-art-work-coming-out-of-castlevania

wow, that ukiyo-e style Mina looks amazing, thanks for sharing those.
I literally cannot wait to play it, i would have never thought i could get so much interest in a mobile game, even an Akumajo one, actually i was pretty disappointed when it was first announcend, but it has reaaally grown on me seeing videos and promotion in general
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Holy Diver on September 23, 2019, 12:48:09 PM
There is some artwork floating around online.  Here:
https://somacruces.tumblr.com/post/187845317434/thats-what-im-talkin-about-baby
https://wakai-dracula.tumblr.com/post/187874690288/some-cool-art-work-coming-out-of-castlevania
Glad to see ma bois Juste and Maxim finally got some love
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: OldSchoolArikado on September 23, 2019, 04:33:54 PM
well, nobody is going to create a GoS FC topic?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Shiroi Koumori on September 24, 2019, 02:26:47 AM
Ooohh!! I like the Soma art. :)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on September 24, 2019, 03:38:11 AM
https://mirria1.tumblr.com/post/187910971464/totally-serious-i-dont-think-he-ever-jokes
Charlotte!  Oh my god stop!  ;D
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: DoctaMario on September 24, 2019, 08:55:37 AM
Played through the first level and the controls are very intuitive and responsive which was one concern I had. Overall I think I'm going to end up putting a bunch of time into this game. Dammit Konami lol!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Reinhart77 on September 24, 2019, 04:12:27 PM
I’m playing Fire Emblem Heroes on my phone and am loving the art.  That game is inspiring me to look up the history of all the past games in the franchise to figure out who the characters are.  I’m pleased at the thought of other people who don’t know much about Castlevania’s history becoming interested in the myriad characters in the artwork and playable characters and “history lessons” in this game.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on September 24, 2019, 05:03:05 PM
I’m playing Fire Emblem Heroes on my phone and am loving the art.  That game is inspiring me to look up the history of all the past games in the franchise to figure out who the characters are.  I’m pleased at the thought of other people who don’t know much about Castlevania’s history becoming interested in the myriad characters in the artwork and playable characters and “history lessons” in this game.

It's a smart move by Konam, a lot of people are gonna get this because of the Netflix anime, so they will need a crash course... Possibly in preparation for a new *real* game?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Shiroi Koumori on September 26, 2019, 03:40:03 AM
For those who are already playing it, how friendly is it for free to play?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Dark Nemesis on September 26, 2019, 10:48:21 AM
For those who are already playing it, how friendly is it for free to play?

Imagine Harmony of Despair with story, where you go solo for the main story, no need to buy anything, since most items are cosmetics and 5 stars equipment very easy to acquire for free. There is no PvP, only a mode similar to HoD.

My main character:
(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Super Waffle on September 26, 2019, 03:20:41 PM
https://mirria1.tumblr.com/post/187910971464/totally-serious-i-dont-think-he-ever-jokes
Charlotte!  Oh my god stop!  ;D

what's wrong with her hand?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Jorge D. Fuentes on September 26, 2019, 08:02:53 PM
It works with a PS4 controller once you get past the four-stage tutorial.
So it's... actually worth playing!  However, I'm gonna have to get some kinda phone controller thing.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on September 26, 2019, 08:04:01 PM
Artwork of Julius here:
https://dominatie.tumblr.com/post/187959440129/fate-should-never-be-left-to-chance
I think I'll start checking some other websites just in case there have been more posted elsewhere.

Also, story spoiler in this link (though... I saw this coming a mile away, and I'm betting most of you did, too):
https://rainboas.tumblr.com/post/187924161799/hello
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Zetheraxza on September 27, 2019, 12:11:48 PM
It's actually not that bad of a game, not gonna lie. I didn't even know about the soft launch in Canada until Facebook Ads pretty much told me about it so I thought I'd give it a try. Combat is great. I have been loving bloodstained but I think it was about time combat in Castlevania followed more of a DMC/Combo based style. I love the fact that unlocking "Maria Mode" doesn't just leave me with me just using her doves and basic sub weapons. The fact for the first time we see Maria getting some RPG choices in weapons like different bird species and Simon's variety of whip choices and different varieties of sub weapons (Because there are more than one type of holy water, cross and axes) has given me hope that in whatever the next hopeful legit  Castlevania title is, unlocked characters are still given RPG and depth.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on September 27, 2019, 11:59:52 PM
I have heard that this game elaborates a little bit more on what exactly the job of the Morris family is, anyone that can lay some sweet spoilers on me?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on September 28, 2019, 11:53:40 AM
Got another image:
https://demonfox38.tumblr.com/post/188004407271/apparently-data-mining-castlevania-grimoire-of (https://demonfox38.tumblr.com/post/188004407271/apparently-data-mining-castlevania-grimoire-of)
Wat.

Oh, while I'm at it, I found these fanarts while searching for more GoS images:
https://www.deviantart.com/crimson-tangerine/art/New-Puppy-Castlevania-814024268 (https://www.deviantart.com/crimson-tangerine/art/New-Puppy-Castlevania-814024268)
https://gears2gnomes.tumblr.com/post/188002968099/gdqx-2019-castlevania-circle-of-the-moon-the (https://gears2gnomes.tumblr.com/post/188002968099/gdqx-2019-castlevania-circle-of-the-moon-the)
https://edude-makes-comics.tumblr.com/post/187987215023/so-how-dout-that-sans-huh (https://edude-makes-comics.tumblr.com/post/187987215023/so-how-dout-that-sans-huh)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Foffy on September 28, 2019, 03:45:55 PM
Has anybody found/posted a full datamined compository of the game?

It would be nice to be able to have one place that has all of the five star scrolls in one space. I didn't even know they had a Julius one until I obtained it as a free daily.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: The Puritan on September 29, 2019, 02:02:44 AM
Playing it now. Surprisingly fun. Hope we get more playable characters.

I'm surprised Alucard
(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Nagumo on September 29, 2019, 05:44:59 AM
Playing it now. Surprisingly fun. Hope we get more playable characters.

I'm surprised Alucard
(click to show/hide)

(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Foffy on September 29, 2019, 09:26:29 AM
Playing it now. Surprisingly fun. Hope we get more playable characters.

I'm surprised Alucard
(click to show/hide)

(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on September 29, 2019, 01:18:29 PM
(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Dark Nemesis on September 29, 2019, 02:54:22 PM
(click to show/hide)
I'll just stick with Multiplayer mode, also i have made a bestiary, just a few enemies missing, since there is no way to see them, if anyone wants it i can upload it as a zip file.

Here is an example:(https://b.imge.to/2019/09/30/vqLUEO.jpg) (https://imge.to/i/vqLUEO)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Shiroi Koumori on September 30, 2019, 02:43:21 AM
I want the ZIP file please!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Dark Nemesis on September 30, 2019, 08:22:31 AM
Here is the link.

(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: whipsmemory on September 30, 2019, 01:34:27 PM
So I think I lost something, how do we know
(click to show/hide)
 
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: crisis on September 30, 2019, 05:34:31 PM
It was slightly alluded to, but never actually confirmed so I don’t know what any of these guys are talking about. Jonathan would be in his 80’s so I doubt he played any substantial role aside from a random “my elderly grandfather passed down the Holy Whip” sentence in the hypothetical games’ script. Charlotte might have invented a spell that aided the Belnades but that’s about it.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on September 30, 2019, 08:57:10 PM
The only thing I have ever seen making anything resembling a claim that Jonathan or Charlotte are important in 1999 is something that seemed to me like almost a purposeful misunderstanding.  Something about Charlotte being seen as the ultimate weapon against Dracula, and some people assumed that meant she would be important later.  As far as I know there is no canon reason to assume they were present.  As other have said both would be quite elderly.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on September 30, 2019, 08:59:34 PM
Also I have always assumed Alucard returned to sleep sometime soon after the events of SoTN.  This is essentially confirmed by his total lack of involvement until 1999.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Shiroi Koumori on October 01, 2019, 12:08:22 AM
Here is the link.

(click to show/hide)

Thanks man!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Scarlet starlet on October 01, 2019, 06:35:42 AM
So according to this "new" lore we can assume both Charlotte and Jonathan died before 1999? Who passed the whip to Julius?
Do you guys know where can I find all the in-game dialogue? I tried to emulate the game but it's too slow
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: crisis on October 01, 2019, 08:08:50 AM
Well we can only theorize at this point...

Jonathan’s heir passed the whip to Julius, his/her name isn’t any more important than Juste or Soleiyu’s sons names

Alucard couldn’t have went immediately to sleep after 1797, because we know that he was awake/present long enough to create the Alcarde Spier for Eric. And then sometime after, he joined that secret Japanese government agency. So there must have been at most, a decade or 2 that he was still active after SotN
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Jorge D. Fuentes on October 01, 2019, 05:33:26 PM
So... hmm... maybe not a decade or two, just long enough to get past Nocturne of Recollection, and creating the spear, passing it, and going to sleep?
Because he doesn't seem to recall the Belmonts fading into obscurity, which happened only a few years later in the 1800's.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: theplottwist on October 02, 2019, 11:50:29 AM
(click to show/hide)

Just responding to this because I got the impression that there is a misunderstanding of what told you: When we talked, I expressed being weirded out by the fact that Alucard -- who we would assume has all important info on Dracula -- has no clue who these key people who defeated Dracula are. His characterization comes off as too clueless for someone so important, is what I said (and there's a bit that makes him come off as kinda incompetent, too). Strange writing on my opinion, but GoS contradicts nothing if it says that Jon and Charlotte were not in 1999. There was no confirmation they *were* to being with.

And on this subject- previous info suggested Alucard not going to sleep after SotN. He wandered the ages looking for a way to completelly defeat Dracula (and in the meantime handed down the spear to the Lecardes, as mentioned previously here). This is explained on his Judgment intro, ending, and touched upon on DoS Library. Also, Judgment showed that Alucard knew who the Morris are (in general, not "specific Morrises", same as Lecardes, who he seemed to know "in general", not Eric in specific), and what is their role. So, it appears he also knew the Belmonts had vanished. But now, with this extreme lack of clue on his part, I'm starting to believe he took another nap or something.

Now it's wait to see how the new story unfolds or what detail it adds/changes. It's nice to see it getting clarification, even if not minutiously detailed.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: thernz on October 02, 2019, 03:52:23 PM
this game is good

there's a lot of good mobility stuff that feels good, like simon's whip. it feels a lot more designed than say, hodespair, was. and the combat is pretty nicely designed for the gauntlet style of level design it has going for it. it's a lot more strategical in a way than metroidvanias, especially with the emphasis on enemy placement. only main issues for me are technical and the controls.

like ironically despite being mobile game, it's a lot less "casual and relaxing" than the metroidvanias, but the platform isnt really good for the finesse the controls demand, esp with all the gestures needed for specials or dodging.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: The Puritan on October 02, 2019, 07:42:01 PM
Can you imagine if Tencent Games had given this the Contra Returns treatment?

-Off-the-wall original characters like robots, sentient bears, and interdimensional sorcerers
-Script written and voiced by obvious ESLers
-More loot, currency types, and direct purchase options
-Okay remixed music
-Crossover characters from other Tencent titles and fricking DC Comics (Contra Returns has Green Arrow and Arena of Valor's Elsu)
-Everyone would basically look like they stepped out of League of Legends

Amusing to think about, but I'd give it a hard pass in the end.

(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: OldSchoolArikado on October 04, 2019, 11:25:42 PM
If someone have problems whit the game can play using memu.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on October 05, 2019, 01:40:30 AM
So... hmm... maybe not a decade or two, just long enough to get past Nocturne of Recollection, and creating the spear, passing it, and going to sleep?
Because he doesn't seem to recall the Belmonts fading into obscurity, which happened only a few years later in the 1800's.
Guess he ended up being too sad to stick around with Maria and Richter after Lyudmil died after all.  It's a bit funny that they push AluMaria a bit in GoS even though the same game also implies he didn't stay with her due to his apparent lack of knowledge of certain non-obscure events.

Also...
https://66.media.tumblr.com/6f77935c07f43aa42c09a50a87507398/5f10b21adf2cab4d-6b/s500x750/28950b02da6c27c4ab5d06be22cecf6b0d4973de.png
Okay, this is really petty of me, but wtf?  Alucard and bad grammar do not mix.  Who is responsible for this? >_>
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on October 05, 2019, 07:52:05 PM
I think at this point, the canonity of the radio drama, and all the Iga era non-game content, is highly suspect.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: The Puritan on October 06, 2019, 05:35:26 PM
Some could say the same about this game since IGA's not involved.

I see we have a Seward descendant in charge of Elgos. Wonder if we'll get a Holmwood, Harker, and Van Helsing too.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: thernz on October 06, 2019, 11:18:46 PM
Kinda makes me wonder how the Novel itself ties in, bc a version of it is already in canon with Bloodlines' setup.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Foffy on October 07, 2019, 12:57:22 AM
Kinda makes me wonder how the Novel itself ties in, bc a version of it is already in canon with Bloodlines' setup.

Lucy is literally named Lucy Westenra, the same name as the woman from the novel. I think Seward has the same full name as the novel, making the connection even weirder.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Nagumo on October 07, 2019, 01:37:31 AM
Kinda makes me wonder how the Novel itself ties in, bc a version of it is already in canon with Bloodlines' setup.

If they'll ever turn it into a game it I'll probably be just Quincy and a bunch of original characters. I guess they could still throw in a Harker,  a Holmwood and a Van Helsing.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on October 07, 2019, 03:50:25 AM
Some could say the same about this game since IGA's not involved.
Mmm, GoS does not exactly work exceedingly well within the overall narrative.  Sort of reminds me of Judgment in that way, though Judgment did try a bit to logically fit using existing threats and plot points, whereas GoS is just kinda like... hey that magic book cameo cast thing HoD did has monetization potential, let's push the magic book cameos as far as we can.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Nagumo on October 07, 2019, 06:24:13 AM
I think GoS fits in fine so far. All the objections I've seen brought up so far are based on fanon. I suppose the issue is that everyone has a very specific view of the storyline and the characters, so when cross-over games like Judgment and GoS come out people tend to get upset when something conflicts with their own interpretation.   

I do have the feeling GoS's interpretation of the timeline might be different from that of Judgment's. I mostly base that on Simon's character characterization and overall physique being completely different between the two games (they might as well be different characters), and the fact that the GoS seems to hint Alucard wasn't all that active in between 1797-ish and 1999. It would make sense if they ignored it because of Judgment's overall lack of popularity. I could be wrong, though.     
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Jorge D. Fuentes on October 07, 2019, 07:24:00 AM
I'm only just now reaching the Symphony of the Night grimoire, which has a much higher level requirement than what I currently possess... so... it's time to... GRIND!

I'm happy that I picked up a Yasutsuna and some other goodies on a lucky Summon, but there is bit of input lag when playing with a wired USB DS4 that's throwing off my game.  And with Bluetooth, that lag gets much worse to the point of it being unplayable.  So I'm only playing sometimes, when I have my DS4 nearby.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Sindra on October 07, 2019, 03:05:20 PM
So is there any way of playing this outside of Canada or are the rest of us screwed?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Jorge D. Fuentes on October 07, 2019, 03:14:40 PM
Download it via QooApp (think of it like the GoG to Google Play's Steam), then lie to the installation at start-up and tell it you're Canadian.
It sucks, but Konami sucks for this bullshit 'soft launch' that's inaccessible to its biggest target audience.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Shiroi Koumori on October 08, 2019, 02:41:58 AM
I'm just waiting if it launches on global. LOL
BTW, what is the data size of the full game after installation and updates, so far?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: The Puritan on October 08, 2019, 04:53:22 AM
Is anyone transcribing the dialogue or has already done so (preferably from the very start)? I only started doing it around III-3-1 and I intend to go all the way if no one else has.

(click to show/hide)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on October 10, 2019, 12:57:21 PM
Is anyone transcribing the dialogue or has already done so (preferably from the very start)? I only started doing it around III-3-1 and I intend to go all the way if no one else has.

(click to show/hide)


There's a Tumblr user who has been screenshotting scenes in the game that I've been keeping an eye on for information.  Here's the link:
https://mirria1.tumblr.com/archive
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: The Puritan on October 11, 2019, 04:58:47 AM
Nice, thanks! I'll proceed anyway since I'd like to flip through the game's dialogue at will, but I'll definitely use these for reference.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: OldSchoolArikado on October 16, 2019, 08:54:23 AM
Full OST includes the next tomes and Bounty Hunt Season 2.

https://www.youtube.com/watch?v=uo6-mfnU-Fs (https://www.youtube.com/watch?v=uo6-mfnU-Fs)
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Gaawa-chan on October 26, 2019, 03:22:55 AM
Someone posted Hector art from the game:
https://66.media.tumblr.com/676863695510f37e299a408c87a60912/fb51248851f9a3cf-27/s640x960/89c34ceb731d43c44dceadc74609b8ee9c899f6d.jpg
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on October 27, 2019, 02:03:53 PM
Someone posted Hector art from the game:
https://66.media.tumblr.com/676863695510f37e299a408c87a60912/fb51248851f9a3cf-27/s640x960/89c34ceb731d43c44dceadc74609b8ee9c899f6d.jpg

That is weeks old.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: thernz on October 28, 2019, 12:43:02 PM
The global launch is suspected to be happening soon in any case bc of the trailer drop a few days ago.
Hopefully means more content by then too.

I've been playing this outside of Canada thru an Android emulator.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Scarlet starlet on October 29, 2019, 03:59:43 PM
If I had a coin for every time Simon apologizes in this game, I'd be richer than SCIV's Treasury Room.
Some hours ago I did finally beat the first Grimoire, and I have to say it has been a decent experience (aside from the fact that every character feels extremely heavy, especially when jumping). It's still worse than Harmony of Despair though
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Reinhart77 on November 02, 2019, 05:35:47 PM
I’m assuming only canonical items are referenced in this game, but did they make any references to non or quasi-canonical characters such as Sonya or Cornell?  Any Lords of Shadows elements incorporated, such as a combat cross or the Belmont’s crest?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Foffy on November 03, 2019, 02:03:07 PM
There's no references to things outside of the main canon, yet. At best I imagine they'd wink at the Kobe non-canon games that seemed to get added and removed every other timeline by Konami of America and Europe, though :P
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Reinhart77 on November 03, 2019, 02:26:27 PM
Cool, so it doesn’t seem to be a thoughtless mashup.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: The Puritan on November 13, 2019, 01:32:09 AM
Grimoire 5, Dark Laughter, is up!
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: AlexCalvo on November 13, 2019, 07:18:20 AM
It's getting kind of bothersome that this is still not out in the U.S... I mean what exactly could be holding them up?  Need to take out a bunch of "eh's" from the dialogue or what?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Shiroi Koumori on November 16, 2019, 01:37:51 AM
Maybe they'd rather have the complete story ready before U.S. launch?
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: X on November 16, 2019, 10:52:52 AM
The game could also be tied up due to the current political climate. It's a bit of a stretch but it wouldn't surprise me in the least.
Title: Re: New Akumajo Dracula Game: Grimoire of Souls (TGS 2019 Showcase)
Post by: Foffy on November 17, 2019, 04:45:33 AM
Usually mobile games "soft launch" in regions to test servers and audience engagement. They can last for a month or two. Pokemon Masters did something similar.

I will say I'm kinda shocked they didn't release it worldwide in October. You'd figure the month where people dress up as vampires and zombies at the end of it would have a Castlevania release too.