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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Foffy on December 27, 2019, 11:32:49 PM

Title: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Foffy on December 27, 2019, 11:32:49 PM
Not content with the only Castlevania experience on phones being Grimoire of Souls, we have a blatant game from China that is very, very, very inspired by Castlevania. To the point of committing copyright infringement on sounds and music.

https://www.youtube.com/watch?v=1xS77uNeBhA (https://www.youtube.com/watch?v=1xS77uNeBhA)

If you want to try it, I'm including the link here (https://castlevania-code-c.en.uptodown.com/android?utm_source=youtube.com&utm_medium=video&utm_campaign=traffic_ac). Even the link uses the Castlevania name...

It's fair to assume Konami did not approve of this, yeah? :P
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: X on December 28, 2019, 10:13:49 AM
China's going through a lot of political bulls**t right now to say the least. I seriously doubt that Konami is going to have any say or sway should the issue of copyright infringement arise. We're talking about a government that doesn't support human rights at the moment, let alone worrying about some foreign corporate entity that can't even touch 'em on any real level. But you're right, that game is definitely using Konami-owned assets as SotN's music is in that game. Doesn't help its cause either that the protagonist looks almost identical to Richter. But waaay too pretty-looking  :P :P :P
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Lumi Kløvstad on December 29, 2019, 06:02:42 PM
In a rare case of "Konami actually has every fucking right to sue and they damn well should", they really need to slam this dev down with the full force of their lawyers. Stolen assets? Stolen brand name? Jeez. Nothing fair use about this.

Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Gunlord on December 29, 2019, 11:43:51 PM
I don't understand why they went through the trouble to change the characters somewhat when they just straight-up ripped the music from SotN.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Scarlet starlet on December 30, 2019, 05:33:53 AM
Maybe they're only using SOTN music as a placeholder.
Looks interesting.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on December 31, 2019, 03:16:59 PM
I'm not sure about that. If you look at the artwork of the game, literally every character is based off of a Castlevania character in a painfully clear way. One quick glance and most of the cast and you realize they have Richter, Shanoa, Maria, Alucard, Yoko, it goes on and on.

I don't know Chinese, but I wouldn't even be shocked if they reused the names, too! Makes me wonder why Konami didn't just let Tencent make a Castlevania game themselves, seeing as this uses their QQ service. :P
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: thernz on January 02, 2020, 12:39:56 AM
that's like saying why doesnt konami let twitter make a castlevania game, bc a game uses twitter integration lol
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on January 02, 2020, 12:50:25 AM
that's like saying why doesnt konami let twitter make a castlevania game, bc a game uses twitter integration lol

Not really, seeing as Tencent is known for using the IPs of other famous companies and worked with Konami for the mobile Contra game. My point was they already had a partner to work with if they wanted to make a Chinese-focused Castlevania game. I might have not made that clear originally, but there was more to my assumption of Tencent.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: whipsmemory on January 02, 2020, 11:56:29 AM
I dont see any problem coming at them when Konami has been well aware about some german guy selling bootlegs prints of  Dracula X on Super CdRom2 off the web FOR YEARS, even making runs of limited special edition using all sorts of artworks and other copyrighted materials besides the game itself. Its ridicolous. At least this game looks somewhat original and looks actually pretty good
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Belmontoya on January 02, 2020, 10:05:08 PM
I dont see any problem coming at them when Konami has been well aware about some german guy selling bootlegs prints of  Dracula X on Super CdRom2 off the web FOR YEARS, even making runs of limited special edition using all sorts of artworks and other copyrighted materials besides the game itself. Its ridicolous. At least this game looks somewhat original and looks actually pretty good
"Somewhat" being the operative word. Haha
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Aceearly1993 on January 04, 2020, 05:11:07 PM
The thing is: they did get the right to use the IP but did not get the right to use the series' staple characters, thus caused this awkward combination to occur. Did not plan to keep an eye on these though
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on January 05, 2020, 05:25:43 AM
The thing is: they did get the right to use the IP but did not get the right to use the series' staple characters, thus caused this awkward combination to occur. Did not plan to keep an eye on these though

You're referring to Code C? Where did you find this out?
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Aceearly1993 on January 05, 2020, 04:05:35 PM
You're referring to Code C? Where did you find this out?
-yes

-One of my friends just happened to know the details
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on January 05, 2020, 06:25:28 PM
-yes

-One of my friends just happened to know the details

I'd love to know more about this deal. Can you ask your friend how he learned of this? I presume it'd be a press release, however unlike other deals with major IPs, I don't see the major IP holder being referenced in the credits to the game, unlike titles like Monster Hunter Online and Contra Returns. My first assumption was to assume "rip off" and not "licensed out Castlevania game with caveats" simply because there's no Konami logo to be found.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Aceearly1993 on January 06, 2020, 09:05:12 PM
I'd love to know more about this deal.

He said:
“The Code C team paid a decent amount of copyright fee to Konami for usage of Castlevania IP, but as the copyright of Ayami Kojima artworks in the Ayami-involved games currently belongs to Ayami herself and not Konami they couldn't make the deal”
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on January 06, 2020, 11:16:19 PM
The Code C team paid a decent amount of copyright fee to Konami for usage of Castlevania IP, but as the copyright of Ayami Kojima artworks in the Ayami-involved games currently belongs to Ayami herself and not Konami they couldn't make the deal

So if I am understanding this right, Konami has to give her money if they want to use the characters she made? But she didn't make Alucard and Richter aside from their SotN looks, and she surely didn't make Shanoa...
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: AlexCalvo on January 07, 2020, 12:23:34 PM
So if I am understanding this right, Konami has to give her money if they want to use the characters she made? But she didn't make Alucard and Richter aside from their SotN looks, and she surely didn't make Shanoa...
I'm really not buying this guy's story in the slightest...
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: LuxKiller65 on January 24, 2020, 07:58:32 PM
This is a little too obvious even for Chinese standards. They may announce the details later. There's not enough internet presence or information to judge with certainty as of today.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Nagumo on January 25, 2020, 07:54:53 AM
It could also be a branding thing. It's possible the developers acquired the license from Konami but decided to market the game under a different title. I could be wrong, but I don't think Chinese people have any strong associations with either 'Castlevania' or 'Demon Castle Dracula' so it would make sense to market it under a different title.Then again, you would except the Konami logo to show up somewhere....

edit: Code C could also be a temporary title. It seems what was released is just a beta test.

Has anyone tried translating the characters' names?
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: X on January 25, 2020, 10:58:18 AM
We could ask Shiroi since she does translate Japanese and the Chinese alphabet is used in Japan.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: LuxKiller65 on January 25, 2020, 08:05:04 PM
I have a hard time believing that this is being done without Konami's approval/supervision. Gotta get used to China getting exclusive games, or getting at least translated games early on. Just because it's in Chinese doesn't mean it's illegal.

Also, note at 3:25 in the video, all the characters speak Japanese. If this is an illegal rip-off for the Chinese market, hats off to the producer for spending time and money doing proper Japanese voice-overs just for the sake of it. I just don't believe it much lol. The whole thing looks way too good to be an unlicensed game by some basement devs in Chengdu.

The characters are:
艾维斯 - Yves?
雷诺德 - Reynolds?
沃利斯 - Wallis?
里德 - Reed?
莉娅 - Lia?
格蕾莎 - Gretha?
洛伦 - Loren?
妖精 - Fairy?

(https://hfpfua.dm.files.1drv.com/y4m5aQZ4BUjVfK0r3nn4aqwPDrMrz1mt8zwE2q7mLiV4A2-z4wrh8hWCG5LHG2EYntU1BKdmM9dQFy5c2b7MDrfZq00md9v450eqCjRDLMpWweY4wcVZZ5juTihwKmSNxRczHhvPnzyCsgXovAM2gp39WYVmBaAPllXNm29doLUa2tNohoSioe5IWqYh2xiAobwwTVFiOXhIsUaByLzDIemwA?width=660&height=342&cropmode=none)
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Nagumo on January 26, 2020, 01:59:30 AM
So that would be:

Ives
Reynolds
Wallis
Reed
Lia
Gretha
Loren
Fairy

What about the characters which seem directly taken from previous games? I'm pretty sure I saw Alucard, Shanoa and Yoko. Not sure if that's what they're called, though.

Edit: Seems like the Alucard figure is called "mysterious man".
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: LuxKiller65 on January 26, 2020, 06:06:57 AM
There are 9 characters displayed, the first one being Yves:
阿尔帕德 - Alucard?
里夏德 - Richter?
莉娅 - Lia?
枫 - Maple?
麦尔斯 - Myers?
萨拉 - Sara?
龙兰达 - Loretta?
弗洛丽 - Florie?

(https://gvpfua.dm.files.1drv.com/y4mo89Cw6T8HlnCiSpUSJSk28Jyflv5ZQqt5XmLUjKqiUblHOG-2wuW1X8E3xS0iLlEjmV_SuqYBCy8IcuJU9XKmhoVBP6gNu_n2hy34JKTi2yNoKcJTxnj_CT_0G_hQHZJ988bHA5BQNupRulYxY6rOQQkUGyC4J7vh0NOl5DpxfvBoWs3Ikiky_9jRA1rP-HUVR6T767s9TPPj3DoWfVLSw?width=660&height=424&cropmode=none)

And for those who didn't notice, when Richter finishes his special slam move, a firey-golden Simon Belmont is cast behind him. You can tell from the boots, the long blond hair and the headband.

(https://hppfua.dm.files.1drv.com/y4m5MWAwmykKfxYXr-3yf_evqRZQBa8MRTU4Ag3RP8_QQWLo5AVpplv1wU5lsNXseOXzJXXFKLYrVFRsl8LCixoMBRkFUwaQlUslrB1uF-tedGlH0Vzg4OXoEnKdCm8hnbHljP0-nZX-xixmGN1yZ1K4zqfjEM60L75Oef-WCNVv-4OjjiKd71x583rbJDLoKT5rflQHlyJ1w82_K2iVXjpfw?width=392&height=291&cropmode=none)

Myers summons a Flying Bone, and Loretta is an obvious reference to succubus.
Pretty sure there are other references in the special moves, I'm just not expert enough, especially with the more recent titles.

All characters here
http://www.youtube.com/watch?v=NQn_vLmOm4Q&t=9m52s (http://www.youtube.com/watch?v=NQn_vLmOm4Q&t=9m52s)

It would be lame if the game were to be released with SotN's soundtrack. Hopefully it's just placeholder while someone's composing the ost. ;)
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Nagumo on January 26, 2020, 08:07:34 AM
枫 - Maple?

Apparently, you can use this kanji to write Yoko in Chinese.

The story is very blatantly Castlevania as well. The first line of the intro mentions the 100-year legend. No direct mention of Dracula though, the antagonist is just referred to as the Demon King. 

Edit: Richter also says his "Die monster! You don't belong in this world!" line, or at least the Japanese equivalent of it.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Dracula9 on January 26, 2020, 08:50:03 AM
Quote
枫 - Maple?

guys its a maple story haha
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: LuxKiller65 on January 26, 2020, 05:54:07 PM
her hot air balloons are filled with maple syrup
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Lumi Kløvstad on January 26, 2020, 06:51:54 PM
Well, at this point I'm kind of hoping this makes it to America at this point. Extra kudos for managing an anime-esque aesthetic and NAILING it. Take notes, Dawn of Sorrow and Portrait of Ruin.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on January 26, 2020, 08:59:36 PM
I know the game installs with the games folders quite literally named "castlevaniatest" but I imagine that was because this was a small test, probably a beta/server test. If they wanted to avoid issues with Konami and do not have the rights to the IP, having the game install itself with such a name is not a good look.

Additionally, in the clip that shows all of the playable characters, the character who looks like Richter sounds like Richter, and uses the same SotN lines. Wow.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Shiroi Koumori on January 27, 2020, 03:02:28 AM
We could ask Shiroi since she does translate Japanese and the Chinese alphabet is used in Japan.

I'm extremely bad in Chinese. I pronounce the Chinese characters in Japanese. ><
The character names require Chinese pronunciations and Google translate seems to nail it (except for Yoko, lol)
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Solo on January 27, 2020, 05:43:18 AM
So, what exactly confirms that this is a copy and not a product by Konami at least in some degree? I could understand, it wouldn't be the first ripoff Castlevania game for mobile but why do they apparently have the same engine? Ignoring the suspicious name/characters, it looks like a mod/sequel/spinoff to GoS.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Nagumo on January 27, 2020, 07:26:10 AM
So, what exactly confirms that this is a copy and not a product by Konami at least in some degree?

Nothing, some people just automatically dismissed it as a knock-off just because it's from China. 
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Solo on January 27, 2020, 09:02:37 AM
Nothing, some people just automatically dismissed it as a knock-off just because it's from China.

In that case as far as we know it should pretty much be a wip official game, i'm fine with that.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Belmontoya on January 28, 2020, 07:34:47 PM
Does someone have something, anything to show Konami themselves acknowledging this game?

2+2 doesn't equal 5.

I wouldn't assume this game has anything to do with Castlevania until you hear it from the horses mouth.

My thoughts: this was probably a game being developed and pitched to Konami. Konami may have passed and now the developer is re-branding it.

There is nothing consistent with konami about how this game has been announced. And it would be foolish for them to let this come into the public and muddy the waters right as they are about to release grimoir of souls.

Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Solo on January 29, 2020, 03:58:15 AM
Does someone have something, anything to show Konami themselves acknowledging this game?

As much as they have to say they DON'T. Judging the book by the cover, it must, it's literally GoS's engine, or you think some random company decided to do a game with the same feel, art style, gameplay and engine from scratch and "steal" Konami's property, smart move, Grimoire of Souls is being such a hit (/sarcasm).
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: SecretWeapon on January 29, 2020, 07:04:33 AM
I'm unsure of it being the same engine. And yeah, given Konami's lack of mention about it, it cannot be said it's official. However, given their FABULOUS track record regarding the mobile CVs, it's hard to say it IS NOT either.

I kinda hope it is tho. Their Yoko looks fab
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Belmontoya on January 29, 2020, 09:17:57 AM
As much as they have to say they DON'T. Judging the book by the cover, it must, it's literally GoS's engine, or you think some random company decided to do a game with the same feel, art style, gameplay and engine from scratch and "steal" Konami's property, smart move, Grimoire of Souls is being such a hit (/sarcasm).

As I said above, I think they probably developed this as a pitch to Konami, but that Konami may have passed on it. Which explains all of the above.

I would be happy to be wrong because it looks pretty cool.

However I don't think it's wise to get our hopes up without a single murmur of this from Konami.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: AlexCalvo on January 30, 2020, 06:32:10 AM
Code C certainly sounds like a lame smokescreen title for a Castlevania game.  At the same time it is weird that there is absolutely no word from Konami.  But then again, I remember when Lords of Shadow was just some new IP that seemed to borrow heavily from Castlevania ideas.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: FlyingMudBlock on February 16, 2020, 02:20:26 AM
I ripped all the recent models from this game, i converted them to .fbx format for easy viewing.
But i kinda messed up with the NPC animations(i combined all of the animations on all characters by accident) so expect to see some funky stuff there.

Player:
http://www.mediafire.com/file/d3aacxea5c2h7pk/Player.rar/file (http://www.mediafire.com/file/d3aacxea5c2h7pk/Player.rar/file)

NPC:
http://www.mediafire.com/file/vfi1dm646gfu08i/Npc.rar/file (http://www.mediafire.com/file/vfi1dm646gfu08i/Npc.rar/file)

Weapon:
http://www.mediafire.com/file/uk0d7hkwtgteb2f/Weapon.rar/file (http://www.mediafire.com/file/uk0d7hkwtgteb2f/Weapon.rar/file)

Enemy:
http://www.mediafire.com/file/k8tvnrdw7mfkshv/Enemy.rar/file (http://www.mediafire.com/file/k8tvnrdw7mfkshv/Enemy.rar/file)

Boss:
http://www.mediafire.com/file/w2jkc6ak614tyu2/Boss.rar/file (http://www.mediafire.com/file/w2jkc6ak614tyu2/Boss.rar/file)

Enjoy.   
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: FanOfDracula on February 17, 2020, 07:06:25 PM
wow! hey FlyingMudBlock could the same be done with GOS?
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: FlyingMudBlock on February 17, 2020, 11:08:31 PM
wow! hey FlyingMudBlock could the same be done with GOS?
In theory, i could since it uses Unity just like this game.
Problem is, the models are not in either the .apk nor .obb files, they are streamed for what i know.
If somebody could copy the server files, i could give a shot at it.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: X on February 18, 2020, 09:53:03 AM
Quote
wow! hey FlyingMudBlock could the same be done with GOS?

It already has. I was perusing the spriter's resource and saw some some GoS sheets being featured there. Not a whole lot right now mind you.

https://www.spriters-resource.com/mobile/castlevaniagrimoireofsouls/sheet/123382/ (https://www.spriters-resource.com/mobile/castlevaniagrimoireofsouls/sheet/123382/)
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: FanOfDracula on February 23, 2020, 10:13:15 PM
hey thanks X and FlyingMudBlock, looking for I found this too

https://www.vg-resource.com/thread-36165.html (https://www.vg-resource.com/thread-36165.html)

 ;)
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: AlexCalvo on July 13, 2020, 09:11:17 AM
Anything happening with this thing?  Now that GoS is dead I'm kind of desperate.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Nagumo on July 28, 2020, 01:50:05 AM
Officially confirmed this is going to be a Castlevania title:

(https://cdn.discordapp.com/attachments/336869671682834432/737537904426876958/image0.jpg)

Google translate:

"The Castlevania series of Shengqu games, which inherited KONAMI, announced the official appointment for the new mobile game "Moonnight Rhapsody". Today, Shengqu Games (headquarters: Shanghai, China, legal representative: Jie Fei) announced that it has entered into an agreement with the Japanese game company Konami Digital Entertainment Co., Ltd. (  The following KONAMI) has reached a cooperation to develop a new mobile game "Moonnight Rhapsody" that inherits the world view of its Castlevania (Japanese name: 悪魔城ドラキュラ) series for the Chinese market.  KONAMI is one of Japan's most influential game development companies. It has produced many well-known game products such as "Contra" and "Red Room". Among them, the Castlevania series has a 34-year history.  Shengqu Games is currently fully."
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: VladCT on July 28, 2020, 02:25:18 AM
Excuse me, what? (https://youtu.be/nVZ2vk3PYPE)
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Chernabogue on July 28, 2020, 03:10:32 AM
Inb4 it's released in China only and gets shut down a few months later
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: The Puritan on July 28, 2020, 04:07:07 AM
What are the chances that GoS got scrapped for this because of a (possibly) stronger playerbase in China?
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Solo on July 28, 2020, 05:47:21 AM
Well, i'm just gonna leave this here.

Guess 2+2 equals 5.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on July 28, 2020, 06:07:51 AM
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Super Waffle on July 28, 2020, 06:16:39 AM
Officially confirmed this is going to be a Castlevania title:

(https://cdn.discordapp.com/attachments/336869671682834432/737537904426876958/image0.jpg)

Google translate:

"The Castlevania series of Shengqu games, which inherited KONAMI, announced the official appointment for the new mobile game "Moonnight Rhapsody". Today, Shengqu Games (headquarters: Shanghai, China, legal representative: Jie Fei) announced that it has entered into an agreement with the Japanese game company Konami Digital Entertainment Co., Ltd. (  The following KONAMI) has reached a cooperation to develop a new mobile game "Moonnight Rhapsody" that inherits the world view of its Castlevania (Japanese name: 悪魔城ドラキュラ) series for the Chinese market.  KONAMI is one of Japan's most influential game development companies. It has produced many well-known game products such as "Contra" and "Red Room". Among them, the Castlevania series has a 34-year history.  Shengqu Games is currently fully."

Oh cool the official art depicts the girl as SOTN Maria with boobs.

Need to start thinking about some fanfiction for this.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on July 28, 2020, 07:06:52 AM
Oh cool the official art depicts the girl as SOTN Maria with boobs.

Need to start thinking about some fanfiction for this.

She finally got her wish from Judgment.

"The Breast She Ever Had" better be a subtitle somewhere.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Super Waffle on July 28, 2020, 07:29:33 AM
She really had to nipple and dime her way to get where she is today.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Foffy on July 28, 2020, 07:51:14 AM
Tweet link to the trailer. (https://twitter.com/ZhugeEX/status/1288110064872521730) Seems to confirm the cast from the test period are all still there, so we have weird shenanigans where Richter Belmont and Yoko Belnades exist in the same space at the same time.

The original character and presumably, the protagonist, is a vampire hunter by the name of...Elvis? Guess it's supposed to be Ives, but man. This month has been brutal to be a Castlevania fan.
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: X on July 28, 2020, 09:24:52 AM
It has been brutal to be a CV fan for the last decade or so  :P

Super Waffle/Foffy@

Loved the puns, lol  ;D
Title: Re: Code C (a blatant Chinese knockoff of Castlevania for mobile)
Post by: Reinhart77 on July 28, 2020, 09:35:30 AM
Wow, a Chinese Castlevania game.  Good for them.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Jorge D. Fuentes on July 28, 2020, 09:45:35 AM
Looks like more mobile crap, though.
Perhaps GoS was just a test run and they are cancelling it for this one?
All those lost assets may get their use back, eventually, perhaps.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: VladOfWallachia on July 28, 2020, 01:13:25 PM
I don't understand what is happening.

Konami cancelled/ended services for Grimoire of Souls, only to announce another game that looks just like it? What am I missing? Is this game specifically for Chinese markets only? If so, why make a whole different game instead of translating GoS?

Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Super Waffle on July 28, 2020, 03:00:11 PM
Naw, see. Grimoire had gross loli Maria as a playable character. This game has spicy grown up Maria as the playable character.

Totally different games.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: DraculaCronqvist on July 28, 2020, 04:31:24 PM
I'm 100 % convinced that they cancelled Grimoire of Souls for this, to reuse assets and focus on the Chinese market.

What the actual hell, Konami.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: EstebanT on July 28, 2020, 07:22:55 PM
I can't believe I once thought GoS was the bottom of the barrel.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Gaawa-chan on July 28, 2020, 11:45:32 PM
... What does one even say to this?   :(
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Super Waffle on July 29, 2020, 04:06:30 AM
"Maybe I'll play it if it comes out on Switch" is the reaction I'd expect.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: SecretWeapon on July 29, 2020, 05:21:27 AM
No, i don't think they cancelled GoS to reuse assets for this. GoS aesthetics were very classic castlevania but 3D, this games graphics look more like... cell shaded anime? idk how to say it. If the games play similarly enough, i could see them cancelling GoS like they cancelled Alucard3Dvania for LoS.

Anyways... can anyone translate the character info in the trailer?
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: crisis on July 29, 2020, 12:55:33 PM
Is it possible that the reason Konami keeps making these cellphone half-a-games is because they are “testing the waters” so to speak? To see if there is still interest in the IP?

Obviously we know the answer, but Konami is so out of touch with the gaming public that this is the only way they know how to gauge interest. Who knows
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Foffy on July 29, 2020, 01:28:25 PM
Is it possible that the reason Konami keeps making these cellphone half-a-games is because they are “testing the waters” so to speak? To see if there is still interest in the IP?

Obviously we know the answer, but Konami is so out of touch with the gaming public that this is the only way they know how to gauge interest. Who knows

The success of Contra: Return in China likely gave Konami enough reason to make Rogue Corps. The mobile game has stayed as a top-5 grossing game in China for over three years now, making it far and away the most successful Contra game in history.

I imagine they want to make Castlevania to do something similar. Any "testing the waters" is to try to and sell a console game to market a mobile game. That's where they are now.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: LuxKiller65 on July 29, 2020, 05:05:00 PM
castlevania is super loved in china, not sure who's out of touch, old gaming market paradigm is old
i don't see how this looks worse than some of the past crappavanias konami did under iga or whatever other producer came after him
(no, i have no interest in this game, i have an old lg g3 that can barely run samsung browser and a paint app)
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Scarlet starlet on July 31, 2020, 01:13:23 PM
Wait so Konami was behind Code C?
I don't like the art style GoS was better in this regard
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Reinhart77 on August 01, 2020, 09:49:24 PM
maybe chinese style art takes a little getting used to?  or chinese mimicry of japanese art?  not sure if that’s what’s going on though.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: DraculaFan1981 on August 06, 2020, 05:01:02 AM
What are the chances of Moonlight Rhapsody getting an english release?
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: crisis on August 06, 2020, 10:19:29 AM
It’s as if they have absolutely no idea what to do with the series ever since IGA left
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: SecretWeapon on August 06, 2020, 11:09:18 AM
they clearly do. It's just not things that you/we like.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Foffy on August 06, 2020, 11:55:58 AM
they clearly do. It's just not things that you/we like.

I mean, if they had a clue, they'd realize Castlevania is a terrible IP to make a gacha game out of, and that's why it died in less than a year. :p

They're chasing trends here. In Japan, gacha games rule, so they tried Castlevania out for that, and it died quickly. In China, the model is slightly different, and in that space the sort of game this is can have longer legs. How well Contra did there is why they're cracking a go at it again with Castlevania.

Chasing trends has been the motto of Castlevania ever since IGA was demoted. In that sense, this really is no different from when the rebooted the series: they're just trying to chase other popular goldmines, retrofitting the IP into those directions, and hoping they can strike it at least once.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: X on August 06, 2020, 05:34:19 PM
Personally, if Konami want's to chase after their goldmines they can do it... But without involving our beloved IPs.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Super Waffle on August 18, 2020, 02:13:47 PM
(https://i.imgur.com/43jSOug.jpg)

What's with all the buckles?
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: X on August 18, 2020, 05:23:53 PM
From a purely artistic sense, buckles make things look more cool and complex. But too many buckles is just too much work (at least in real life)  :P
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Super Waffle on August 18, 2020, 05:44:29 PM
so is this like a Kingdom Hearts thing she's doing now?
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Jorge D. Fuentes on August 19, 2020, 06:29:44 AM
^yeah I remember the buckle fetish of FFX-2, and the even more ridiculous Trevor Belmont outfit from Castlevania Judgment.
Buckles upon Buckles.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Gaawa-chan on August 20, 2020, 03:50:55 AM
It's buckles all the way down.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Shinobi on August 20, 2020, 04:03:41 PM
(https://i.imgur.com/43jSOug.jpg)

What's with all the buckles?

For some reason, her face reminds me of the villain queen from the Korean Netflix series Kingdom.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Belmontoya on August 21, 2020, 05:18:34 AM
For some reason, her face reminds me of the villain queen from the Korean Netflix series Kingdom.

That's a super cool show.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Foffy on August 21, 2020, 07:41:58 AM
Apparently there will be another beta test next week (https://www.reddit.com/r/castlevania/comments/icw3mn/castlevania_moonlight_rhapsody_character_bios/), but as I do not know Chinese, I do not know how one can sign up for it. Someone in the community should give it a try to see if it's as bad as a mobile Castlevania game can be, and we have a bit of an established history to work at now. :p
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Foffy on August 27, 2020, 10:31:59 PM
Some beta footage. (https://www.youtube.com/watch?v=AmXBPJBfe98) Already has an edge over Grimoire of Souls by being a 60fps game and tries to follow more of the IGAvania formula, but the designs of the enemies look a bit too cartoony for me.
Title: potat
Post by: crisis on September 01, 2020, 03:09:33 PM
Where does this game fall within the timeline, if at all
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: EstebanT on September 01, 2020, 08:08:35 PM
So how come this game hates skeletons? EVERY single skeleton has been replaced by a shitty clone.

I guess it's a Chinese thing...
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Gunlord on September 01, 2020, 08:09:44 PM
So how come this game hates skeletons? EVERY single skeleton has been replaced by a shitty clone.

I guess it's a Chinese thing...

Yeah, from what I understand skulls and skeletons are huge taboos in Chinese culture.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: EstebanT on September 01, 2020, 08:16:27 PM
The bestiary feels a little weird without them to be honest. I never realized how important they are to the whole Castlevania vibe.

Death looks especially awful.

Fuck this Censorvania.



Title: Re: potat
Post by: Nagumo on September 02, 2020, 07:03:53 AM
Where does this game fall within the timeline, if at all

1870. Also, there's a time rift or something.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: FlyingMudBlock on September 02, 2020, 10:18:02 PM
So how come this game hates skeletons? EVERY single skeleton has been replaced by a shitty clone.

I guess it's a Chinese thing...

The skeletons are gonna appear for the international releases, the 3d models for half of them are in the game.
If you are interested on seeing them, i posted the converted models in this thread if I'm not mistaken.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: DraculaFan1981 on September 03, 2020, 12:47:12 AM
The skeletons are gonna appear for the international releases, the 3d models for half of them are in the game.
If you are interested on seeing them, i posted the converted models in this thread if I'm not mistaken.

There will be international releases?
Title: Re: potat
Post by: Belmontoya on September 03, 2020, 07:42:08 AM
1870. Also, there's a time rift or something.

Time rift? Nice to see they are thinking out of the box and coming up with new and original plotlines. Never seen a time rift before.

🙄
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: FlyingMudBlock on September 03, 2020, 09:07:14 AM
There will be international releases?

Just speculating based on the fact they made the models for half of the skeleton enemies or else they would have not bothered making them because of said CCP laws(if the game was for China only).
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: EstebanT on September 03, 2020, 10:41:39 AM
The skeletons are gonna appear for the international releases, the 3d models for half of them are in the game.
If you are interested on seeing them, i posted the converted models in this thread if I'm not mistaken.
Are you serious?! That's amazing! I had no clue. I will look look back and try to find them then.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Reinhart77 on September 05, 2020, 01:47:35 PM
fascinating thing on skeletons.  something always feels off when they’re absent.  they are the backbone of castlevania.  really hope to see some in Netflixvania.  hope they aren’t absent so they can show the show in china :o.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: LuxKiller65 on September 05, 2020, 05:14:27 PM
skeletons and other death-related concepts bring bad luck/energy so they are usually removed by devs/publishers who know something about target regions. there's no law prohibiting skeletons, it's just bad taste so it's generally removed if seen in time.

https://www.techinasia.com/china-doesnt-censor-skeletons-the-truth-about-game-censorship-in-the-middle-kingdom (https://www.techinasia.com/china-doesnt-censor-skeletons-the-truth-about-game-censorship-in-the-middle-kingdom)
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Jorge D. Fuentes on September 06, 2020, 07:17:28 PM
A Time Rift!?
It's been Aeons since I've heard of that idea.
I wonder who made that Judgment call in a Castlevania game.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: X on September 06, 2020, 08:04:12 PM
Quote
A Time Rift!?
It's been Aeons since I've heard of that idea.
I wonder who made that Judgment call in a Castlevania game.

Baa-Dum-Tss!
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: zangetsu468 on September 06, 2020, 08:48:02 PM
Baa-Dum-Tss!

Da-Bum-Titss!

That was aimed at Judgement Succubus.

Sorry, couldn't resist...  8)
Title: Re: potat
Post by: AlexCalvo on September 06, 2020, 10:10:52 PM
Time rift? Nice to see they are thinking out of the box and coming up with new and original plotlines. Never seen a time rift before.

🙄

I'll take another time rift over magical book versions of the characters. Magical time travel is already well established in the series.
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Jorge D. Fuentes on September 08, 2020, 06:30:08 AM
Germain you've heard of it before?
Title: Re: potat
Post by: SecretWeapon on September 08, 2020, 11:28:49 AM
I'll take another time rift over magical book versions of the characters. Magical time travel is already well established in the series.

is it really that different from alive paintings and glyphs making magic weapons? i don't think so
Title: chicken tendies
Post by: crisis on September 09, 2020, 07:36:03 AM
I once had a game idea that i titled “Castlevania: Birth of the Dragon” where you play as a young Vlad, set 100 years after the events of Lament of Innocence. The gameplay will be similar to Aria of Sorrow where you defeat enemies & collect their souls. The main villain would be Galamoth (the then-ruler of the underworld), Vlad usurps his crown & truly becomes Dracula. He gets sealed in a time rift since Vlad bans him from Hell, thus explaining why Gala has a grudge against him
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: Dracula9 on September 09, 2020, 01:27:28 PM
i mean i'd be pretty mad

the fuck you gonna go after you get blacklisted from hell
Title: Re: Castlevania: Moonlight Rhapsody (formerly Code C (Chinese Castlevania mobile))
Post by: X on September 17, 2020, 05:34:38 PM
The only other place I know of aside from Hell is Purgatory.
Title: Re: chicken tendies
Post by: AlexCalvo on September 18, 2020, 02:44:08 PM
I once had a game idea that i titled “Castlevania: Birth of the Dragon” where you play as a young Vlad, set 100 years after the events of Lament of Innocence. The gameplay will be similar to Aria of Sorrow where you defeat enemies & collect their souls. The main villain would be Galamoth (the then-ruler of the underworld), Vlad usurps his crown & truly becomes Dracula. He gets sealed in a time rift since Vlad bans him from Hell, thus explaining why Gala has a grudge against him

Check out my sig, bruh.


is it really that different from alive paintings and glyphs making magic weapons? i don't think so
I'd much rather play as the actual characters than the glyph versions of them.