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Offline affinity

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« Last Edit: January 29, 2011, 04:34:22 PM by affinity »

Offline Kingshango

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #1 on: January 18, 2011, 05:44:22 PM »
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Jesus Christ at Versus! :o. Shame there is no release date for it, but im willing to bet on a Q4 2012 release.

FFXIII 2 looks intresting but I gotta see alot more if they want me to go through 30 hours of corridors looking for new costume sphears. (And it comes out in winter 2011.....before Versus......yeah.)

Type O formally known as Agatio XIII looks sweet but once again, gotta see more of it.

Dissidia o12 looks like Dissidia, only with Tifa and Yuna :)

And I'll go ahead and add Kingdom Hearts 3D Dream Drop Distance

Kingdom Hearts 3D: Dream Drop Distance Trailer

Offline Jorge D. Fuentes

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #2 on: January 18, 2011, 07:54:04 PM »
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Dissidia o12 looks like Dissidia, only with Tifa and Yuna :)

And Kain and a few others (this other Shantotto girl that's taller, Vaan is there, and Laguna from FFVIII, also Lightning).
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Offline affinity

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #3 on: January 19, 2011, 02:34:32 AM »
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this other Shantotto girl that's taller

Her name is Prische and I think she's elvaan, not taru taru.    :)

new Type 0 artwork found




Offline Harrycombs

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #4 on: January 19, 2011, 09:34:02 PM »
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I'm looking forward to Versus, and I don't care about any of the others.

Why the hell are they making a sequel to 13. The story and the characters were awful, as well as the script and the level design, and now they are bringing back THE SAME DIRECTOR? What the hell is wrong with Square Enix?
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Offline Nagumo

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #5 on: January 20, 2011, 12:50:09 PM »
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Yeah, Versus looks the most promising. I quite liked the story of XIII though. I thought it was really clever and orginal, and figuring out how everything fitted together was really fun.   

Offline Jorge D. Fuentes

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #6 on: January 20, 2011, 03:30:05 PM »
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Note:

All four original videos posted have, as of now, been blocked from Youtube by SquareEnix, so now none of them load.  Just a heads-up.
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Offline Oralox

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #7 on: January 20, 2011, 04:21:29 PM »
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I find versus more interesting than the others. I don't like how FFXIII is getting a sequel, there is no point to it. How about a remake?

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #8 on: January 20, 2011, 04:25:03 PM »
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A sequel to one of the most notoriously disliked games in the series and a game that nobody wanted.

Dandy.

Offline affinity

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Re: FFXIII-2, Versus XIII, TYPE-0, and Duodecim 2011 Trailers!!!
« Reply #9 on: January 29, 2011, 04:33:45 PM »
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FINAL FANTASY 零式 Trailer 01



* The world of Agito is called "Oriens".
* Oriens is composed of four regions: Suzaku, Byakko, Genbu, and Seiryu. They rely on the power of their respective crystals.
* Each nation has an academy of magic called the "Peristylium" where soldiers adept in the crystal's power are trained.
* Agito revolves around the Peristylium in Suzaku. It is located on an island detached from the continent the game takes place on.
* A peace treaty known as the "Pax Codex" was established between all four nations.
* In the year 842 in the month of Water, High Commander Cid of Byakko breaks the treaty, and begins invading other nations using an airship fleet and l'Cie warriors.
* Cid's campaign gains him control of Genbu and Seiryu, leaving only Suzaku unconquered.
* Suzaku is able to resist Byakko's forces due to their high defensive capabilities, however Byakko manages to disable their crystal.
* The twelve students of Sukzaku's Peristylium featured in the trailer footage still keep the power of the crystal.
* Cid plans to negotiate with the nation of Rubrum to enact a new peace treaty.
* The Suzaku Peristylium's students formulate a plan called "Operation Apostle" to strike back at the forces of Milites under Cid's control.
* The game will feature Suzaku Peristylium's efforts to liberate the capital of Rubrum.
* The balance of the world degenerates with the crystals under the control of the Byakko nation.


* The themes of Agito XIII are the destruction and disruption of life that war brings and that you will feel the pain and weight of a war story.  Animated Blood will be included in the gameplay and cutscenes.
   
* Tabata says that the game will feature harsh depictions of war. At first he was concerned about what was portrayed, but he says the team has more control over that now.



Type-0 concepts include the collision of four fantasies (the world view), killing match between magic and weapons (battle) and the Ordinary and Unordinary (the two sides of reality)

Hajime has revealed that there will be 14 playable characters.

- Even though the title is changed, the term "Agito" still appears in the story. This is because in the Fabula Nova Crystallis mythology, the term "Finis" refers to the destruction, while the term "Agito" refers to salvation. The line in the trailer narration which says "The world awaits Agito" can be understood to mean 'The world awaits a savior".



- The "reishiki" kanji used in the new logo was drawn by the art director Naora. He also drew the "Shinra" kanji used in FFVII.

- While characters will gain experience and level up in the game, the real gameplay focus is on powering up abilities and accessories. By increasing the options you have to customize the magic available to your characters, the team becomes much stronger.



- Customizing magic is slightly different in Type-0 compared with previous FF games. Stronger versions of the same elemental spells are no longer different spells (ie: Fire, Fira, Firega) but instead how strong an elemental spell is when used will depend on how long the button is held down when triggering it. By making the ability stronger, the time required for Fire to become Fira and Firega will decrease, allowing you to execute the stronger versions faster.

- The main characters of the narrative are Rem and Machina.



They act as the observers of history in the story, and they are also playable party members in the game. But in the actual game itself, the main characters will be the 12 student characters revealed from the very start.



It seems to imply that in terms of the actual events during the game, Rem and Machina will not have a major role, but instead they act as a viewpoint into the historical events the game chronicles.

- There are four Peristyliums in the world - one for each major nation. These Peristyliums act as both major cities as well as bases of operations. It is from these cities that you will be getting your missions, and from there you use the world map to travel to your target destination to execute the missions.



- Tabata flat out says that the game needs 2 UMDs because he doesn't want to have to cut any content out. When developing on the PSP, in order not to lose out to PS3 games in terms of visual quality for the cutscenes, they take realtime cutscenes and turn them into movie files so they can be further polished up and edited. This takes up a lot of space, and in order to present the best quality to consumers, he opted for 2 UMDs instead of cutting down on content.

The keyword for the battle system is "Magic in Action." While you have weapons, magic is main.*



A main concept is "It's not necessary for everyone to gather."

The game has a multiplayer system that can be enjoyed by solo players too.**

12+2 is your party, you can have up to three characters out in battle simultaneously. Once someone dies, other members will come out to help.* Until you come to the battle field, you move around the world map and execute a strategy.*

* The game will feature a world map in the vein of the PlayStation Final Fantasy games.
* There will be no random encounters.
* Enemies will appear on the world map and can be encountered.
*You will be able to choose the leader of your party in and out of battle.
* You will be able to directly control summons in battle


Developer(s)    Square Enix 1st Production Department[1]
Publisher(s)    Square Enix
Director(s)    Hajime Tabata
Producer(s)    Yoshinori Kitase
Artist(s)    Tetsuya Nomura & Yusuke Naora
Composer(s)    Takeharu Ishimoto

   Oh ya this will be very emotional and exciting!   It's about time there is a Final Fantasy team that thinks big and different, centered within a deep and profound war setting,  while staying close to the Final Fantasy feel! :)   And a large ensemble cast is much better and interesting instead of another story centered on one hero with a big ego.  ^^;

Final Fantasy Type-0 will definitely have the most emotional and memorable story and characters, and the most fun Final Fantasy gameplay too!  :)

Offline X

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That Final Fantasy logo reminds me of Y's book 1 & 2, with the two goddess' and the black pearl between them. XIII may have sucked, but that doesn't necessarily mean that the sequal will be just as bad. There have been numerous games out there that have had terrible starts, but then came back with smashing success so you never know.

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Offline thernz

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Whenever I see the Agito game, I just can't stop to imagine one of the characters revealing they're Kamen Rider Agito.
Especially, now, since it means SAVIOR.

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