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Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
One of my absolutely favorite aspects of SotN is how much insane detail there is in the backgrounds. Not exaggerating when I say that each and every time I play through SotN, I notice something new. For a game that I've played through quite possibly close to 100 times by this point, that's saying a lot.I love LoS for the same reason. The environments are so incredibly detailed.
I think it's just for fun
I always thought that face in the SotN keep was just a bit of foreshadowing that things would soon get topsy-turvy.
What about that messed up, out of place piano floor in DoS? That was pretty strange.
That was an interesting room, but it fell short due to its uselessness -X
I kept jumping and pressing different key chords in that room to see if anything would happen like, maybe, some kind of secret. But nope. Nada, Zip, and Zilch. Maybe they wanted to recreate the scene from 'Big' with Soma as Tom Hanks....