Well to make a long story short it appears that duplicating the rotating color effect when enemies are damaged in SOTN is very possible.... but takes up so many resources that it would slow the game down to like 20 FPS. I tried messing around with color blending, additive blending, surfaces, etc. and cannot come up with an effect that I like to replace it. But seeing as how I am not much of an artist that doesn't say much.

So, with that being said I of course need a new effect for when enemies are damaged. And since I know that a TON of people on here have some serious artistic skills I figured why not make a thread here and see what you guys and gals come up with.
The rules are simple:
1)Put up a screenshot of your damage effect; it should be an animated image not a still one so that we can all see how good it looks animated.
2)It must be an effect that can be applied to all enemies in the game; nothing monster specific please.
3)It cannot be an effect that requires me coding something to replace colors one by one (GM is lousy at this and it drains too many resources).
The creator of the effect that gets chosen will get full credit for their work, as well as being given the option of being one of the first people to beta test the game when the time comes. Anyone can put something up as many times as they want.
EDIT: here is the original effect from SOTN:
