Yeah, but is the whip's function to create memories of the previous Belmont to wield it? No. It's function is to kill monsters. YET it JUST HAPPENS to save a memory of the last Belmont to wield it - an artificial plot mechanism invented for the sole purpose of creating a conflict for Jonathan Morris.
That and the canon being that Jonathan like his father had to unlock the VK's full power by both by facing the VK's memory, in order to defeat Dracula. (One could make this assertion based on the other blood-Belmonts having used the VK's full power, but didn't require a ritual to unlock it.)
Although it is a plot device, we have been previously shown that in LOI, POR and somewhat in the Sorrow titles, the VK has some form of sentience. So although the plot device is privy to POR, there was simply never a requirment for it before (aside from Bloodlines which it fits into.) Imo it's more adding something to the existing canon, which doesn't retract another part of it but I digress.
I see where you're going with this, take an existing artifact and add the reasons later, it makes sense.
For the thought experiment purposes, the idea of using something made of "Belmont" is interesting. If I could imagine a design for it, I think it'd look cool to have a skeletal hand on top of the hand part of the glove.
What about a hollowed out skeletal glove which the wearer sticks their hand into. The Glove's hand could be made from hide, but wrapped in the bones which literally coat the outside of the glove.
There is one thing though, when the VK recognises its user, I assumed it would recognise either:
- The user's spirit/ soul
- The user's blood/ bloodline
So I ask myself, does wrapping a dead Belmont hand around it subvert what the VK assesses about its wielder? Probably not if that arm is dead bone. However, if it was alchemicaly/ magically imbued with the spirit (or part thereof) of the original Belmont who used it then it could definitely work.
The desecration angle is icky but it is also meant to be - this is a game series with horror tones, even if they are more 'Halloween' horror than hard-core horror. Also holy relics, both 'real' and fake, are actual things which have existed throughout history - someone using Belmont remains as holy items doesn't seem that far fetched, especially if they were created sometime during the medieval period.
To be honest, as soon as "Bone-Glove" and desecration was mentioned, it made me think of MoF and I'm not certain why.

Probably because the remains of dead soldiers are found everywhere in the LOS series and it was the last LOS game I played.
Alternatively there is the period where other organisations were trying to find ways to combat Dracula (before OoE) - it is not outside the realms of possibility for such an organisation to start digging up Belmonts to try and use their remains as holy weapons.
I wonder if Julius has a successor who is not of Blood descent, and hypothetically the VK recognises the Belmont's bloodline, in this day and age surely a blood transfusion(s) or the like could remedy this for the successor. One must wonder.
That being said, I really liked the return appearance of Leon's gauntlet in OoS's and wouldn't mind seeing that particular item returned... But in this particular case, their are other factors built into the initial concept posted that are fascinating and worth being drawn out, that can't be done as well with the gauntlet. And yes, the desecration and using holy remains to make a weapon is part of that.
In the context of Leon's gauntlet, it absorbs and uses magical energy from monsters. Therefore technically one may make a case that this "energy" absorbed is a small fragment of "life force". Therefore if the user uses the VK (with the same hand which the glove is used) and is of non-Belmont-blood, the VK will drain the glove's magic first. If the glove's magic is continuously refilled, the VK will never drain its wielder's life force.
Now THIS is a good reason as to why one would include a "Hard Mode" (or normal if it's a "Souls" title) in a game where the protagonist needs to continually kill monsters rather than running past them.
I'm one of those people who thought POR would've been a lot cooler of the VK when equipped would continuously deduct HP (like Dominus Agony) cos I'm cool like that.
