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Offline affinity

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Hey!  Not sure if anyone is interested, but a fan is trying to get PS4, Arc Systems, Sega, and Sony/PS4 communities motivated to try to send waves of requests to said companies so Hokuto No Ken is brought to PS4!  Maybe Japan only, maybe international release, but considering other companies are rereleasing previous games on PS4, it does make sense for Arc System Works to give Hokuto No Ken an encore on PS4.  PS2 really wasn't the right timing for it considering it was localized, on top of ported during a time when there was no PSN, social media, and gaming wasn't as celebrated as it is now in cultures.  Plus Hokuto No Ken is not a reskinned Guilty Gear, it's really it's own reinvention and style of fighting game. 

So thought to pass the word along for hardcore gamers that would want this game on PS4.  Arc Systems is in good terms with gamers and the FGC, so Hokuto No Ken would be hot being on PS4, especially if it's an international release. But developers should at least bring their games to PSN Japan, since PS4 is region free, at least doing that much would make it possible for anyone in the world to get it digitally on PS4. 

And a lot of gamers want more gorgeous sprite based games.

Quote
If we as fighting game fans, and Fist of the North Star / Hokuto No Ken fans raise awareness in communities to spread the word and direct their requests towards Arc System Works and Sega, that can get the ball rolling to making Hokuto No Ken happen on PS4, whether they bring an updated arcade (2005) port to PS4, or direct port the PS2 (2007) version, this fighting masterpiece deserves to be on PS4, at least on Japan PSN Store so we can at least Japan account region free download it with Japan psn cards.  Nothing happened because no one cared to motivate the fighting game communities to actually let the companies know they want the game on PS4, and it can happen.

Now let's set aside balance, just as MVC2 is world popular despite its balance issues, ASW's Hokuto No Ken is an extremely fun, empowering, and epic one of a kind Hokuto No Ken flavored game, and with ASW's reputation, it could be very profitable for them on PS4, but they need to sense a demand for it to get motivation going.    It has gorgeous graphics, one of the greatest soundtracks of all time, the most amazing Hokuto No Ken style competitive fighting system to date, it's a masterpiece in all categories.

So here are primary sources that reach out to the companies responsible for the game (developer and publisher)

https://twitter.com/ArcSystemWorksU
https://twitter.com/SEGA
https://www.facebook.com/Sega/

https://twitter.com/arcsy_event?lang=en
https://twitter.com/sega_official?lang=en


The Arc System Works fanbase is very loyal and celebrate anything ASW brings to PS4,
https://www.facebook.com/arcsystemworksu/
so it would be in their interests to help get ASW and Sega's attention to bring the game to Playstation 4.  Spreading the word in ASW communities and getting more people to request the game on PS4, by contacting Arc System Works and Sega, can help make a positive difference and increase chances they'll bring Hokuto No Ken to PS4.

With the english sites, it's easier to communicate to them in further depth.  With the Japanese sites, here are ways to send them FOTNS requests

source to copy/paste translated Playstation 4 title
https://www.google.com/#q=playsstation+4+japanese

source to copy/paste translated Hokuto No Ken title
https://en.wikipedia.org/wiki/Fist_of_the_North_Star

With those sources, that's one way to send words translated by code that they could understand. An alternative is finding a source that has direct Japanese language of "Hokuto No Ken" and "Playstation 4" to get the basic message across.
Also images of the game as well as the PS4 console can help visually get the message across.

 example:
https://www.youtube.com/watch?v=FNgykBvLuVE
+
https://blogs-images.forbes.com/olliebarder/files/2015/10/ps4_japan_sales_increase.jpg

Sharing exciting tournament videos of the game can also increase their interest that this is an amazing game that would be profitable on PS4.

Reminding these companies how profitable PS4 PSN Store is to developers, can really help them see they can easily make a quick profit at no risk bringing the game to PS4.

http://www.eurogamer.net/articles/2016-04-28-sonys-psn-is-making-more-money-than-all-of-nintendo

Other ways to convince the companies can include educating them about the game with sources like these

https://strategywiki.org/wiki/Fist_of_the_North_Star_(arcade)/How_to_play

https://en.wikipedia.org/wiki/Fist_of_the_North_Star_(2005_video_game)

Overall, it's up to the fans, the people that would be interested if the game was brought to PS4, and the overall easy to do action of sending ASW and Sega requests for the game on PS4. There is strength and numbers, and other games and franchises have shown that requests can make a difference the more people request directly to the developer and publisher for the game to
come to PS4. 

It's already a completed game, there's no game exactly like it, and Hokuto No Ken is so rare, it will stand out in a positive light on PS4, especially if they add online play (and ASW's netcode is amazing), but either way, even if it's a straight PS2 port, the game should come to PS4, and a lot of fans would appreciate it. it might even get trophies added and more tournaments started with new talented Hokuto No Ken pro players, and new exciting matches from players that would otherwise not play the game if it's not on PS4.

Overall it would be a positive thing, and it's been 12 years since the Hokuto No Ken (2005) was released and a more quality game than the shovelware that's flooding the PSN market, grabbing money Hokuto No Ken can be making and more.   

So it's up to all of you that may read this, if you want to contribute to the objective of at least making the attempt to convince Arc System Works and Sega to bring this game to Playstation 4, a lot of fans and newcomers would appreciate it, but nothing gets done sitting on one's hands, the more request the game from the companies on their social media and company contact sources, the higher chance it will happen.

PS4 is the greatest gaming platform this generation, and the console and its gamers deserves one of the greatest fighting games ever created and one of ASW's greatest masterpieces of all time: Hokuto No Ken

Offline X

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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #1 on: April 25, 2017, 09:34:23 PM »
0
The last time I ever saw Fist of the North Star it was on gameboy. Not sure if it ever came out for any other system since that time.
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Offline KaZudra

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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #2 on: April 26, 2017, 01:55:14 AM »
0
Only Fist of the North Star game I've played was Last Battle on the Genesis.

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Offline zangetsu468

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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #3 on: April 26, 2017, 02:59:34 AM »
0
I think the game looks really good for it's time. It seems repetitive, but fun and seems to play like KOF.

Does it merit a re-release? Maybe not imo. Fatal Fury/ KOF is much more famous in the West and I'd say Fist has a pretty small niche of fans who more than likely were a cult following of the anime movie back in the 90's. I see Garou: Mark of the Wolf is on the PSN, so I'm doubting that Arc would release something like this, given a game as famous as Garou hasn't been re-released.
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Offline affinity

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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #4 on: April 26, 2017, 06:18:49 PM »
0
yea well, it if did come to PS4, some would play it

Only Fist of the North Star game I've played was Last Battle on the Genesis.

Last Battle was great, especially the uncensored version.

 Ken's Rage 1 and 2 are awesome too.  Ken's Rage 2 is the most deepest story campaign for the series, but yea due to Koei's habits, they made it too easy for the most part, and they removed some mechanics from the original that made bosses tougher.

the 8 players mode wasn't even actual PVP fighting, it was a glorified race, lol. 

and there's also that Hokuto No Ken mmorpg that should have been international.  well it was ahead of its time.  with Black Desert Online level graphics or higher, like Ken's Rage intro graphics,  it would be an attention grabber.

Offline zangetsu468

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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #5 on: April 27, 2017, 08:57:27 AM »
0
yea well, it if did come to PS4, some would play it

Honestly mate, they should do what they did with SF 3rd Strike Online and try to make it as arcade perfect as possible. If it gains enough interest they can make a new and shinier game later down the track. I don't see the point of all of that effort to essentially remake an old game from scratch unless they're changing so many elements that they're making it into it's own new game.

Here's a good example of why I hold those opinions. Look at Ultra SF II, a prime example, which is the spiritual successor to SFIITHD. The developers basically remake the graphical component of the game "Udon" style, which has now been canonised as the official art style of the series.  Then what happens? The fans that are still there (who are niche, hardcore SFII fans) aren't interested, they want to play the game in its original form, due to the "new graphics" having issues with being Arcade-and/or-"frame perfect" which apparently the old graphics don't suffer from. Barely anybody plays with the new graphics, so although it looks great in marketing and box-art, it's essentially a waste of time. If they didn't offer the new graphics, any associated art/ box-art essentially becomes inconsistent with the final product. There's also something else, if you create a physical release, the distribution costs, the physical box and disc cost, etc. Essentially the costs will be much higher for a game that's anywhere between 10-20 odd years old, who people are going to buy to only really play either:
- Online,
- With siblings/ friends, or
- Competitively
With online being the majority, more than likely. When trying to reinvigorate an interest in an old series, unless an anthology or collectors edition with a lot of extras is being released, it's smarter to either release the games via network stores, release via steam, or both. Because the hardcore fans still want it, they will buy it regardless. if the cost is right (which it will be more inclined to be if it's DLC only) this may attract newcomers.

Sidenote: The only problem I really see with an online release (perhaps this is more of a geographical issue) is that it's expensive and in some cases it's cheaper to buy physical media, which puts a cruel twist of irony on the whole situation.
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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #6 on: June 21, 2017, 12:09:08 PM »
+1
Ken's Rage was fantastic.

Ken's Rage 2 was awful.
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Offline affinity

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Re: Hokuto No Ken for PS4 requests ongoing towards Arc Systems Works
« Reply #7 on: August 18, 2017, 10:25:42 AM »
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Ken's Rage was fantastic.

Ken's Rage 2 was awful.

KR2 is awesome, greatest campaign in the series, faster combat, greater character selection, made at least some attempt to online play, overall KR2 is better.

yes KR1 did have some advantages like superior meridian chart system and character silouettes >>> the scrolls system and generic silouette.

as well as bosses having the armor system, making them tougher.

more signature moves for characters that had some of their super cut from KR2.

KR2 evasion system made things super easy, combined with Koei's trademark passive a.i. they give the player too much advantages and the enemies/bosses less advantages. it's too much a numbers game than skill.

though neither game has a true versus mode (KR2's was just races),

 so yea..... even so overall, KR2 is better than KR1.  better single player and co-op
and currently the most complete retelling of the HNK1 and HNK2 story arcs

http://kensrage.com/2/uk/index.html

anyways here's a ASW tournament

https://www.youtube.com/watch?v=BBSgFuhvGZs

https://www.youtube.com/watch?v=STxvwd1Zl7s
« Last Edit: August 18, 2017, 10:29:20 AM by affinity »

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