The only thing people seem to dislike about LoS is the story. So, I think that some older more popular 2D side-scroller games should be remade as 3D games using some gameplay features of LoS (example: unlockable combos).
No. No, no, no, no,
good God, no. :p
I haven't yet played
LOS, so I know dick-all about the story, but the main thing that keeps me uninterested in the game is that it's a fucking hack 'n' slash—and worse, it uses button combos. In all of the 2D games, when have we ever seen combos? Never. I refuse to believe that just because it's 3D, the controls have to be COMPLETELY redone and that combos are a necessity. That, to me, is changing core gameplay and making
Castlevania into something it isn't. IGA and co. were wrong to introduce hack 'n' slash, button combo gameplay in
LOI; the folks behind
LOS were wrong to go further in that direction.
This is why I'll always prefer the N64 games to the three 3D games that have been made since (while I haven't played
LOS, I've spent a good deal of time watching a friend play it), because despite their flaws, at least they tried to adapt
Castlevania gameplay and true essences into the 3D realm, and did so quite successfully, I think.
Fuck, imagine if hack 'n' slashing and combos were introduced in a new
Zelda game. (And I mean multi-button ones; of course there are combos, but it's a simple press of one button.) IT'S 3D SO IT'S A NECESSITY! IT MUST BE DONE TO ADAPT THE GAME TO THE 3D WORLD! I've heard people give this argument in regard to using such elements in
LOS, and it's totally bupkis.
But what it really boils down to, is tits. Lots of tits.
SOTN had so many tits, it was mind-boggling for my at-then-twelve-year-old mind. Bring back the titties, and in vast quantities.