Poll

What system do you prefer?

I like the classic approach where the player was limited to holding one subweapon.
I like the classic approach where the player was limited to holding one subweapon, but also the option to change my mind if I pick up a bad sub by accident.
I like collecting a full inventory of subweapons.  I just like to keep my options open --it’s annoying to go back looking for the sub I really want...
I like collecting a full inventory of subweapons.  Not just to keep my options open, but I also enjoy grinding their levels to get them all powered up.
I don’t know.  My mind was recently violated by a Dark Priest...

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Offline cecil-kain

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Re: Subweapons --Exclusive or Inventory?
« Reply #15 on: May 27, 2012, 08:26:50 PM »
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Look's like Rondo's classic subweapon system is the most popular format by a wide margin.

I strongly agree with this.   ;D

Offline Reinhart77

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Re: Subweapons --Exclusive or Inventory?
« Reply #16 on: May 27, 2012, 09:05:07 PM »
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Dracula-X style subweapons for me please.  Actually...  What I really like is Harmony of Despair subweapons.  Collect them, and then equip a couple of the ones you think you want to use, but only change them at the beginning of a stage or at certain points in the game.  I really hope to see a full Metroidvania use this style some time.

And ugh - I hate leveling up sub-weapons.  I want to be rewarded for using a wide variety of sub-weapons, not just using the same one over and over again.

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