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Offline James Belmont

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How about a Castle that's always changing?
« on: January 07, 2008, 04:49:32 PM »
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I mean, yeah the idea has been done before (ironically in a film made by Anderson, once) but in all seriousness, the Castlevania series in particular is the one place where that sort of thing would kind of make sense.

Offline Kale

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Re: How about a Castle that's always changing?
« Reply #1 on: January 08, 2008, 01:27:10 AM »
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indeed, it would be a nice idea... depending on how its done.

Offline The Last Belmont

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Re: How about a Castle that's always changing?
« Reply #2 on: January 08, 2008, 03:16:15 AM »
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uh, not sure how they're gonna be able to do that properly though.
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Offline Cypress

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Re: How about a Castle that's always changing?
« Reply #3 on: January 08, 2008, 04:53:46 AM »
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Since all of Dracula's castles are different they should have a game where you have to go through all of them or at least a different castle composed of the best sections of previous castles.
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Nowadays you are either a graphics whore or a fanboy. BR is Shank not CV. It is ridiculous to think that it is better than CV. If it was CV then it would be what RE4 is to Resi, a series killer. Dumb it down and make it look pretty. Enough idiots will buy it.

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Re: How about a Castle that's always changing?
« Reply #4 on: January 08, 2008, 07:05:28 AM »
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In Reply To #4

A castle made entirely of clock towers?  :o

AdrianBelmont

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Re: How about a Castle that's always changing?
« Reply #5 on: January 08, 2008, 07:30:28 AM »
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I've been wanting to see certain Sotn levels rendered in 3d for a while...
anyhow, a plot-worthy inlet for the ever-changing castle could possibly concern the pursuit of shamanism or some other spiritual mentality whereby the castle is altered to correspond to the evolving consciousness of the vamp-killer...Konami seems to have been moving in the direction of tying in alchemy with CV so this could at least work with the storyline somewhat...magic could play a big role...this has really got me brainstorming some cool stuff


Offline CVfan13

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Re: How about a Castle that's always changing?
« Reply #6 on: January 08, 2008, 12:32:21 PM »
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In Reply To #5

Wahooo!!!!! Or, just a Ginormously-humongo clock tower with a castle keep.
"I am the morning sun come to vanquish this horrible night!"

Offline James Belmont

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Re: How about a Castle that's always changing?
« Reply #7 on: January 11, 2008, 04:27:06 PM »
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I've been wanting to see certain Sotn levels rendered in 3d for a while...
anyhow, a plot-worthy inlet for the ever-changing castle could possibly concern the pursuit of shamanism or some other spiritual mentality whereby the castle is altered to correspond to the evolving consciousness of the vamp-killer...Konami seems to have been moving in the direction of tying in alchemy with CV so this could at least work with the storyline somewhat...magic could play a big role...this has really got me brainstorming some cool stuff


Indeed. That sounds like a pretty neat idea, now that you mention it. It would be nice to see this aspect explained, because the Castle never really stays the same.

Offline Shory

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Re: How about a Castle that's always changing?
« Reply #8 on: January 11, 2008, 05:03:39 PM »
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Alucard, in the original Symphony of the Night translation, stated that the castle was a creature of chaos and can take many forms.

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Re: How about a Castle that's always changing?
« Reply #9 on: January 11, 2008, 05:07:23 PM »
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A castle where the walls are made of Fleamen..and the floors are made of...Fleamen.

Offline CVfan13

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Re: How about a Castle that's always changing?
« Reply #10 on: January 11, 2008, 08:28:58 PM »
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In Reply To #10

Aaaaaiiigghhh!! It's my nightmare come aliiiiive!!!
"I am the morning sun come to vanquish this horrible night!"

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