Poll

should the next reboot have a timeline?

yes of course
8 (42.1%)
no way
2 (10.5%)
dont really care
5 (26.3%)
Alucard Sword
4 (21.1%)

Total Members Voted: 19

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Offline KaZudra

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Re: should the next reboot have a timeline?
« Reply #15 on: May 19, 2014, 07:39:06 PM »
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To be honest, LoS wasn't bad, but it was a letdown. I would really like to see the Vampire Killer (Bloodlines) Trilogy in action. I consider PoR to be an alternate universe sequel but not direct. CotM and Cv64 is an open timeline too but if the game is good and establish something worthwhile, I'm okay with a reboot, but no more origin stories. Origin stories are overplayed.

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Offline Mike Belmont

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Re: should the next reboot have a timeline?
« Reply #16 on: May 19, 2014, 08:30:24 PM »
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To be honest, LoS wasn't bad, but it was a letdown. I would really like to see the Vampire Killer (Bloodlines) Trilogy in action. I consider PoR to be an alternate universe sequel but not direct. CotM and Cv64 is an open timeline too but if the game is good and establish something worthwhile, I'm okay with a reboot, but no more origin stories. Origin stories are overplayed.

Totally agree with this. A few games seems to follow that route nowadays. I simply can`t understand why...
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Offline e105beta

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Re: should the next reboot have a timeline?
« Reply #17 on: May 19, 2014, 08:51:00 PM »
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Totally agree with this. A few games seems to follow that route nowadays. I simply can`t understand why...

Because origin stories are so easy to tell. It's very easy to show the main character's personal journey through the rise and/or fall that leads to their adopted persona, you can continually introduce new characters without worrying about previously introduced ones, you don't necessarily need to resolve every plot point introduced because of the expectation of sequels, and you don't have to worry about backstory.

Offline Mike Belmont

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Re: should the next reboot have a timeline?
« Reply #18 on: May 19, 2014, 08:59:32 PM »
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Because origin stories are so easy to tell. It's very easy to show the main character's personal journey through the rise and/or fall that leads to their adopted persona, you can continually introduce new characters without worrying about previously introduced ones, you don't necessarily need to resolve every plot point introduced because of the expectation of sequels, and you don't have to worry about backstory.

Yeah, its true, but personally I don`t like that treatment in sagas like Castlevania. Maybe a lot of people likes the LoS reboot because of the plotholes in the timeline stablished by Igarashi. Is a reboot the only solution? Lets talk about a reenginering...
« Last Edit: May 19, 2014, 09:01:32 PM by Mike Belmont »
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Offline KaZudra

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Re: should the next reboot have a timeline?
« Reply #19 on: May 19, 2014, 09:29:06 PM »
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It's like writers today are good at establishing and reestablish characters, but absolute shit at developing characters, Examples include...
The Dark knight Trilogy
Lords of Shadow 2
X-men movies (Post david hayder)
Hunger games (0 character development)

I don't get it, you take a character, and you make them go somewhere. Imagine Zelda starting with a Coward link, then in the end becomes the symbol of courage, see? it's not that hard especially if you're getting paid to do it.

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Offline darkwzrd4

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Re: should the next reboot have a timeline?
« Reply #20 on: May 19, 2014, 10:28:07 PM »
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I always liked the idea of a timeline. It tells the overall story of the series and shows what happened when in order. That being said, we don't need a specific year when a particular game took place. We only need to know what order the games happened in.

As for origin stories, we don't need one for Dracula. He's a vampire who is immensely powerful and wants to destroy humanity. That's all we need to know about him. As for the origin of the whip and the reason why the Belmonts have it, that could be taken care of in the prologue of the first game. We don't need an entire game devoted to that.
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Offline X

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Re: should the next reboot have a timeline?
« Reply #21 on: May 19, 2014, 10:31:04 PM »
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Quote
It's like writers today are good at establishing and reestablish characters, but absolute shit at developing characters, Examples include...
The Dark knight Trilogy
Lords of Shadow 2
X-men movies (Post david hayder)
Hunger games (0 character development)

I don't get it, you take a character, and you make them go somewhere. Imagine Zelda starting with a Coward link, then in the end becomes the symbol of courage, see? it's not that hard especially if you're getting paid to do it.

Unfortunately we live in an age where good writing is almost completely underplayed in favor of earning a paycheck. Hollywood is a very strong example of this trend of absolute suck. Almost nobody nowadays wants to even remotely make the effort to write up a good story to tell the viewer, solidifying his/her reputation due to their work, and thus honestly earning their pay for a job well-done. I can't help but feel that something important was lost in translation.
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Offline KaZudra

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Re: should the next reboot have a timeline?
« Reply #22 on: May 19, 2014, 11:09:41 PM »
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Unfortunately we live in an age where good writing is almost completely underplayed in favor of earning a paycheck. Hollywood is a very strong example of this trend of absolute suck. Almost nobody nowadays wants to even remotely make the effort to write up a good story to tell the viewer, solidifying his/her reputation due to their work, and thus honestly earning their pay for a job well-done. I can't help but feel that something important was lost in translation.

There are still some out there, My favorite director, Wes Anderson is one of them. but I really can't name a too many more after that.
Peter Jackson used to be like that, but his work on the hobbit proved otherwise (remember when hobbit was only gonna be two parts?)

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Offline GuyStarwind

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Re: should the next reboot have a timeline?
« Reply #23 on: May 19, 2014, 11:17:17 PM »
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I could ramble on about old Pete Jackson but I'll save you boys/girls the trouble

I really just want Belmont's. I think a timeline would be cool but I'm good with just various games where you play as *insert first name here* Belmont.

Offline Anglachel

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Re: should the next reboot have a timeline?
« Reply #24 on: May 19, 2014, 11:59:13 PM »
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Like other posts have already mentioned, the theme of family is one of the things I love the most about Castlevania. The Belmont Clan/Lineage is the most interesting part of the entire series for me, I hope that's something that remains a staple of the franchise.

I've always said the name Belmont is perfect for Dracula hunters.  8)

There are still some out there, My favorite director, Wes Anderson is one of them. but I really can't name a too many more after that.
Peter Jackson used to be like that, but his work on the hobbit proved otherwise (remember when hobbit was only gonna be two parts?)

And directed by Guillermo Del Toro  :'( #regrets

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Offline Kingshango

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Re: should the next reboot have a timeline?
« Reply #25 on: May 20, 2014, 05:01:47 AM »
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Im ok with self contained Castlevania's. Just make a new Belmont, a castle full of a wide variety of monsters lead by Dracula and a whip. No need to fluff it up with an overarching storyline that will get lost along the way due to directors changing hands.

Offline EstebanT

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Re: should the next reboot have a timeline?
« Reply #26 on: May 20, 2014, 02:26:01 PM »
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Timelines keep new people from playing some series do they not? At least for me, I totally understand why people would be intimidated by 25+ years of continuity. I feel like it would be best for the series to do the final fantasy thing.

Offline GuyStarwind

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Re: should the next reboot have a timeline?
« Reply #27 on: May 20, 2014, 04:22:26 PM »
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Eh, I think it depends who you are. I got into CV with LoI and didn't have a hard time catching up with old and new games. However, that's only me.

Offline theANdROId

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Re: should the next reboot have a timeline?
« Reply #28 on: June 08, 2014, 11:17:16 PM »
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I personally like the timeline idea...the story of a family whose descendants are ever fighting off evil when it rises (often with new methods and new friends), but too much specificity can easily kill it as several have said.  I think few titles happening in a specific time could work just fine (provided the writers took the time to make such a thing sensibly fit within whatever canon was established) but most titles should be, "...in this era..." or "...sometime in X century" or something like that.  Descendants could sometimes be specific and work (again, if people were careful to make it fit and not just shove their square peg in any hole they pleased), but again, if they were simply a descendant of X Belmont or Belmont-friend...

...seems to me that stuff would make a timeline last longer.

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