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Offline zangetsu468

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Re: Is gender too big in games?
« Reply #15 on: January 27, 2016, 05:46:58 AM »
0
Hell, she isn't even drawn for fan service.
Please tell me there's a zero suit mode? ;D

Let me just say: Just because someone brings up a topic that might seem sexist or racist on the outside may not have the intentions of being sexist or racist. I'm neither of those, and I support equality.
Me too. There's also nothing wrong with being sexy..
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Offline JR

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Re: Is gender too big in games?
« Reply #16 on: January 27, 2016, 06:42:14 AM »
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I didn't mean to offend anyone, it was just something that hit me. And I love female protagonists, which I mentioned above. In fact I'm currently making a game with GameMaker, and the protagonist is a female, one who starts off scared and sad but as the story goes on she becomes stronger. Hell, she isn't even drawn for fan service.

Let me just say: Just because someone brings up a topic that might seem sexist or racist on the outside may not have the intentions of being sexist or racist. I'm neither of those, and I support equality.

I can only speak for myself, but I didn't see this topic as offensive at all. In fact, I like the idea of being able to discuss gender in gaming with civility like this. It seems like with parts of the gaming community in general right now, this topic gets treated with a lot of "NO U" and insults from both sides, and the chance for good discussion is often missed entirely.
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Offline zangetsu468

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Re: Is gender too big in games?
« Reply #17 on: January 27, 2016, 07:11:30 AM »
+1
I can only speak for myself, but I didn't see this topic as offensive at all. In fact, I like the idea of being able to discuss gender in gaming with civility like this. It seems like with parts of the gaming community in general right now, this topic gets treated with a lot of "NO U" and insults from both sides, and the chance for good discussion is often missed entirely.

I second this. As much as I'm all for equality youtube comments have become a moshpit for feminists to try and curbstomp every male with zero visual impairment through the pseudo-sieve of 'equal rights' into something emulating the sacrificial position from whence their foremothers arose. It's getting tiresome, I'm all for equality, but if I want my balls close-to-chewed off I would've stayed single and made certain the person I slept with was terrible at going "Petula Clark" aka "Downtown".
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Offline DragonSlayr81

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Re: Is gender too big in games?
« Reply #18 on: January 29, 2016, 11:49:33 PM »
0
I never mind playing as female protagonists. Hell, I think one of the first original characters I've created back in middle school was a female heroine(a swordswoman that was taught to defend herself by her father, former Captain of her nations Royal Guard) who was in no way to be a "fanservice" type character, designs-wise. As someone else noted, too, I have a female character in Bloodborne. To me, it really doesn't matter and I don't get turned off from a game if a main character not my own gender.

Though, regarding a problem within the industry, I think it's more something that should be addressed "behind the scenes" rather than within games. I've heard horror stories about female devs that had to deal with shit from male devs. That shouldn't even be a problem, but it is. Maybe the focus of this fight should be aimed towards the "behind the scenes" side. Games are considered an art, and devs are in their right to make games as THEY see fit, but how many creative minds are being stifled from doing so because they happen to be "women"? That is a BIG problem, IMO. We need more female developers and "boys club" mentality within the studios. Somewhat related, I saw a story on the news a month back regarding a study done regarding drama in the workplace, and how teams free of drama and workplace bullying provided more efficient and quality work than those bogged down by emotion-hurting crap. Maybe bosses/managers gotta be on top regarding this sort of thing, and crack down on assholes. No mercy for the wicked, and no sympathy for assholes.

Offline X

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Re: Is gender too big in games?
« Reply #19 on: January 30, 2016, 03:33:38 AM »
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No arguments here DragonSlayr81. Couldn't agree with you more. Although rather then just having the bosses/managers cracking down on the assholes there should also be a written law on the books in the workplace regarding those types of attitudes. Make a mistake that's deliberately condescending and/or sexist within the work place and you guarantee yourself, not only a pinkslip (fired), but also criminal charges as well.
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Offline Crying Freeman

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Re: Is gender too big in games?
« Reply #20 on: February 03, 2016, 05:51:48 PM »
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Please tell me there's a zero suit mode? ;D
Me too. There's also nothing wrong with being sexy..

 ;D well I need to put something in for replay value  ;)

Offline Crying Freeman

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Re: Is gender too big in games?
« Reply #21 on: February 03, 2016, 06:02:35 PM »
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I never mind playing as female protagonists. Hell, I think one of the first original characters I've created back in middle school was a female heroine(a swordswoman that was taught to defend herself by her father, former Captain of her nations Royal Guard) who was in no way to be a "fanservice" type character, designs-wise. As someone else noted, too, I have a female character in Bloodborne. To me, it really doesn't matter and I don't get turned off from a game if a main character not my own gender.

Though, regarding a problem within the industry, I think it's more something that should be addressed "behind the scenes" rather than within games. I've heard horror stories about female devs that had to deal with shit from male devs. That shouldn't even be a problem, but it is. Maybe the focus of this fight should be aimed towards the "behind the scenes" side. Games are considered an art, and devs are in their right to make games as THEY see fit, but how many creative minds are being stifled from doing so because they happen to be "women"? That is a BIG problem, IMO. We need more female developers and "boys club" mentality within the studios. Somewhat related, I saw a story on the news a month back regarding a study done regarding drama in the workplace, and how teams free of drama and workplace bullying provided more efficient and quality work than those bogged down by emotion-hurting crap. Maybe bosses/managers gotta be on top regarding this sort of thing, and crack down on assholes. No mercy for the wicked, and no sympathy for assholes.

Anybody bullying their co workers for their gender should be fired and hopefully it find work anymore. Like seriously that is the definition of a douchebag. And the number of female devs is a big factor in it, but now with so many more females treating gaming as a hobby and getting into the industry, I think more games aimed at female players solely will be on the rise, and I'm extremely happy for that! I just can't stand it when devs are slammed for making the generic male character or doing something "sexist"(say a female character just not being as strong or on top of the situation compared to the male, not Ride to Hell shit which did objectify women).

But if female devs are silenced or scared of their workplace, like you said management needs to go down in those shitheads! Thankfully indie gaming is putting out more diverse games for people. I understand players, readers and viewers want to relate to a games story, and now is the best time in all of gaming so far for everybody to find a game that caters to them. At the same time it's great that we have games where we can just shut off our brain and the character's gender isn't really a big deal, and we can still project ourself into them.

Offline Crying Freeman

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Re: Is gender too big in games?
« Reply #22 on: February 03, 2016, 06:07:21 PM »
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I can only speak for myself, but I didn't see this topic as offensive at all. In fact, I like the idea of being able to discuss gender in gaming with civility like this. It seems like with parts of the gaming community in general right now, this topic gets treated with a lot of "NO U" and insults from both sides, and the chance for good discussion is often missed entirely.

The topic of gender seems that way everywhere: sports, news, gaming, film and tv, sometimes books. Same goes for race and sexuality as well, like how people are flipping their shit about how the new power rangers movie has a white actress replacing who was I believe black in the original series. A lot of people wanna get their side to look right while ignoring the flaws or hypocrisy in their argument. No side is going to please everyone. I'm glad mostly everyone was civil in this discussion for a change 8)

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Re: Is gender too big in games?
« Reply #23 on: February 04, 2016, 04:28:25 AM »
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Quote
I'm glad mostly everyone was civil in this discussion for a change 8)

That's cause we have rules here and many are willing to follow them cause they want to be here, and have a place to come back to again. Although I think it's sad that other forums don't have these rules that we do, especially you tube forums. God! Those are the worst for trolls.
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Offline Crying Freeman

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Re: Is gender too big in games?
« Reply #24 on: February 05, 2016, 02:47:34 AM »
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That's cause we have rules here and many are willing to follow them cause they want to be here, and have a place to come back to again. Although I think it's sad that other forums don't have these rules that we do, especially you tube forums. God! Those are the worst for trolls.

Omg youtube is like a warzone  ;D If people are just trolling or bullying, people need to step in. I remember this Stevne Universe SJW incident a few months ago, hate hearing stuff like that happening. There's a difference between expressing opinion and bullying, and that was an awful incident.

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