Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: If From Software made a Castlevania game?  (Read 15867 times)

0 Members and 1 Guest are viewing this topic.

Offline Abnormal Freak

  • luvz Elizabeth B.
  • Master Hunter
  • *****
  • Posts: 7522
  • Gender: Male
  • Swanktastic
  • Awards ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. The Pervert: Sneaks in any and all innuendo into threads that he/she can. The Music Fanatic: Listens to a large collection of music, posts lyrics, etc. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • Swankster's Backloggery
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #15 on: May 05, 2016, 03:02:13 AM »
0
This is some crazy talk; these games have remarkable controls. When I die, it's never because I feel the game cheated me, but always, always because I goofed up.

Lords of Shadow, on the other hand, frequently killed me due to dodgy controls.
Oh yeah, and also:
meat

Soda as well.

Offline knightmere

  • Lord of The Abyss
  • Legendary Hunter
  • ****
  • Posts: 556
  • Gender: Male
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania III: Dracula's Curse (NES)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #16 on: May 05, 2016, 12:48:53 PM »
0
Personally I'd rather IGA go back to making Castlevania games but that's just me...

Offline Sindra

  • Lore Spelunker
  • RetroDungeonite
  • Legendary Hunter
  • *
  • Posts: 756
  • Awards 2015-05- Digital Art Contest 1st Place The Great Defender will always defend the object of his or her fandom. ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • SindraVania Projects
    • Awards
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #17 on: May 08, 2016, 11:56:30 AM »
0
This is some crazy talk; these games have remarkable controls. When I die, it's never because I feel the game cheated me, but always, always because I goofed up.

It's okay Freak. These philistines are but filthy casuals. They know not what they speak. =P

Offline Jorge D. Fuentes

  • Boogeymen check under their beds for Julius Belmont.
  • Administrator
  • Master Hunter
  • *****
  • Posts: 15275
  • Gender: Male
  • It will always be Brinstar, dammit!
  • Awards A great musician and composer of various melodies both original and game-based. The Artist: Designs copious amounts of assorted artwork. 2015-03-3D Art Contest GOLD Award SuperOld Dungeonite: Members who have been around since the oldOLD days. ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon.
    • Jorge's DeviantArt Page
    • Awards
  • Favorite Game: Super Castlevania IV (SNES)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #18 on: May 08, 2016, 12:49:12 PM »
0
I grew up on Ninja Gaiden, Castlevania, Contra, and Gradius.
The Dark Souls controls are fine.
You must obey Da Rulez!
Jorge's Kickass VG Radio Station Open it in Winamp/MPClassic (broadband connection preferred)
Jorge's Kickass Youtube CV Music Channel
My Personal Minecraft Server (send me your In-Game Name so that I may Whitelist you)

Offline JayDominus

  • Count Janus Dominus
  • Hunter in Training
  • **
  • Posts: 64
  • Gender: Male
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #19 on: May 10, 2016, 05:03:21 PM »
0
It's okay Freak. These philistines are but filthy casuals. They know not what they speak. =P
Hey you, feel free to call me a casual (since the word is devoid of any actual meaning at this point in time), but do not call me filthy. I bathe. Occasionally.

Offline Abnormal Freak

  • luvz Elizabeth B.
  • Master Hunter
  • *****
  • Posts: 7522
  • Gender: Male
  • Swanktastic
  • Awards ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. The Pervert: Sneaks in any and all innuendo into threads that he/she can. The Music Fanatic: Listens to a large collection of music, posts lyrics, etc. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • Swankster's Backloggery
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #20 on: May 10, 2016, 09:01:20 PM »
0
One thing I adore about the gameplay of Bloodborne, including the controls, is that it reminds me so much of what Konami did with certain Castevania games, particularly the original and Rondo of Blood. There's a sense of strategy to the fighting: get in, do some whipping, pull back, dodge, etc. Except in FromSoftware's games, there are so many varieties of enemy moves, especially when it comes to bosses, that it's almost impossible to nail down a pattern, as often a boss will surprise you with a move you've never seen before; there's several instances in Bloodborne where I was on my fifth or sixth try to defeat a boss and they totally freaked me out with something new that's usually an instakill. I love that these games keep you on your feet and focused. It totally brings out some kind of addiction response to keep going back and conquer the enemy.

That coupled with the level of exploration, discovery, and level design brings me back to what made games so special on the NES and SNES. I like a good easygoing experience also, but I love that these games challenge me and kick my ass, until I'm strong enough to kick back.
Oh yeah, and also:
meat

Soda as well.

Offline The Bizarre Trooper

  • The Stardust Brawler
  • Hunter in Training
  • **
  • Posts: 66
  • Gender: Male
  • Nanomachines, son!
    • Awards
  • Favorite Game: Castlevania: Lament of Innocence (PS2)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #21 on: May 10, 2016, 09:45:58 PM »
0
One thing I adore about the gameplay of Bloodborne, including the controls, is that it reminds me so much of what Konami did with certain Castevania games, particularly the original and Rondo of Blood. There's a sense of strategy to the fighting: get in, do some whipping, pull back, dodge, etc. Except in FromSoftware's games, there are so many varieties of enemy moves, especially when it comes to bosses, that it's almost impossible to nail down a pattern, as often a boss will surprise you with a move you've never seen before; there's several instances in Bloodborne where I was on my fifth or sixth try to defeat a boss and they totally freaked me out with something new that's usually an instakill. I love that these games keep you on your feet and focused. It totally brings out some kind of addiction response to keep going back and conquer the enemy.

That coupled with the level of exploration, discovery, and level design brings me back to what made games so special on the NES and SNES. I like a good easygoing experience also, but I love that these games challenge me and kick my ass, until I'm strong enough to kick back.

speaking of Bloodborne, which boss was very challenging to you? =)
Standing here, I realize
You were just like me, trying to make history.
But who's to judge the right from wrong?
When our guard is down, I think we'll both agree
That violence breeds violence,
But in the end it has to be this way.

Offline Sindra

  • Lore Spelunker
  • RetroDungeonite
  • Legendary Hunter
  • *
  • Posts: 756
  • Awards 2015-05- Digital Art Contest 1st Place The Great Defender will always defend the object of his or her fandom. ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • SindraVania Projects
    • Awards
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #22 on: May 10, 2016, 10:01:04 PM »
0
speaking of Bloodborne, which boss was very challenging to you? =)

Rom.


Always Rom. -_-

Offline Abnormal Freak

  • luvz Elizabeth B.
  • Master Hunter
  • *****
  • Posts: 7522
  • Gender: Male
  • Swanktastic
  • Awards ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. The Pervert: Sneaks in any and all innuendo into threads that he/she can. The Music Fanatic: Listens to a large collection of music, posts lyrics, etc. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • Swankster's Backloggery
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #23 on: May 10, 2016, 11:34:21 PM »
0
Rom was a pecker mainly for whittling down all the little spiders. It's a lengthy fight that requires patience.

Honestly, the bosses I had the hardest time with were earlier in the game when I hadn't fully grasped how to play the game very well, like the hunter who turns into a beast, the first chalice dungeon boss with the candles on its back, and more recently another chalice dungeon boss that was like a fiery dog crocodile—all of them took numerous tries before I conquered them, but some bosses I defeated first try (e.g. the electricity beast and Vicar Amelia).

It's not that terribly hard a game, it just requires some patience and focus. If you run in all willy-nilly, even the common enemies can do some major damage. I can't wait to beat it and start the Souls series.

I'm like 50 hours into this game and I only recently beat Rom, lol. There's so much to do and see that I constantly find myself going to areas where I remember a side-quest had started.
« Last Edit: May 10, 2016, 11:39:22 PM by Abnormal Freak »
Oh yeah, and also:
meat

Soda as well.

Offline Sindra

  • Lore Spelunker
  • RetroDungeonite
  • Legendary Hunter
  • *
  • Posts: 756
  • Awards 2015-05- Digital Art Contest 1st Place The Great Defender will always defend the object of his or her fandom. ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • SindraVania Projects
    • Awards
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #24 on: May 14, 2016, 07:37:50 PM »
0
Rom was a pecker mainly for whittling down all the little spiders. It's a lengthy fight that requires patience.

Honestly, the bosses I had the hardest time with were earlier in the game when I hadn't fully grasped how to play the game very well, like the hunter who turns into a beast, the first chalice dungeon boss with the candles on its back, and more recently another chalice dungeon boss that was like a fiery dog crocodile—all of them took numerous tries before I conquered them, but some bosses I defeated first try (e.g. the electricity beast and Vicar Amelia).

It's not that terribly hard a game, it just requires some patience and focus. If you run in all willy-nilly, even the common enemies can do some major damage. I can't wait to beat it and start the Souls series.

I'm like 50 hours into this game and I only recently beat Rom, lol. There's so much to do and see that I constantly find myself going to areas where I remember a side-quest had started.

Have you gotten to Cainhurst yet?

Cainhurst is almost LITERALLY Castlevania.

Offline zangetsu468

  • Master Hunter
  • *****
  • Posts: 3162
  • God bless the hustler, curse the first sleeper
    • Awards
  • Favorite Game: Castlevania: Order of Ecclesia (NDS)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #25 on: May 15, 2016, 03:21:50 AM »
0


Lords of Shadow, on the other hand, frequently killed me due to dodgy controls.

How so? The platforming elements or combat?

LOS' gameplay was not bad imo. There were some issues with enemy hitboxes but these also seemed to be few and far between.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Abnormal Freak

  • luvz Elizabeth B.
  • Master Hunter
  • *****
  • Posts: 7522
  • Gender: Male
  • Swanktastic
  • Awards ICVD Denizen: Those that dwell in the corrupted, mirror image of The Dungeon. The Pervert: Sneaks in any and all innuendo into threads that he/she can. The Music Fanatic: Listens to a large collection of music, posts lyrics, etc. SuperOld Dungeonite: Members who have been around since the oldOLD days.
    • Swankster's Backloggery
    • Awards
  • Favorite Game: Castlevania (NES/etc)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #26 on: May 16, 2016, 06:50:40 AM »
0
Some of the platforming and wall shimmying was dodgy, but the thing that bugged me most was fighting a big spider and having a small window to do only exactly what the game wanted me to and nothing else; it didn't allow room for alternate playing styles. It didn't help that the controls rarely felt like they were doing what I wanted.
Oh yeah, and also:
meat

Soda as well.

Offline brunobb1

  • Newbie
  • *
  • Posts: 7
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: If From Software made a Castlevania game?
« Reply #27 on: May 16, 2016, 04:36:54 PM »
0
I've been playing a few Metroidvanias and the similarities between them and the Souls series are very apparent like the use of certain save points that restore your health to how the level design is all connected. While I love Lords of Shadow (especially as it's own thing), I do think that From Software would make a way better Castlevania title.
« Last Edit: May 16, 2016, 04:38:26 PM by brunobb1 »

Tags: