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Offline Long John Silver

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #15 on: June 10, 2008, 01:58:46 PM »
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it's already possible and not that hard. you use a mouse instead of the pen and press+hold the button to "touch"

Offline A n t r a x x

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #16 on: June 10, 2008, 07:42:58 PM »
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Wouldn't it be easy enough to just emulate the mouse as the stylus?

I'm no programmer, but it seems to me it wouldn't be that hard to do.

I have a stylus anyways for my arts. :3

UPDATE: Woops! Didn't see Serio's post there.

"Observe their fates and learn well."

Offline le052383

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #17 on: June 10, 2008, 10:31:26 PM »
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I can see the ds cv games being ported to a console with the stylus being emulated with an analog stick.  For dos, I can see the rt analog be used to make the symbols

But with that said, some games would behard to play despite the touch feature can be emulated through different methods.  With a ds emulator for the pc, one can play ouendan with a mouse, but because onehas to drag the mouse from one area to the other, I can see it bein difficult, especially if you have to hit the lower left corner and then the upper right.

However, if the game does getported to XBLA, I can see some ppl complain about them not improving the graphics.  Moreover, midnightsun is correct in that it is unwise of Konami to port OOE at the same date as the ds version, especially how the XBLA would be cheaper. 


Offline A n t r a x x

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #18 on: June 10, 2008, 11:05:45 PM »
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Zelda: Phantom Hourglass would be near impossible to play with a mouse, and certainly not an analog stick (at least for the map drawing and stuff).

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Wonko

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #19 on: June 11, 2008, 12:41:03 AM »
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It would be more likely if it was a port of Dracula X Chronicles. Taito did it with EXIT, the XBLA port was just the PSP version running in HD, and it looked good.

If Dawn of Sorrow was ported, it would make more sense to strip it out of its touch-screen elements, and the map would appear when pressing a button, a la SOTN.

Id prefer if they were complete remakes, though, with enhanced graphics and music, maybe in 15 years for Xbox 2880 or PS7.

Offline crisis

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #20 on: June 11, 2008, 09:38:16 PM »
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I'd rather see the games ported to the Virtual Console rather then anything XBox related. I don't know, It just sounds like the xbox fanboys would be like "we already made our decision in purchasing 360 so any other cv game should be placed on Live for our sakes!"

Offline Saner

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #21 on: June 12, 2008, 04:25:17 PM »
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^ True. The touch screen allows developers to be creative, but also, people find it harder to emulate and consequently, pirate games for the DS. I imagine playing DoS on a PC will suck, what with the whole touch-screen symbol thing.

creative?  more like stupid features added, (which ruined
stuff like PoR's Sisters Mode.  and ruined other games
like Ninja Gaiden DS.)


Offline A n t r a x x

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Re: Konami should milk the DS games on Xbox Live Arcade
« Reply #22 on: June 15, 2008, 10:04:48 PM »
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Bah! It's the developer's fault if they can't figure out a good way to use the stylus.

And yeah they shouldn't force it either.

But I've seen plenty of amazing things the stylus can do and has done well.

"Observe their fates and learn well."

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