Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: That time Climax Studios pitched their own Castlevania back in 2006  (Read 300 times)

0 Members and 1 Guest are viewing this topic.

Offline The Puritan

  • Vagabond
  • Vampire Hunter
  • ***
  • Posts: 452
  • Gender: Male
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Have we this discussed before? I've been around since the Classicgaming days but I don't remember Climax's proposal for a next-gen Castlevania ever being brought up:

https://www.youtube.com/watch?v=W2qdVjDtr64

-3rd person action game set in an open world monster-infested Venice
-dual-wield combat system involving a mix of melee and ranged options, including firearms
-day/night cycle, local NPCs wear masks and are peaceful by day but violent by night
-bosses drop masks that unlock new abilities and areas
-protagonist is Michael Cross, a down-and-out rock star wallowing in guilt over his girlfriend's death
-screams beside his hotel room lead him to an encounter with a dying member of the Belmont clan, who gives him a bloody note
-he urges Michael to go to the address on the note and inform "the others" of his death
-his last words are "Take the objects in the room as protection." and "Sara sends her love, don't blame yourself."
-Michael finds a whip and a crucifix and the adventure begins

There are a few more details in the video itself, including concept art, but yeah: pretty sure we would have hated this had Konami given it the green light. Lords of Shadow got some flak for being a "GOW clone". This one looks like it would've drawn its own flak for being a little too Devil May Cry-ish, not to mention taking the Castle out of the Vania and straying too far from the franchise's overall look and feel.
« Last Edit: October 22, 2025, 03:29:36 AM by The Puritan »

Offline Reinhart77

  • Courage, don't leave me now.
  • Master Hunter
  • *****
  • Posts: 1890
  • Gender: Male
  • Awards The Unfazed: Never loses his/her calm, even in the most heated arguments. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania: Legacy of Darkness (N64)
  • Likes:
Re: That time Climax Studios pitched their own Castlevania back in 2006
« Reply #1 on: October 22, 2025, 11:43:17 PM »
0
cool, first time i heard of this one.

Offline theplottwist

  • Canon Literalist
  • Master Hunter
  • *****
  • Posts: 1865
  • プロットツイスト君
  • Awards 2018-06 Sprite Contest First Place 2017-07-Sprite Contest 2nd PLace 2016-09-Sprite Contest First Place 2015 - Christmas Award First Place 2015 - Halloween Sprite Contest - Second Place
    • Awards
  • Favorite Game: Castlevania Adventure Rebirth (Wii)
  • Likes:
Re: That time Climax Studios pitched their own Castlevania back in 2006
« Reply #2 on: October 24, 2025, 07:56:19 AM »
0
-Venice
-Michael Cross, a down-and-out rock star wallowing in guilt over his girlfriend's death
-Michael finds a whip and a crucifix and the adventure begins

I can see why Konami would tell them no without even clicking the video.

These guys were very clearly thinking Castlevania was a "anything goes as long as it's edgy" type deal. The part about "giving the franchise a breath of fresh air" by turning it into the most generic shit ever was hilarious!
« Last Edit: October 24, 2025, 08:11:43 AM by theplottwist »
Director of that one 1999 fangame that is not out yet.

Tags: