
The first Maria-like skill we see.
Actually, I've noticed quite a few of Maria-like skills, though many are hard to recognize right away.
- She yells out Suzaku (the fire bird ally she has) when the Owl uses its flame attack (in the Saturn version of NitM, Suzaku's powers gives her an Owl familiar)
- At the beginning of the round and during play, she lunges forward on her belly head first like she does in Rondo during her "slide".
- Like the egg subweapon in Rondo of Blood, she drops something on the ground four green arrows are released and head towards the enemy (can't really tell it's an egg and chicks, but probably is)
- Maria was the first castlevania character to have a double jump, and the owl emphasizes that ability
- In Rondo and many other games, she has a soul attack where a duplicate of her body lunges forward and flails her fists maddeningly at the enemy. In the Dracula X Chronicles version of Symphony of the Night, this was changed to a subweapon you collected when you obtained a Maria doll. In this game, the actual image is a rag doll of some sorts with no face that lunges forward and punches enemies in a silly fashion
- Her tidal wave move is new, but probably derives its power from her ice/water dragon
- In the trailer I see a move where the owl glows, suspends her in the air just enough so that her feet don't touch the ground, and does something (not sure what). This does remind me of when the fire bird picks her up by the shoulders in her item crash.
I would like to see what she does with that special attack in that image with the four animal symbols in her.