In Reply To #297
SSB is totally different. It's not stamina-based (though there is a stamina-special-melee included), but you take damage and fly off more easily as you take more damage. The goal is not to simply decrease the enemy's HP to zero, it is to get him out of the screen, which changes a lot. Also the games have a real jump/physics-engine as well as real environments with platforms etc, which most other fighters don't.
SSB is the only fighter I really like so far.