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Offline Abodos

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Re: Sotn in comparison to the new games..
« Reply #15 on: August 08, 2008, 01:33:39 AM »
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the psp has the potential for similar/superior graphical/sound quality. if nintendo never makes as powerful a handheld, and konami keeps favoring them, then no, no new castlevania on a handheld will ever touch symphony in that particular department.

I'm sure Nintendo will make as powerful a handheld with their next handheld system. Don't assume they won't just because their current system isn't.

I think the reason the games haven't reached the caliber of SotN is that the sales of the Castlevania series haven't ever been too hot. Even SotN itself just barely sold well enough to be put under the Playstation's Platinum Hits, or whatever the Playstation had at the time. ???
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Offline erimocard

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Re: Sotn in comparison to the new games..
« Reply #16 on: August 08, 2008, 08:08:34 AM »
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In Reply To #16

Afaik the DS titles sold very well.
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Offline Evil_Tim

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Re: Sotn in comparison to the new games..
« Reply #17 on: August 08, 2008, 12:38:14 PM »
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and technicly the n64 did  have better graphics only cause they were sharper, texture tho, 64kb if tecture memory was crap

 And the 4kb it actually had was worse. 2 if you were mipmapping.

Offline shelverton.

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Re: Sotn in comparison to the new games..
« Reply #18 on: August 09, 2008, 01:12:44 AM »
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As long as they're trying to duplicate SotN, the new games will automatically feel less interesting. They should bury the formula and try something completely different, much like Super Metroid was followed up by Metroid Prime.

When LoI came out, I was surprised to see how IGA had been studying Devil May Cry when he, in fact, should've been aiming for Metroid Prime.

Someone at Konami had obviously been playing A LOT of Super Metroid before creating SotN, so why not copy Nintendo again? Or better yet, come up with an original idea.

Offline adam

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Re: Sotn in comparison to the new games..
« Reply #19 on: August 09, 2008, 03:29:15 AM »
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If castlevania ever became 1st person, I'd shoot myself if the foot and destroy konami.

Offline A n t r a x x

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Re: Sotn in comparison to the new games..
« Reply #20 on: August 09, 2008, 07:27:41 AM »
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If castlevania ever became 1st person, I'd shoot myself if the foot and destroy konami.

Many people found the Prime games very successful and faithful to the feel of the series.

This new Castelvania arcade game is a little experiment with seeing how Castlevania would play from first person, and the initial impressions are positive.

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Offline erimocard

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Re: Sotn in comparison to the new games..
« Reply #21 on: August 09, 2008, 12:49:53 PM »
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Metroid Prime was great. MP2 left me unimpressed. MP3 again had some great new ideas and was awesome. But even better than the Prime series are the 2d titles. In Fusion you were always told where to go, which took from the exploration-gameplay, but therefore the puzzles were more difficult, and so were the bosses. Zero Mission is very similar to SM, but it's like comparing AoS with SotN. SM had great atmosphere and revolutionary leveldesign, whereas ZM was technically very good and allowed fast, skillfull gameplay. You see, though they are all 2d sidescrolling Metroid games, each one is unique.

So, yeah, maybe they can go with Castlevania like Nintendo did with Metroid. I wouldn't mind.
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Offline shelverton.

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Re: Sotn in comparison to the new games..
« Reply #22 on: August 09, 2008, 02:20:56 PM »
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If castlevania ever became 1st person, I'd shoot myself if the foot and destroy konami.

I didn't mean they should go 1st person. There's more to Metroid Prime than the 1st person view, such as the excellent 3D level design for instance. The level design in both LoI and CoD is just flat, uninspired and downright embarrasing.

Offline adam

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Re: Sotn in comparison to the new games..
« Reply #23 on: August 10, 2008, 01:52:52 AM »
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Yeah, MP did have an incredibly cool world. Soooo much better than the flat boring bullshit ps2 castlevania areas. Don't get me wrong, I like the ps2 castlevanias. But... why can't they at least have some platforming... come on. take a hint from the 64 vania's. awesome fighting of LOI and COD combined with cool level designs with awesome platforming = True 3d Castlevania I would pay 100$s for.

But yeah, I love metroid prime. It just pisses me off that I can't SEE samus. She's one of the coolest looking video game characters ever.

Offline Kale

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Re: Sotn in comparison to the new games..
« Reply #24 on: August 10, 2008, 02:05:50 AM »
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In Reply To #24

And hot too! without her Suit anyway.

Offline A n t r a x x

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Re: Sotn in comparison to the new games..
« Reply #25 on: August 10, 2008, 03:24:02 AM »
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You see her in the elevator cutscenes and when you do Screw Attack :P

Also you can see her face refelcted on the inside of the visor when you shoot a charge shot in a closed space.

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Offline Algernon

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Re: Sotn in comparison to the new games..
« Reply #26 on: August 10, 2008, 01:38:39 PM »
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Or during pretty much any cutscene at all.

We ALL know that the only motive for getting %100 in Metroid is to see Samus in significantly fewer clothes. :D

Offline erimocard

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Re: Sotn in comparison to the new games..
« Reply #27 on: August 10, 2008, 01:42:55 PM »
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In Reply To #27

In most titles she takes off her suit if you complete them in a low playtime. Nub.
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Offline Algernon

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Re: Sotn in comparison to the new games..
« Reply #28 on: August 10, 2008, 03:18:03 PM »
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Not in any Prime titles, and in ALL the 2D games you have to get a pretty good percentage to see her without the suit.

Offline CastleDan

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Re: Sotn in comparison to the new games..
« Reply #29 on: August 10, 2008, 04:51:46 PM »
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Whoever said the reason why they are less interesting is because they are copying, i think you are wrong and this is why.

To me its that they are copying and yet leaving out some of the cooler features of Sotn.

Idk bout you guys but getting shields and actually seeing them was awesome, as was getting cloaks that changes your uniform. You can't do either anymore.

They took away all those cool input moves, inputting them just made them that much better, it wasn't so EASY.

The graphics look way more mature, and natural felt more real.

Down to the music, the music had some moments that were so creepy, almost like atmospheric music that helped the backgrounds of the game.

These are the reasons as to why the new ones aren't matching. IMO

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