new version is out
http://serio.piiym-net.com/CVBla/gogogo
oh yeah, delete all of the old files. they might conflict.
btw. in case the game gives an out of memory error, there's one thing that could probably help (other than buying more ram).
open config.cfg in a text editor, find the line that goes like
[misc]under it there are few options, changing which might lower the memory cost in exchange for longer load times.
PlayerCache=4lowering this to 2, 1 or even 0 might help. it will instead read the player/boss data directly from files instead of the memory.
Precache=1setting this to 0 and disabling it will stop the game from trying to preload the player data as soon as possible and will extend the loading times between fights. this works with playercache.
BufferedRead=1setting it to 0 won't preload the sprite and sound data as fast as possible into the buffer, lowering the memory usage in exchange for slower loading speed.
UnloadSystem=0setting this to 1 will remove all the system files from the memory after each fight, as well as the menus.
changing some of those might help for the people who get the out of memory error.
also for those who got the original version, as well as for future updates.
http://serio.piiym-net.com/CVBla/leech/patch01.noupatch ver 0.04
-stopped the max up limit from resetting
-several fixes to death's ai, so he doesn't start attacks while too low and his teleported version can now be hurt
-albus tweaks
-hugh's walking anim fixed
-everyone's backdash into superjump invincibility fixed
-lesser demon's death changed a bit
-fixed the corner ai bug for cerberus, olrox, shaft, werewolf and lesser demon
-boss richter's super item crashed in the mid fight for hard and nightmare modes switched around
the main archive was also updated with that.