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sfried

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #30 on: November 09, 2008, 02:36:59 AM »
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i never head about simon's quest esque or whatever the hell that is...
Don't tell me you're one of those folk who only started playing Castlevania since SOTN...

legacytyphoon

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #31 on: November 09, 2008, 05:22:05 PM »
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Don't tell me you're one of those folk who only started playing Castlevania since SOTN...
I AM!!!  I didn't even play it on the original PSX...XBL rocks.  Yeah.
I win something right?!
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No?

Offline crisis

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #32 on: November 09, 2008, 06:45:13 PM »
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It shouldn't matter when a fan has started with a series, as long as we all share the same love & respect for CV  :-*



your avatar is seizure-worthy!

sfried

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #33 on: November 09, 2008, 11:05:57 PM »
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It shouldn't matter when a fan has started with a series, as long as we all share the same love & respect for all CV

legacytyphoon

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #34 on: November 10, 2008, 01:29:45 AM »
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In Reply To #37

[whine]The older Castlevania's were too linear and had some cheesy guy with a whip as a main character...[/whine]
...
In all seriousness, the only thing that really bugs me about the older games is the lack of jump control and the lack of a down-time after being hit by an enemy.
« Last Edit: November 10, 2008, 01:47:28 AM by Grayswandir »

Offline paletteswapmonster

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #35 on: November 10, 2008, 07:25:03 PM »
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Being hit by an enemy attack and bouncing back only (or sometimes even off the screen, resetting what you just cleared) to uncontrollably fall on another enemy's head then being knocked back again only to fall off an edge and die.
I love how people like to complain about this yet it's very(very very very...) unlikely to happen. I've never seen it happen before, and I'm not even sure it can happen unless it's done on purpose, or you're just very foolish and reckless.

legacytyphoon

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #36 on: November 10, 2008, 08:01:10 PM »
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In Reply To #39

Its not a slight against the series, that's just how they were set up and you either avoid it (by playing "better") or you learn to deal with it when it happens.

Offline paletteswapmonster

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #37 on: November 10, 2008, 08:11:06 PM »
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You shouldn't really take anything against how the older games play. The level design and enemy placement revolves around the character's limitations. If anything goes wrong, it's your fault, because that's exactly how the games work. If you memorize the levels, enemy placements, and boss patterns very well, you might not even get hit. It's pretty sad to see that the older games are much more strategic than the RPG-like games(are the hemorrhoidvanias even strategic? I'm pretty sure they were meant to be).

legacytyphoon

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #38 on: November 10, 2008, 08:16:55 PM »
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In Reply To #41

Everyone has their own tastes I suppose.
I've been slowly beating my way through the classic games but its taking a while.

Offline CapComMDb

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #39 on: November 11, 2008, 12:52:38 AM »
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Quote
I've never seen it happen before, and I'm not even sure it can happen unless it's done on purpose, or you're just very foolish and reckless.

I've been knocked back into bottomless pits and death traps before (and juggled by enemies). I can't recall both happening at the same time, but the individual instances occur.

Quote
The level design and enemy placement revolves around the character's limitations. If anything goes wrong, it's your fault, because that's exactly how the games work.

Yup, and they're very good designs based on this concept of movement limitation. However, it limits appeal from players who desire more flexible controls (say Super Mario World). A study was done (which I've never been able to find sadly, merely a reference to it on Gamasutra) that stated something about how the most highly rated games had jump times within a particular range of micro-seconds. I'm pretty sure most pre-SotN Castlevanias fall outside of that realm.

Quote
If you memorize the levels, enemy placements, and boss patterns very well, you might not even get hit.

OoE follows this same logic to an extent. Bosses are HEAVILY pattern-based, but in such a way that it takes time to memorize (and Contra 4 is like this throughout). That's why they give you medals if you beat them without getting hit.
"The sleep of Reason produces monsters."

Offline paletteswapmonster

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #40 on: November 11, 2008, 01:13:48 AM »
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I've been knocked back into bottomless pits and death traps before (and juggled by enemies). I can't recall both happening at the same time, but the individual instances occur.
Of course the individual instances might occur from time to time, but one after another right away is very unlikely to happen. Even being juggled by enemies is unlikely. You have one or two seconds of invincibility, so unless you're surrounded by enemies, I doubt it will happen.

dark_soul

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #41 on: November 11, 2008, 04:23:55 AM »
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@sfried
actually i've heard of castlevania ever since my aunt and uncle bought their selves family computer, i saw cartridges of castlevania in every store, and i don't know much of it. i found out about castlevania when we rented a cartridge called castlevania bloodlines then came to CotM and then HoD then SOTN my ways of learning about castlevania is already advanced, that's why im interested at this site to learn more about Belmonts and How dracula LIVE AND DIE in the SERIES  ;D and also the REASON why i played SOTN and FINISHED it completely is because i found at from the internet that Alucard is Dracula's Son,  :-X so i was inspired to know why the rebellion started and also knowing that Richter became hypnotized and took over the castle :D other reasons is because alucard weirdly transforms to a dragon when turns into stone and can perform a lot abilites like his father :D haha

Offline Cold Windy Night

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #42 on: November 12, 2008, 04:18:32 PM »
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The final battle in my PoR took place in a cramped room with Dracula and Death coming at me at the same time. It was a mess, it lacked focus, and didn't feel epic at all.


Bad taste and no skills

Offline Long John Silver

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #43 on: November 12, 2008, 05:37:32 PM »
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but he's right, that battle was pretty lame and didn't feel epic at all. if something it cheapened dracula completely.

i mean, he fought every belmont all by himself, but here he needs death to fight a bunch of kids who combined were weaker than even the weakest belmont to exist.

and he's also way too easy ;D
« Last Edit: November 12, 2008, 05:39:37 PM by Serio »

Offline Iori E

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Re: Castlevania Order of Ecclesia is mediocre at best
« Reply #44 on: November 13, 2008, 01:53:24 AM »
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Dracula's demonic, monstrous final forms have a "been there, done that" feel for me.  But am I the only one who thinks it's awesome that Dracula is now walking up to the hero and giving him/her a swift punt in the rear?

This is the next generation of final boss fights in CV, folks.  Dracula chases you throughout the entire castle, trying to literally kick your ass.  In the meantime, Yakety Sax is playing in the background.

That would be my favorite Castlevania ever.

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