In Reply To #31
I don't think it'll look right Uncle Ant
I've never understood this view. Would it be harder to program for? Probably. But the Morph Ball sequences, and the animation of rolling into and out of them, show that 3rd person 3D is possible. Metroid is basically a sci-fi Zelda, and if Zelda could work in 3rd person 3D, so can Metroid.
The advantages of this would allow for more involved platforming and environmental interaction (ledge grabs, zip lines, wall jumps, etc), as well as items like the classic Speed Booster and Space Jump. Also, I think there's more room to grow as far as items/control options in 3rd person. Look at the opening to Super Smash Bros Melee where Samus is fighting Ridley, and tell me that doesn't look intense compared to a screen with a floating gun-arm out in front.