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Offline Rugal

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #555 on: June 08, 2009, 08:06:39 AM »
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I just hope to see some classic bosses like Death. He's been in all Castlevania games (Except the GB ones). If they don't put him in this game with all the tools they have to make him look the best he's ever looked, I'll be extreme pissed off.

Throw Slogra, and Gaibon in there too. Hell, let's see Galamoth again. I'd also love to see a Doppelganger.
Castlevania: Lords of Shadow sucks
DmC: Devil may Cry is the equivalent of trailer trash
"badly designed fat left on Lords of Shadow 2's bones."

Offline Clara E. Leet

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #556 on: June 08, 2009, 10:43:23 AM »
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I just hope Death goes back to his classic "Grim Reaper" look. Death hasn't been that spectacular lately.

Then again, my favorite Death battle was Super Castlevania 4, so *shrug*
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Offline Giz

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #557 on: June 08, 2009, 10:48:08 AM »
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2. Judgement came out years later after CoD.
What's your point? CVIII offered the same explanation and naturally came out years before CoD. The point is that Grant was busy doing something else during that time period and didn't necessarily have to show up.

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3."Time is hardly a straight line?" Oh, excuse me, I had no idea that you've time traveled before.
Common theory involving time travel, and Germain's line and entire presence there confirms it in this instance.

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4.Don't give me that. There is a huge difference between a vessel, a sacrifice, borrowed energy, etc and you know it.
They are by nature but the end product is the same, in that Dracula "vampirically" takes their life-force and uses it for himself. It gives me the strength to come back.

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which is baffling to me because the "Souls" and "Glyphs" systems aren't much different from each other, let alone the "Card" system found in "CotM" that was used by a character similar to a Belmont and the "Spell Fusion" system found in HoD that is used by a Belmont.
Souls were nothing but pointless sub-weapons; the Glyph system encompasses almost every single special ability and attack Shanoa is capable of. Say what you like, but the Glyph system is one of the most interesting and entertaining systems we've recieved thus far.

The point is, that Alucard and Soma and Shanoa play nothing like Simon, Trevor or even Juste. The gameplay style of the Belmonts is inherently limited, even if only by the necessity of Vampire Killer.

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Who fought and defeated Dracula with a weapon other than the Vampire Killer in 1994?
1994, Bloodlines release, was when the Dracula novel was made part of the canon and introduced Quincy morris killing Dracula by putting a stake through his heart.

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If there's anything that would make me hate the classic Castlevania games, it most certainly isn't the games themselves; but rather, that ignorant fraction of their fanbase.

Offline Reinhart77

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #558 on: June 08, 2009, 11:00:46 AM »
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"Swordmaster" kind of looks like Death, and even more like the Necromancer.
« Last Edit: June 08, 2009, 11:10:16 AM by Reinhart77 »

Offline Kale

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #559 on: June 08, 2009, 12:40:33 PM »
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In Reply To #537

she gets into little cat fights with Johnathon, real mature =/

Offline Munchy

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #560 on: June 08, 2009, 01:58:22 PM »
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Heh heh, the scythe guys make me think of Ghouls 'n' Ghosts.

Offline Giz

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #561 on: June 08, 2009, 02:00:10 PM »
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My point, from the very beginning, that you can't seem to comprehend, is that CoD is a forced sequel. By not including the characters from Castlevania 3, besides Trevor, who isn't even playable UNTIL AFTER YOU
BEAT THE GAME, it doesn't feel like a direct sequel. I don't just want a mention of what happened to them. I want to see them, I want to play as them. As I previously said, this could have been a sequel to almost any other Castlevania.
No, it couldn't have. Because this title deals specifically with the fact that it's Dracula's first resurrection, hence the fact that St.Germain even appeared in the first place.

Regardless, I don't care if you think it's a "forced sequel" or not. I really, really don't, because in the end I disagree with your assessment. Your personal opinion is irrelevant to me.
But what you must keep in mind is that this is not Dracula's Curse; this is a different game and it deals with his resurrection process and the initial post-dracula death scenario. Grant, Alucard and Sypha are irrelevant to the story and that's a fact and one that I honestly don't care if you agree with or not.


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Why would Hector's triumph over St. Germain change the outcome of what was to transpire if Germain wasn't supposed to interfere in the first place? However, I'm not even going to argue over time travel because neither of us have the answers.
That's wrong, however, because I do have answers and know what I'm talking about.
I said his minor interferences, not 'because they battled'. Germain planted doubt in Hector's heart about Zead and the true motives of what was going on. This doubt in combination with Hector's physical strength and strength of will was what changed the potential course of events and proved to St.Germain he was no longer needed.

furthermore, Germain is not allowed to physically interfere or unveil actual information about the future; and he didn't. His conflict was specifically with Death, an entity with an existence similar to his own. By directly manipulating the course of events, he was violating those same rules - Germain's actions were specifically geared to make Death's involvement ultimately irrelevant. That is it.

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You do realize that I'm talking about Dracula and not you, right? You might want to reread your post. Anyway, so why wasn't Dracula's strength weak in Rondo of Blood due to the fact that Shaft and the cult sacrificed an ordinary woman to resurrect Dracula?
Haha, wrong word, my bad.
Different kinds of rituals. With a Sacrifice, it's likely that the entirety of the individuals energy is given to Dracula, allowing for a full resurrection. However, with a possession/using a vessel, the individual in question not only still remains but Dracula is simply inhabiting the body, not even entirely, due to the fact that he reverted back to Isaac upon his death and we've witnessed several partial possessions in the past. Not being Dracula's own body (remains), the power isn't going to be exactly the same and will more then likely weaker.

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Hmmm...to beat Bloodlines, I used the Vampire Killer.
...Did you completely miss what I said? Because that wasn't it. I wasn't saying John morris killed drac with a stake in Bloodlines. I said that Bloodlines was the game and scenario that canon-ized Bram Stoker's Dracula, with a few minor differences; among them being the fact that Quincey Morris apparently killed Dracula by stabbing him with a stake.

That's what I was referring to. Learn to listen, please.
« Last Edit: June 08, 2009, 02:04:52 PM by Giz »
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If there's anything that would make me hate the classic Castlevania games, it most certainly isn't the games themselves; but rather, that ignorant fraction of their fanbase.

Offline corneliab

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #562 on: June 08, 2009, 03:24:38 PM »
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The both of you are acting like a bunch of immature kids. Insults, snide comments, and face-saving galore.

This really isn't worth talking about, if you two are going to continue acting like this.

Offline DingusBelmondo

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #563 on: June 08, 2009, 04:21:51 PM »
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 I think it's time we start discussing everything we know about the game so far to see if we can put any pieces together.

Characters

Gabriel - protagonist, member of the "Brotherhood of Light"

Marie - Gabriel's wife who was murdered by monsters, her soul trapped in some sort of purgatory.

Zobek - a knight of some sorts, seemingly good, wears similar armor to Gabriel, possible member of the "Brotherhood of Light"

Lords of Shadow - possible antagonists, causes the souls of the deceased and evil creatures inhabit the

Claudia - appears to be a standard villager. Seeing as her concept art was created early, she may be an important character, maybe a sister or friend.

Lady of the Forest - Could be an enemy, could be a boss, could be a character. Little is known. It is assumed that her home is the forest level.

Enemies

Werewolves - Standard lyncan foes.

Giant Werewolf - Possible boss, possible tough enemy.

Giant/troll - most likely a boss, possible enemy.

Frost Giant - most likely a boss.

Scythe men - Small cloaked scythe wielders, possible the same as the sword master shown in the concept art. (note, these could possible be allies)

Sword master - seen only in concept art, possibly the same as the scythe men.

Harpy - or whatever the black flying beast was.

Ogre - shown in the trailer being hit on the head with a hammer (and being ridden on?)

Giant Spider - not clear if it is a boss or common enemy.


Features


Whip swinging

Whip spinning

Flame Whip

Riding on enemies

Riding on glowing ponies

Areas

Enchanted forest

Castle Ruins

Big scary castle

Village

Snowy village below the big scary castle

Forest
« Last Edit: June 09, 2009, 03:51:59 PM by LordOfShadows »
Go. Set Forth! Both your own life and hers are at stake.

Offline Giz

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #564 on: June 08, 2009, 05:16:44 PM »
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[qutoe]Harpy - or whatever the black flying beast was.
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...Harpy?

...Giant bird.
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If there's anything that would make me hate the classic Castlevania games, it most certainly isn't the games themselves; but rather, that ignorant fraction of their fanbase.

Offline DingusBelmondo

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #565 on: June 08, 2009, 05:28:17 PM »
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In Reply To #591

except it had a face of some sort.
Go. Set Forth! Both your own life and hers are at stake.

Offline jimmay17

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #566 on: June 08, 2009, 06:14:02 PM »
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In Reply To #590

Don't forget the giant spider. We don't know yet, of course, whether he/she/it is a lesser enemy, a boss, or a mid boss.

If I forgot "everything I knew about Castlevania" I certainly wouldn't be excited about a new one coming out now would I?

Offline Reinhart77

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #567 on: June 08, 2009, 06:28:26 PM »
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There is also official art for Pan and Pixies (pretty freaky pixies if you ask me).

Offline Oralox

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #568 on: June 08, 2009, 07:10:06 PM »
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In Reply To #594

Does Kotaku own that art case?
Need to ask if we can see what those other monsters are.

Offline Saner

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Re: I knew it! Castlevania: Lords of Shadow!!!
« Reply #569 on: June 09, 2009, 11:07:35 AM »
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just you wait, the plot twists in LoS are gonna make everyone go:

http://i169.photobucket.com/albums/u237/vicious007/6zwc9xunootorzn1jcio.gif

I can tell right now the true villain of the story is the main character.  What the player thinks they know isn't what what told.  Everything was fabricated to hide the lies.  The true good person is Claudia.  But sine the Brotherhood of the Light are the real Lords of Shadow, this will be the first Castlevania where the evil forces win, ending in a cliffhanger that would require a sequel for the forces of good to triumph.

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