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MarquisX

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"Not at all, I just think that we've seen this all play out so many times, I don't think any cheesy dialogue is going to be as epic as what people have built up in their own imaginations."

You do have a point there. IGA has to realize now that is working with a DS and not a gameboy and story sequences do not just have to be some dialogue and a pic on a screen. He should use the power of the DS to make animated cut scenes and voice acting- something a little more than they have been doing.

I think the problem with IGA is that everyone loves SotN too much and he is to afraid to stray far from that concept. But he needs to think of new ideas (not just in maps or gameplay) but in presentation and using the DS to its full extent like using both screens for action. Like I said- maybe this Lord of Shadows game will light a fire under his ass and make him do something fresh but yet still Castlevania.

Offline Danial

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I posted this in the other thread about LoS, but it seems relevant here also.

Offline justin312

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In Reply To #18

Maybe now Konami will allow IGA to do some Wiiware/XBLA/PSN remakes of the older games to generate fan interest for the series in anticipation for LoS next year.  Similar to how Capcom released Bionic Commando Rearmed several months before releasing a new 3D Bionic Commando.

MarquisX

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In Reply To #18

"DS Sales may be good, but this interview makes it sound like he has to fight to get DS games made.  I think Konami wants to focus on the console systems for now."

That's interesting. Time will tell what goes on. We can only speculate for now.

Offline jimmay17

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The problem as I see it with development on the DS is that there really doesn't seem to be a whole lot of incentive to put much time or money into the games there. When absolute shovelware flies off the shelves, game studios see very little need to invest much into producing anything for it. Look at GTA Chinatown Wars, the game is huge, and is one of the only games in the system's entire lifecycle that seems to push the hardware, and its sales have been sluggish at best.

Shovelware and simple, pick up and play style games flourish on the DS, but anything else has an uphill battle coming for it right out of the gates.
If I forgot "everything I knew about Castlevania" I certainly wouldn't be excited about a new one coming out now would I?

GrantDaMummy

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According to this interview, I have my doubts the 1999 game will ever be made...

Offline justin312

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In Reply To #22

I think this interview demonstrates a big reason why the story and timeline have been so flawed.
« Last Edit: June 12, 2009, 04:59:27 PM by justin312 »

Offline Beowulf

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IGA done cause of Lords of Shadow? Man this blows, I mean his games could be so much better but if Castlevania that we all grew up to know and love is destroyed cause of Lords of Shadow, im going to be literally f'ing pissed! I do not want to think of Simon, Alucard, Richter, John Morris, Trevor, etc. just die out cause of one simple game! Man this sucks lol well, good knowing Castlevania as Castlevania instead of Lords of Shadow.
Dear Konami. Where is my Castlevania?

Offline justin312

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IGA done cause of Lords of Shadow? Man this blows, I mean his games could be so much better but if Castlevania that we all grew up to know and love is destroyed cause of Lords of Shadow, im going to be literally f'ing pissed! I do not want to think of Simon, Alucard, Richter, John Morris, Trevor, etc. just die out cause of one simple game! Man this sucks lol well, good knowing Castlevania as Castlevania instead of Lords of Shadow.

I think people may be looking at the possibility of a new story in LoS the wrong way.
« Last Edit: June 14, 2009, 12:58:29 PM by justin312 »

GrantDaMummy

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Ya, Justin is right. The new series may start a new storyline. But it doesnt' make the previous storyline (or its Gaidens) or games cease to exist. It may or may not lead to more stories or Gaidens filling in the older storyline, but it doesn't wipe those games from existence either.

As I've said before me personally the stories never really were Castlevania's strong point. To me it was all about the atmosphere, crazy enemies, and gameplay. LoD may be starting a new storyline, but I'm sure its going to be a fun game as well.
« Last Edit: June 14, 2009, 04:50:12 PM by GrantDaMummy »

Offline Ahasverus

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No please. The 199 game must be a great epic game, and 2D=not that epic.
Just hope that IGA will de another 3D CV (after AlucardVania) and make it. After that, he could get fired, we don't need him anymore.

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GrantDaMummy

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In Reply To #27

We need news about the Alucard game. Is it still being made or was it canned? Something tells me the Alucard game has to at least live up to quality of Lords of Shadow for Konami to support it.
« Last Edit: June 19, 2009, 07:19:03 AM by GrantDaMummy »

Offline Ahasverus

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I don't think it's cancelled. Just think about that, so ,we we never know how the Belmonts lost the whip and how Alucard became Arikado or how Julius killed Dracula?  That would be unforgivable (Does that word exist? I forgot the word xDD)and Konami can't do that, if we mean something for them.
I think they will let IGA finish its storyline and after that the saga will be let down to Dave Cox. (There is a new interview, but it's in spanish, it says that the game will rule, ok,  those are words of the producer (not Cox, he's the director) he says that Kojima is loving the game and he hasn't said anything complaining the game)

Everything comes full circle

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In Reply To #28

I hate to say it, but that's very unlikely. Lords of Shadow by trailer alone already blew the other 3D Castlevanias out of the water. The design is high quality, and my only question is if it'll be a real Castlevania game or just some off feeling game with the title slapped on.

As much as I respect the guy, I don't think IGA could top it. His past 3D titles certainly don't show enough potential to surpass Lords of Shadow. I liked Lament, but Lords of Shadow is on a whole other level really.

GrantDaMummy

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In Reply To #30

I'm not sure but I think the Van Helsing game had a lower budget than IGA's games in some ways surpassed his 3-d games in level design. Sadly enough.

Also as I posted above IGA has admitted he doesn't really write games with stories in mind, he writes the games and then decides to slap the story on top of it.

Following that system its very unlikely he would have ever created any of the game stories the fans wanted, and just filled in with random stories that just hinted back to certain events he had in his mind.

For that matter we don't even know if some of the referenced events were just there for background, and were never intended to be converted into a video game. Some like the war of 1999 may have even beyond the scope of a normal Castlevania game. From what we know it was apparently full scale battle with armies against the Dark Lord, and the heros leading the forces (& sealing him). A 2-d game where you play a single character or even a 3-d game where you control a single character would fail to live up to that kind of scale. Maybe a strategy game, with some Overlord style minion control, but not the lonely quests like previous Castlevanias, in which you only come across an ally occasionally & that's only to progress the story.

Also, a little mystery can enhance the overall story. So perhaps its best if we didn't know all the details. There is the possibility that if he forced the story so it would fit into the confines of a game it wouldn't live up to fans expectations and there speculation. People might feel disapointed.
« Last Edit: June 19, 2009, 07:30:53 AM by GrantDaMummy »

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