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Offline James Belmont

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Re: Castlevania The Adventure ReBirth discussion
« Reply #60 on: January 26, 2010, 12:29:58 PM »
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Who really cares how they tried to sell it? If it DID keep everything damn near the same as the old "Adventure", you guys would be complaining that it's not really a new CV game, that it's too similar to old one, etc. Now, you're basically complaining that you got what's basically a new old-school CV instead of a rehash of a game that most people didn't like anyway. Seriously, you guys, think about this shit for more than five seconds.  :-\

Offline Nagumo

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Re: Castlevania The Adventure ReBirth discussion
« Reply #61 on: January 26, 2010, 12:53:29 PM »
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Who really cares how they tried to sell it? If it DID keep everything damn near the same as the old "Adventure", you guys would be complaining that it's not really a new CV game, that it's too similar to old one, etc. Now, you're basically complaining that you got what's basically a new old-school CV instead of a rehash of a game that most people didn't like anyway.

I wouldn't, because I know what I want.   

Offline MeSako

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Re: Castlevania The Adventure ReBirth discussion
« Reply #62 on: January 26, 2010, 02:51:34 PM »
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They tried to sell it as a remake on the offical website.

Not sure if this is the right threat to bring it up, but I think retellings are as boring and uninspired as you can get with Castlevania's plot. A random Dracula Vs nameless Belmont story a la CV The Arcade would have worked better.             

Well.. none of you complained about SCV4..

Offline X

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Re: Castlevania The Adventure ReBirth discussion
« Reply #63 on: January 26, 2010, 04:55:55 PM »
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Cause Super Castlevania IV was done in all the right ways and it was the first of the series to appear on the SNES so many people were literally 'sucked' into the vast Mode-7 world with absolutely no complaints. Bigger sprites, awesome soundtrack realistic sounds for it's day, excellent boss intros (The three fiends), etc. Adventure rebirth just seems to have fallen short with the lot of us. Maintaining the original four levels should've been paramount including the rope climbing too. They should've also kept Christoper's look like as he appeared on the original game (kinda like Conan). On top of all this they could then introduce new stages of the castle as well as new enemies and new songs. On a side-note, they should have kapt the old castlevania design from the gameboy game; a castle that looked biological. Like a giant mushroom-shaped mound of sharp, jagged edges and foreboding towers.   

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Offline Nagumo

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Re: Castlevania The Adventure ReBirth discussion
« Reply #64 on: January 26, 2010, 05:12:12 PM »
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Also, SCV never posed as a remake. 

Offline e105beta

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Re: Castlevania The Adventure ReBirth discussion
« Reply #65 on: January 26, 2010, 06:21:14 PM »
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But it IS a remake.

Offline Nagumo

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Re: Castlevania The Adventure ReBirth discussion
« Reply #66 on: January 26, 2010, 06:25:32 PM »
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No, it isn't.

It's a reimagining. There's a difference.     

Um, just like Silent Hill: Shatterd Memories. 

Offline ReyVGM

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Re: Castlevania The Adventure ReBirth discussion
« Reply #67 on: January 27, 2010, 02:09:37 AM »
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Uhh wait a second, SC4 is a re-imagining/remake in STORY only. It is not based on the design of the first game.

Silent Hill: SM is a re-imagining/remake in its entirely. It's based on the design of the first game, even if so many things have changed.

Offline Inccubus

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Re: Castlevania The Adventure ReBirth discussion
« Reply #68 on: January 27, 2010, 03:50:06 AM »
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I wasn't aware that there was any difference between the stories of CV1 and SCV4. For that matter I don't think there's any difference in the stories presented in Vampire Killer, Chronicles, or any of the other remakes & ports either. In fact the only one I remember having any difference is Haunted Castle. And then it was only in changing Simon's motivation from duty to saving his bride who never existed in any of the other ones.
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Offline e105beta

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Re: Castlevania The Adventure ReBirth discussion
« Reply #69 on: January 29, 2010, 04:15:54 PM »
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No, it isn't.

It's a reimagining. There's a difference.     

Um, just like Silent Hill: Shatterd Memories. 

They made the game once.
They made it again.
Remake.

Offline Nagumo

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Re: Castlevania The Adventure ReBirth discussion
« Reply #70 on: January 29, 2010, 04:28:05 PM »
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...but they didn't.

Castlevania Chronicles/ Dracula X Chronicles  = remake
the rest = reimagining

Even the offical Konami site states that games like Akumajou Dracula X68000 and Super Castlevania IV were only based on the orginal Castlevania and were no direct remakes.     
« Last Edit: January 29, 2010, 04:33:50 PM by Nagumo »

Offline DragonSlayr81

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Re: Castlevania The Adventure ReBirth discussion
« Reply #71 on: January 29, 2010, 05:15:49 PM »
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Reimaning is a word that's being tossed around awfully a lot nowadays, though it's just a fancy way to say "remake" without saying, "it's a remake, but they changed some aspects of the game". Back in the day, "remake" meant all of the above, including reinterpretations. But, the term "remake"(as quoted from Merriam-Webster) means "to make anew or in a different form", which basically means that "reimagining" is included under the term "remake".

The reason why terms "reimagining" and "reboot" are being tossed around is because, seemingly, there's a stigma attached to the word "remake", kinda like everything associated with the word "remake" is bad, hence people have to find ways to tippytoe around using that word out of fear of association.

Offline Nagumo

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Re: Castlevania The Adventure ReBirth discussion
« Reply #72 on: January 29, 2010, 05:22:43 PM »
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Whatever the case may be, Konami says that only Chronicles, DXC and Rebirth are remakes.
 

Offline X

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Re: Castlevania The Adventure ReBirth discussion
« Reply #73 on: January 29, 2010, 05:32:15 PM »
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When SCV4 first came out I never thought of it as a re-imagining or remake. Of course that' was mainly due to the story we got with it. But know that people have dug around on the internet about it for a time, it was somewhat of a surprise to me. I had alway thought that it would've made a great trilogy: Castlevania, Castlevania II: Simon's quest and to end the Simon trilogy with one of the best damn games for the SNES ever; Super Castlevania IV.

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Offline Nagumo

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Re: Castlevania The Adventure ReBirth discussion
« Reply #74 on: January 29, 2010, 05:50:34 PM »
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Heh, I always wondered how people could ever think that SCV4 was a sequel to Simon's Quest. I realise that that this was because the American translators tried to twist it into that but they did a pretty poor job. Dracula is back after a 100 year slumber and Simon has to once again take him down like he did a hundred years before...

oh sh-

But seriously, the statement that Simon once again fights against Dracula directly condradicts with the intro of the game. Way to go Konami USA.  :-X
I always found it odd that people never seemed to notice that and when the internet was made they were all like oooooooooooooooh

 :P                   
             

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