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How do you think this is? Cuz he uses a whip like weapon? Because it is 3d? Will it have QTEs as it's core gameplay?
Because God of War did it better, and did it before Lords of Shadow. Lords of Shadow's current form owes a lot to God of War thus far we've seen. They did what Konami refused to or couldn't do, then Konami comes back many years later to re-take the basic formula after the fact. Devil May Cry is also another good example of being better at 3D Castlevania than Konami was, only more SotN style.
and the way Cox describes breaking things to get items is more or less what Rygar did.
And as we all have done in about every Castlevania game up to date.. ..
Lies and deceit. The ONLY thing we have ever broken in a Castlevania game is a candle.
And walls, chandeliers, urns, statues and what not!! <--- U forgot about these??
And faces.
U lost me there..
You can't blame Konami for finally trying to do it right after all these years.
You're missing the point. Its not bad that they're going this route, but they shouldn't, and you shouldn't, expect people to not make comments about the similarity in regards to God of War and the like.
I'm not. From what we've seen, the combat in the game resembles God of War. You can't really argue that. What I was contesting is the idea that that:A. Instantly makes it a bad gameB. Instantly makes it so that the entire game is a clone of God of War.C. Justifies statements such as "Because God of War did it better, and did it before Lords of Shadow."