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Offline PFG9000

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Re: Anyone remember how long CoD is?
« Reply #15 on: March 26, 2010, 06:32:57 PM »
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wtf are you talking about?you steal from DEath the death pulse and that's it...other steals are alright and easy...

It's not a question of difficulty, but of lack of interest in the game.  I think CoD is the only map-based CV in which I didn't feel like getting all 100% of the map explored.

Comprende?

Offline Abnormal Freak

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Re: Anyone remember how long CoD is?
« Reply #16 on: March 26, 2010, 06:39:07 PM »
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I should probably beat COD soon. Just to get it out of the way.
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Offline shelverton.

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Re: Anyone remember how long CoD is?
« Reply #17 on: March 27, 2010, 06:55:21 PM »
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It took me some 13 hours to finish it, but it felt like 40 hours cause the game is so fundamentally boring. The levels are too big and empty and Hector is a bit slow. Or maybe he just seems slow cause the levels are so large. Anyway, the game moves at a snails pace.
However, the soundtrack is terrific, one of my all-time favorites.

Also, I don't see how anyone could say that CoD has better graphics than LoI?
To each his own, I guess...

Offline X

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Re: Anyone remember how long CoD is?
« Reply #18 on: March 27, 2010, 11:32:30 PM »
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It took me some 13 hours to finish it, but it felt like 40 hours cause the game is so fundamentally boring. The levels are too big and empty and Hector is a bit slow. Or maybe he just seems slow cause the levels are so large. Anyway, the game moves at a snails pace.

Hector does move slow. He's slower then Leon. And it doesn't help that the levels are a lot larger. I've found that constantly using Hector's double somersault techneque will greatly speed up the process of gameplay.

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Offline darkwzrd4

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Re: Anyone remember how long CoD is?
« Reply #19 on: March 28, 2010, 09:57:43 AM »
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As mentioned earlier, the game seems slow because Hector runs slow and the areas a too large.  I also think that is seems long because many of the rooms look the same and there is a fair amount of back-tracking if you are trying to get everything.

However, I think that the music and the story make the game worth it.  I still think that LoI was better though.  The only things LoI was missing were warp rooms that would eliminate back-tracking.
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Offline X

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Re: Anyone remember how long CoD is?
« Reply #20 on: March 28, 2010, 11:55:59 AM »
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i thought LoI had warp rooms. They were the magical transporters in the boss chambers after the bosses had been beaten.

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Offline Rugal

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Re: Anyone remember how long CoD is?
« Reply #21 on: March 28, 2010, 02:38:40 PM »
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lol I knew this would turn into a CoD bash thread. You people are all too predictable.
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Offline crisis

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Re: Anyone remember how long CoD is?
« Reply #22 on: March 28, 2010, 03:13:11 PM »
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CoD gets a lot of hate of what it is (or what it tried to be), not to mention being a pseudo-sequel to CVIII. But when it was released in back in Nov. '05 I was rather excited about it & bought it first day. But in retrospect.. I realize they could've/should've done a lot more with the engine, refining the stage layouts and such. But other than that I still have no problem with the music, cutscenes, characters and other stuff here & there.

I'd imagine if CoD was given the budget and effort LoS is getting, it'd probably be the best Castlevania ever.

Offline shelverton.

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Re: Anyone remember how long CoD is?
« Reply #23 on: March 28, 2010, 03:22:51 PM »
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CoD had excellent music, but I can't really get over the fact that the game was light years behind its competition on the PS2 in terms of level design, graphics and gameplay mechanics. Put CoD next to GoW and I would've never guessed they're playing on the same console. I'm being extra hard on this game because it's Castlevania and I always expect it to be better than all the rest. The PS2 era unfortunately changed that.

Offline darkwzrd4

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Re: Anyone remember how long CoD is?
« Reply #24 on: March 28, 2010, 04:28:20 PM »
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i thought LoI had warp rooms. They were the magical transporters in the boss chambers after the bosses had been beaten.

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it did and didn't.  it had teleportors that took you to the beginning of each individual area, but nothing to take you for a point in one area to a point in another.
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Offline ReinhardtSchneider

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Re: Anyone remember how long CoD is?
« Reply #25 on: August 25, 2010, 12:49:52 PM »
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I have yet to play Curse of Darkness, though I really want to.  It looks awesome but everyone seems to hate it. I'm looking forward to getting it.

Offline Innovator

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Re: Anyone remember how long CoD is?
« Reply #26 on: September 08, 2010, 04:49:47 PM »
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I'm looking forward to getting it.

Do what you want, dude. But this game has really nothing to do with Castlevania. It's a quite good standard-game, but Castlevania was ABOVE every other games in the past...

Offline Vatican29

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Re: Anyone remember how long CoD is?
« Reply #27 on: September 08, 2010, 09:59:03 PM »
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I have yet to play Curse of Darkness, though I really want to.  It looks awesome but everyone seems to hate it. I'm looking forward to getting it.

Like every other game in the series, from CVI all the way up to CoD, it has its qualities and downfalls.

Bud, not THAT bad of a title.  Get it, pummel it, and enjoy it.  By now it is worth the 15 bucks you'll spend.

Offline Innovator

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Re: Anyone remember how long CoD is?
« Reply #28 on: September 08, 2010, 11:56:51 PM »
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I have yet to play Curse of Darkness, though I really want to.  It looks awesome but everyone seems to hate it. I'm looking forward to getting it.

As said, just play it and you'll understand. It's not the worse game on earth, but I can tell you there's nothing Awesome in it.

Offline Munchy

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Re: Anyone remember how long CoD is?
« Reply #29 on: September 09, 2010, 01:35:10 AM »
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Too long! *buddum-tzh*

My first playthrough was about 12 hours long.

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