Wow, this game really looks awful. I was trying to keep an open mind, not judging a book by its cover and so on... and maybe this game will, in fact, be fun to play. But man... is there anything in those screenshots that hasn't been recycled? I can't see one single new thing. Visually, Harmony of Despair is a hodgepodge of recycled fail. It saddens me a lot to see this mess 
Recycled assets is better than reselling the same exact game people already bought before. This is a combination of different games, so it's really something different in many ways! Also the majority
of Xbox360 community never played the DS games or SOTN, so all of this will be new to them!
But I would think true fans would welcome all of this nostalgia because it's really the fun that counts!

Castlevania fans should be the last to care about graphics. I guess Castlevania fans rant about graphics more than Megaman fans. >.>
This game wouldn't have this much content and features if the graphics were build from scratch (and if it did, it would end up costing more.)
And it would feel less like a Castlevania with new sprites because new sprites and "better" graphics could risk losing the classic atmosphere. (hasn't everyone learned Rondo remake, Double Dragon or Turtles in Time remake? The updated graphics really killed the atmosphere. Rondo remake especially looked so clunky. )
Alucard and Soma have new cool afterimage effects added! And Gergoth has a new laser effect and animation applied to it! There really is new things here and there! Especially like how the room with water can be poured into another room below it. Things like that count as new. As well as the design of the levels like levers that open access in another room, the whole level design is a new combination of styles!
