I'm thinking the screen will stretch out a bit when the players get farther and farther apart. But that might be a little difficult for the players since the characters they're controlling will get smaller and smaller as the screen zooms out, but who knows. Also what source said that the PS3 is getting an exclusive DLC? Unless said exclusive DLC is just mistaken as the offline multiplayer and the first DLC sets being in the game without having to purchase them. As for the existing DLCs that you'd have to buy, maybe they'll be released the same day the game comes out.
Now its just dependent if I can find that source again, I've been reading on multiple sites about peoples reaction to the news then I stumbled onto it somewhere inbetween. If I ever run into it again, I'll be sure to put it up here. Im hoping they do sell all the DLC all at once like you said. I want to play as richter from beginning to end, as I became a fan after playing Rondo of blood and Dracula X chronicles (both essentially the same game, but still).
Edit: Here we go, found it
http://www.joystickdivision.com/2011/08/castlevania_harmony_of_despair_4.phpBeing the only source to mention that last little detail, leaves questions if that is true or not
As a final tid-bit, Konami made mention of "plans in place for downloadable content for additional characters and levels" as well. We're guessing that sentence used to include the words "if the game sells well," but we can't know for sure.
From reading this last sentence, it could be interpreted as:
1)PS3 version might not get all of the DLC (<- probably won't be the case)
2)PS3 version might get more DLC ontop of the original DLC
Though Im a PS3 only user, if the second does happen Im hoping the 360 does get them as well (would be unfair otherwise). That and some sort of patch for the offline multiplayer for the 360.
She could be an example, but she's more of a glass cannon or something similar rather than a game breaker. Sure she has a double jump, but Richter can access higher places too if his backflip is timed right. If you're curious, you can search for the trope "game breaker" to see a number of examples in video games that just outright break the game.
It is hard for game companies to balance things out, especially when some issues that are fixed wont please everyone or a new problem will just arise. And it'd be too late for them to revise something if they've already released it. But then that's what patches are for. Then again, most companies are too lazy to patch up games or rerelease the game with bug fixes as reprints, but it seems companies are lazier these days as what i said about patching up games in reprints rarely even happens at this day and age. They used to do that more often back then though. But you're right. As long was we have fun with the game, the glitches and game breaking elements and bugs we won't have to worry too much about them.
... unless you're an elitist.
Yeah the glass cannon is the best way to put her, haha. Maybe I will look it up, though the only other example I can think of off the top of my head is Mario and his cape, but thats just another game series altogether xD
Can't call myself an elitist for sure if Im looking forward to Harmony of Despair. Least from what I had heard, a good number of people hated this game because it involves level grinding and barely has a storyline. Plus Soma kinda got favorited with all of the souls he can get and that weapon players always use (don't know the name though, just watched too many gameplay videos to hype myself up xD). But just to go back a bit on companies being lazy to patch the game, Marvel vs Capcom 3 sounds like it fits that bill rather well. Companies will try to balance out their games, but in human nature we all do make mistakes and some imbalnaces here and there do happen. Course some more obvious than others.