For the love of...when games are part of a certain category, they always borrow elements from each other, when said elements work! God of War borrowed things from Devil May Cry combat wise and platforming wise from Prince of Persia: Sands of Time. ( I would even say SotC if I could remember when it came out.) Just because a game becomes ridiculously popular, doesn't automatically mean any game with elements like it is automatically exclusively 'ripping it off': how can it when 9 times out of 10, it got it's OWN elements from a previous title before it? (With maybe it's own spin on it?)
God of War didn't do anything extraordinary that hasn't been done in games before it (the QTM, platforming, fighting...), it just did a lot of those elements very well.
So it fights like GoW...which is reminiscent of Devil May Cry. WHO CARES? The combat works for all three games, let it be. And how the heck does he 'swing' like Kratos? Is swinging NOW exclusive to that character? I mean, I could see if he did a flip or struck a certain extreme pose every time, but just swinging now is exclusive to Kratos? If that's the case, then Kratos needs to stop walking on beams and other ledges like the Prince from Prince of Persia.