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Offline Koutei

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Offline Jorge D. Fuentes

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #16 on: September 23, 2010, 08:07:19 AM »
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This looks weird to me.  The animation for the legs, mostly... but the face and top are pretty alright for a four-frame animation.
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Offline thernz

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #17 on: September 23, 2010, 08:32:41 AM »
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Everything about it actually animates poorly. Why is the hair flopping up and down so much? Nothing looks natural.

Offline Nagumo

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #18 on: November 02, 2010, 12:16:33 PM »
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The phone has been released in Europe for a while already.

Anybody heard something about this mystery game yet?   

Offline DoctaMario

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #19 on: November 02, 2010, 06:25:26 PM »
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Everything about it actually animates poorly. Why is the hair flopping up and down so much? Nothing looks natural.

It animates better than the characters in Bloodlines. :-\

In a way, I hope this IS a port of EotN. If not, Konami's starting to do what they did back in the 90's by putting different games out on pretty much EVERY system. It's part of what killed the series until SoTN came out.

Offline uzo

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #20 on: November 02, 2010, 07:14:06 PM »
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It animates better than the characters in Bloodlines. :-\

Sad but true.

Offline thernz

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #21 on: November 02, 2010, 08:00:59 PM »
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at least morris bends his knees lol
« Last Edit: November 02, 2010, 08:03:35 PM by thernz »

Offline Jorge D. Fuentes

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #22 on: November 03, 2010, 06:12:24 PM »
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Yeah I'm gonna have to go ahead and disagree with uzo and doctamario on this, and agree with Thernz.  The sprites speak for themselves.  While one might not be fond of the almost sneaker-like boots and big bulky arms John has, the animation is smooth and proper with the Bloodlines sprite, and not at all so on the err... that thing-sprite.
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Offline DoctaMario

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #23 on: November 05, 2010, 10:25:28 PM »
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I dunno, John doesn't seem to walk that smoothly in-game, but then, I haven't played that one in awhile. It CERTAINLY doesn't look that good when he ascends or descends a flight of stairs. O_o

Offline uzo

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #24 on: November 05, 2010, 10:30:19 PM »
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When Jon walks up and down stairs it's a lot like this.

Offline X

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #25 on: November 09, 2010, 11:12:38 AM »
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I've never seen that when playing golden eye before. Is that some kind of game shark cheat or is it a debug option?  :P

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Offline Nagumo

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #26 on: November 09, 2010, 11:29:19 AM »
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Still no news about the damn game?  >:(
 

Offline uzo

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #27 on: November 09, 2010, 05:12:19 PM »
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I've never seen that when playing golden eye before. Is that some kind of game shark cheat or is it a debug option?  :P

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I think it's a gameshark or memory hack thing.

Offline Reinhart77

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #28 on: November 14, 2010, 02:58:51 PM »
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ugh, my current "dumb" phone is starting to become unreliable.  i need to know what kind of Castlevania game they intend to make for this system soon...

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Re: Castlevania coming to Windows Phone 7 at launch!
« Reply #29 on: November 14, 2010, 03:28:53 PM »
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I think it's a gameshark or memory hack thing.

It's cart tipping - moving the cartridge while it's in use.

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