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Offline uzo

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Re: I Critique the Perfect Game
« Reply #90 on: December 17, 2010, 10:07:38 PM »
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Actually, I'm going to start something new. Whenever I see a load of bull, I'm going to give it the bull stamp. Like this;

Now and back to 1986 too ;)
I think what makes SOTN especial is, nothing less, that the soundtrack. Yep, there I said it, what makes SOTN especial is that the soundtrack is the one and only Cv soundtrack that actually fits perfectly with the stage is representing, it's classy just like the Castle imagery and Alucard himself so it attaches into the whole atmsphere and intensifies it.
PLay SOTN without music and you'll see little more than a Super metroid rip off with cartoony sound effects :P


Offline crisis

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Re: I Critique the Perfect Game
« Reply #91 on: December 17, 2010, 10:08:06 PM »
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Quote from: Ahasverus
PLay SOTN without music and you'll see little more than a Super metroid rip off with cartoony sound effects :P

really, Ahasverus?? Come on dude..

I could counter that statement with "Play LOS without the CV name drops and you'll see little more than a God of War rip off with a boring soundtrack"

Offline thernz

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Re: I Critique the Perfect Game
« Reply #92 on: December 17, 2010, 10:57:30 PM »
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well he liked iga in 2008. but then cox showed him the light~

Offline Ahasverus

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Re: I Critique the Perfect Game
« Reply #93 on: December 18, 2010, 12:18:50 AM »
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Quote
I could counter that statement with "Play LOS without the CV name drops and you'll see little more than a God of War rip off with a boring soundtrack"
And it is!! I mean, I NEVER said that made it a BAD game, it clicks perfectly! Everything, I've always considered castlevania as MORE than the sum of its parts (it has very quesitonable parts) and SOTN is not an exception, SOTN music makes it better, makes it different, it just mixes the atmosphere and stuff, everything is in the right place at the right time and the game is amazing no matter how you might hate it, you can NEVER objectively say that it'0s a bad game, it's a masterpiece of its time and I've always lauded that, some criticism of statements like "It's little more than a Super Metroid clone" are just (bad spelled) appreciations and they can't NEVER ever take a merit out of the game.
Perhaps there's a problem with me sometimes, IDK, perhaps I don't write my full ideas so it gets convulted and I sound like bullling :P would you forgive me guys? :)
« Last Edit: December 18, 2010, 12:23:09 AM by Ahasverus »

Everything comes full circle

Offline crisis

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Re: I Critique the Perfect Game
« Reply #94 on: December 18, 2010, 05:15:08 AM »
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Quote
would you forgive me guys? :)

NO THE DAMAGE IS DONE  >:(

Offline X

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Re: I Critique the Perfect Game
« Reply #95 on: December 18, 2010, 06:35:52 PM »
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Learn to 'forgive and forget' unless you want Jorge to chew you out again.

-X
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline crisis

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Re: I Critique the Perfect Game
« Reply #96 on: December 18, 2010, 08:07:46 PM »
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lol what? I thought it was obvious that I was kidding. And mini-modding is usually frowned upon, X.

Offline JiPrime

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Re: I Critique the Perfect Game
« Reply #97 on: March 05, 2011, 03:36:43 AM »
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Damn, and I was about to post the same thing as OP.

There goes my 10 paragraphs worth of wall of texts. ;_;

Offline Flame

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Re: I Critique the Perfect Game
« Reply #98 on: March 05, 2011, 07:40:41 AM »
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Damn, and I was about to post the same thing as OP.

There goes my 10 paragraphs worth of wall of texts. ;_;
post it anyway.

I'll read it. :)

You know what would have been neat with the inverted castle? If they had done something like what Aria did with the Chaos realm. flip it over... but scramble it. That would have made it a bit more interesting.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline danceofgold

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Re: I Critique the Perfect Game
« Reply #99 on: March 05, 2011, 07:57:23 AM »
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Damn, and I was about to post the same thing as OP.

There goes my 10 paragraphs worth of wall of texts. ;_;

I would read it too. I'm never sick of reading reviews of SotN.

Offline Nagumo

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Re: I Critique the Perfect Game
« Reply #100 on: March 05, 2011, 08:16:52 AM »
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You really should use the bull stamp more Uzo, it's been awhile. 

Offline Chernabogue

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Re: I Critique the Perfect Game
« Reply #101 on: March 05, 2011, 08:23:09 AM »
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SotN is very good, it's a mythic game, but it is not perfect.

Why is it so good and famous? Because it was the first Metroidvania. All other Metroidvanias were great, but people didn't consider them as mythic as SotN and said they were just SotN rip-offs.

SotN's music is cool, but other games have music as good as SotN.

And I wanted to say other things but I forgot. :D

Offline VampirehunterB

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Re: I Critique the Perfect Game
« Reply #102 on: March 05, 2011, 11:02:48 AM »
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I agree with your review in all aspects but even so I still consider it as being the absolutely best game ever(along with super CV IV). 
The game was easy, yes it really was..guess Alucard is too powerful by nature=p

what I don't understand is why they didn't do these reforms when releasing it to the sega saturn version.. all the ideas and potentials just sat there waiting to be taken...no changes except from the two extra areas...

Why the hell didn't they make it twise as large? with much more enemies, areas, bosses... how hard could it be!? such a waste of opportunity! it was a safe card, a masterpiece that could have become even better with some slight changes.

Sure it can be done today, but it wouldn't be the same anymore..


Offline Flame

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Re: I Critique the Perfect Game
« Reply #103 on: March 05, 2011, 03:16:29 PM »
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SotN is very good, it's a mythic game, but it is not perfect.

Why is it so good and famous? Because it was the first Metroidvania. All other Metroidvanias were great, but people didn't consider them as mythic as SotN and said they were just SotN rip-offs.

SotN's music is cool, but other games have music as good as SotN.

And I wanted to say other things but I forgot. :D
Also, other Metroidvanias arent as HUGE as Symphony. this was a PS1 game. with a huge castle, and then a huge inverted castle. NO other metroidvania is that huge. not even Dawn or portrait.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline X

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Re: I Critique the Perfect Game
« Reply #104 on: March 05, 2011, 06:59:45 PM »
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I think the reason why SotN's castle was hugh-looking was because it was so spread out. And looking at the other castles on a slightly smaller screen, they are more compacted. But if you were to take some screen caps of each castle and place them on top of one-another, then we could get a better overall sense of the scale of each map.

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Religion is Man's flawed interpretation of Spirituality given back to humanity..."

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