No no no.. you are not getting my point... SOTN's graphics are gorgeous, one of the best (if not THE) in the traditional pixel-by-pixel school, they look great in the PSX, great in the PSP, I played it in my xbox (1) via emulator, and only with some anisontrophic filter, it looks truly truly beautiful... but then comes the XBLA version... in HD, even without stretching, it's ugly, because of the lack of "scanlines", the pixels are now visible one-by-one, and the whole geometric aspect is now gone, background colors suffer from bad compresion (greys and blacks tuning into grays and purples etc) and it just lacks, ermm, rounded edges... it's too squarey (?) but as I said, it happens because it's now being played in a HDTV set that is x7 or so superior in native resolution and those screens display the pixels one over the other and they are no interlined by natural scanlines of SDTV screens so-- believe me, it doesn't look good... and the problem is, it doesn't make justice to the ORIGINAl magnificence those 2D graphics had, that's my concern, newcomers who liked LoS or HoD even could be interested in playing the so lauded SOTN, then they will download it and say "What is this? is this the pretty game I was told? It's crap I won't play it" and then they will miss the great gameplay is there.
It truly, truly, deserves an HD remake, and this generation is the ideal one, I bet next gen development costs will be astronomical, and we know how good Konami is for lending money.. I'm just asking for the preservation of the "classic" rate of the game, an inmortal classic as it deserves to be.