Since some of the forum members mentioned Metroid Prime in the LoS topic and it was suggested that it be moved for a more in-depth discussion, I'm doing just that. So don't hesitate to let it all out.

Do I love the Prime series? Sure do, otherwise I wouldn't have bought the Wii Prime trilogy.
Does the game have it's short-comings? Yes IMO. But it's more story-based then game play. While the Wolfenstein/Doom aspect of the game doesn't really appeal to me, the Prime games are still interesting to play. Plus I have yet to unlock everything. But I did get really good at mashing up Metroid Prime's first and final forms. my complaint about the chronology of the story is simply that its borderline improbable. Improbable means it can be done but not without changing several things in the already established franchise that came before the Prime series. Prime's 1, 2 and 3 seem to take place between Metroid and Metroid 2: return of Samus. This is where I see one of the problems. According to several game manuals (Super Metroid to be specific), it states that after Samus completed her first mission on Zebes, a special corps was assigned to eliminated the Metroids on SR388, which ultimately failed. This assignment was then given to Samus to take care of. So now we gotta stick Prime's 1, 2 and 3 into that tiny span of time. Really tiny. aparently a lot of time goes by in the span of all three Prime games so it make little to no sense that they would all fit between the original game and it's gameboy sequel.
My other complaint is the data files. They are an interesting feature but due to some of the data files I've read, it makes me wonder what Samus was thinking about when she read them. One of the files states the Zebes was being rebuilt and another file states that the motherbrain was recuperating. While that's all fine for story purposes, it doesn't work for the game itself. If I were Samus and I saw those two files, I would've dropped what I was doing, go back to Zebes and complete my 'unfinished' mission. Or after finishing the trashing of the space pirates operations on Talos IV, I would then go back to Zebes and do just what I've mentioned above. Personally the people at Retrostudios should've taken this into account. It would've made a more solid story even if my concerns mentioned above are minimal at best.
Prime 1 was the best IMO. But I wasn't thrilled with the Metroid 3D designs...two small teeth in the front with two very large teeth in the back?? How's the larva supposed really hold on to you if it's teeth can't get a grip? I understand they also employ suction but I think the teeth could've been designed much better then what we were given. In Metroid: Other M the Metroid designs were waaaaay better and the teeth were properly designed too.
Prime 2 was iffy with me. Traversing from one world to another was tedious at times and without a walkthrough and you could get lost and disorientated real fast. I also had a serious problem with the beam ammo. Ammo? Seriously?? It's an energy weapon powered be Samus' suit! There's no need for ammo. The beams were also done kinda cheaply too. It appeared as though they didn't bother with redesigning them at all. They just slightly changed the graphics and gave them new colors. The Dark beams was clearly the Ice beam and the light beam was clearly the plasma beam. The annihilator beam was a serious mix of 'What???'. It was supposed to be a combination of light and dark, but came out as looking like something for generating a sonic boom. And in most cases it was useless. The light beam was the only one that I really loved using even though I had to use it sparingly

One the plus side I really loved the suit designs. Both the light, and dark suits were very interesting to look at and really showed off Samus' womanly features

. I personally wasn't thrilled with the dark suit as it didn't cut out all the damage of Dark Aether as it should have. The light suit almost gave Samus the appearance of a God which was kind of epic in it's own way.But yeah it did get kind of boring traversing the same landscape over and over. The only real interesting place I liked was the fortress. It was like being in the TRON world or just digitized someplace where the Ing couldn't harm the last of the planet's inhabitants. Samus' original ship also made it into the game and I'm glad they got rid of her other one that just looked god-awful. The one piece of music that I loved out of all in Prime two was in the submerged depths of the Torvus bog. It was a composition from a tune in Super Metroid and I found it truly suited the atmosphere of the area just brilliantly.
Prime 3. I can't say too much of this game as I have yet to even finish it. Metroid: Other M fell into my lap during that time. I don't like how once more they changed Samus' hunter ship. it still should've been the on from Prime 2 as it doesn't get destroyed until Fusion.
Well that's enough outta me... *tired*
-X