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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1395 on: December 19, 2014, 03:52:51 PM »
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When the hell did you get so good, ZSG? Get your butt back over to Inc.  :)

I've been working on something with MMT for a while, and that's improved my skill many. I've also studied your art and shading techniques.

  Is this better guys?
bloo

Offline FanOfDracula

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Re: Spritework Request & Showcase Thread
« Reply #1396 on: December 19, 2014, 11:19:03 PM »
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corrected Annette  ;D

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1397 on: December 20, 2014, 04:42:28 PM »
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Got a new animation for another character (8 in total)



EDIT : Made a second version, for every pervert out there. ;D

« Last Edit: December 20, 2014, 04:54:17 PM by ZeroSaberGreen »
bloo

Offline Las

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Re: Spritework Request & Showcase Thread
« Reply #1398 on: December 21, 2014, 12:20:31 AM »
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@ Dracula..yeah that was me on the Hunter of the Night(gonna chang the name though)..I will defeintly do a scratch engine their(better it be done in studio..many reasons why). But yeah ii'll pm you actually.

Also very nice trevor(cover art) thier zerosabergreen.. i am impressed with the stance...very nice!

Taking Edward Scissorhands to a whole new level!

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #1399 on: December 21, 2014, 12:59:41 AM »
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Got a new animation for another character (8 in total)



EDIT : Made a second version, for every pervert out there. ;D



That looks pretty good. Though the bouncing is kinda exaggerated lol.

Who is she supposed to be anyway?

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1400 on: December 21, 2014, 01:13:29 AM »
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That looks pretty good. Though the bouncing is kinda exaggerated lol.

Who is she supposed to be anyway?

Mizuki from Fortified Zone (gb) .

I was random googling earlier and I came across this:   Does anybody know who made it?

Also, could somebody get me the 1:1 sprites for all the greatest five characters with the correct palettes?
bloo

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #1401 on: December 21, 2014, 01:27:57 AM »
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lol!

That run cycle was actually collab work between me and CyberDragon10k back at the Cv fighter forums.

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1402 on: December 21, 2014, 01:35:06 AM »
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lol!

That run cycle was actually collab work between me and CyberDragon10k back at the Cv fighter forums.

Really?  That's cool. Did you ever color it/ animate it?
bloo

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #1403 on: December 21, 2014, 01:47:51 AM »
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Well, Cyber did plan to finish it off at some point. Most of the basic animations(i.e walk, jump, ducking) are pretty much done.

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1404 on: December 21, 2014, 01:49:03 AM »
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Well, Cyber did plan to finish it off at some point. Most of the basic animations(i.e walk, jump, ducking) are pretty much done.

cool. It doesn't look like it's colored properly tho.
bloo

Offline darkmanx_429

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Re: Spritework Request & Showcase Thread
« Reply #1405 on: December 21, 2014, 01:57:39 PM »
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I've been working on something with MMT for a while, and that's improved my skill many. I've also studied your art and shading techniques.

  Is this better guys?
Nice, the shadows on the cape look better, but think about it, why would the cape drag back and forth on the floor like that? Correct that and you are good to go.

Also, you should add some alternate idle animations within the model to offset the main breathing animations. I.E. The curled whip could be a little crisper and you could have it move idle from left to right while he breaths. I would also add a subtle hair movement to the bounce, to give a sense of weight. Overall this is soild A- work to me.

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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1406 on: December 21, 2014, 03:02:07 PM »
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Also, could somebody get me the 1:1 sprites for all the greatest five characters with the correct palettes?

Bump.

@darkmanx_429    I shall fix those.
bloo

Offline Pemburu Vampir

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Re: Spritework Request & Showcase Thread
« Reply #1407 on: December 21, 2014, 03:44:03 PM »
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Also, could somebody get me the 1:1 sprites for all the greatest five characters with the correct palettes?

Here you go. Ripped it up myself  :P

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1408 on: December 21, 2014, 05:11:44 PM »
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Here you go. Ripped it up myself  :P

Thank you.  ;D

[EDIT] I redid Juste. If Pemburu could put this sprite into his hacks, I'd love that.
« Last Edit: December 21, 2014, 06:42:57 PM by ZeroSaberGreen »
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Offline Pemburu Vampir

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Re: Spritework Request & Showcase Thread
« Reply #1409 on: December 22, 2014, 09:07:03 AM »
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I redid Juste. If Pemburu could put this sprite into his hacks, I'd love that.

I can't put it into my hack if the sprites size are too big to fit in the ROM. Like that Juste you made. There are a lot of limitation to do a sprites hack unfortunately.

And just to let people know, I don't work on the DXC Richter (By Donoffrio) hack anymore. It's because Donoffrio's DXC Richter sprites size are too big (too wide to be exact).