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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #630 on: March 26, 2012, 05:32:30 AM »
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Well, I didn't see it listed in the allowed files list... :-X
Anyway, sorry but my internet provider's down at the moment, so you might have to wait some more.
...Yeah, I'm having a bad luck streak right now. Again, sorry.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #631 on: March 26, 2012, 05:52:32 AM »
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That's alright.
I've been playing the game from scratch.  I've got Ecclesia, Wygol, Monastery, and Ruvas Forest so far.
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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #632 on: March 26, 2012, 08:25:36 AM »
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Oddly enough I was perfectly able to download it on my mobile phone without having to log in.
Oh, and sure enough, I can't attach it as the file type isn't allowed. Should I change the extension first?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #633 on: March 26, 2012, 08:50:54 AM »
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I'll add it to the list of extensions.... in a bit.
EDIT: Done.  See if you can upload it now.
« Last Edit: March 26, 2012, 08:52:39 AM by Jorge D. Fuentes »
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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #634 on: March 26, 2012, 09:01:36 AM »
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Alright then, going to test it now...
...BOOYAH!
Erm, I mean, it worked. Hopefully the save file works.
« Last Edit: March 26, 2012, 09:04:26 AM by VladCT »
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #635 on: March 26, 2012, 11:30:39 AM »
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I'll try it.
You got one for PoR and DoS? :P
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Offline Wallz!

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Re: Spritework Request & Showcase Thread
« Reply #636 on: March 26, 2012, 01:35:34 PM »
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Ignore this post, sorry. If someone can remove it, please do so.
« Last Edit: March 26, 2012, 03:13:55 PM by ronny14 »

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #637 on: March 26, 2012, 03:33:39 PM »
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Ignore this post, sorry. If someone can remove it, please do so.

It's a legitimate request.  I'm not removing it 'cuz here you go. :P
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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #638 on: March 26, 2012, 03:51:49 PM »
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I'll try it.
You got one for PoR and DoS? :P
As a matter of fact, I do. :P
Note that I AR'd all the equips into my Jonathan save just for the lulz, and I've already cleared Hard mode Lv. 1 with Jonathan legitimately (i.e. without cheats). :-X
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #639 on: March 26, 2012, 04:36:15 PM »
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Rocking!  This'll make it so much easier to screencap now. Yay!
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Re: Spritework Request & Showcase Thread
« Reply #640 on: March 26, 2012, 05:10:17 PM »
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It's a legitimate request.  I'm not removing it 'cuz here you go. :P

... Thanks, I was attempting it but it wasn't coming out great. You are a great help ^^,

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #641 on: March 27, 2012, 02:31:59 PM »
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You're welcome.

Here's Renon the Salesman:
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Offline darkmanx_429

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Re: Spritework Request & Showcase Thread
« Reply #642 on: March 27, 2012, 03:13:01 PM »
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Was it POR? You asked me about something a while back and some of my emulators won't run on my machine at the moment since I am using win8 cp but I do have good news! I am actually glad you reminded me by bringing this up. I did manage to get my haunted castle rom to work! I captured a bunch of the frames from the statue crumbling. I think there is enough if not all of the frames to remake it. So now that I am thinking of it I am going to go rip them up and put them in a sheet for you. :)

NOTE: I checked this is the complete animation. The first frame on the left is the normal state of the object the next frame forward are the break animation. It disappears after the last frame and the contents are shown be it a heart or whatever.
Thanks anywayz but, someone posted something similar a few ago....lol Anyways about the PoR deal I just need the maps because they aren't widely available on the net. Also on a side note I could also use the stage maps for Contra Hard Corps on the genesis, if someone is experienced with ripping from the Genesis emulators...

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Offline Corpsecrank

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Re: Spritework Request & Showcase Thread
« Reply #643 on: March 27, 2012, 05:07:52 PM »
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Thanks anywayz but, someone posted something similar a few ago....lol Anyways about the PoR deal I just need the maps because they aren't widely available on the net. Also on a side note I could also use the stage maps for Contra Hard Corps on the genesis, if someone is experienced with ripping from the Genesis emulators...

Yeah it was the contra ones I think you asked about but my emulator won't run under win 8 my DS emulators do work but I can't view tiles to rip the stages I don't think the tile viewers for the DS work quite right and that may actually be the reason no one has ripped and posted the stages. I know smithy was working his balls off on some DS castlevania rips and if he wasn't able to get them then I doubt anyone could. I may have to hit him up about the stages and see if he made an attempt on them and what happened. He would surely have more info on it anyhow.

Contra I could rip if my emulator was working. I don't have my laptop at the moment either I loaned it out or I could have tried running it there and pulling stages. I know the tile viewer in that emulator was good.

But bottom line you need a tile viewer/editor to pull stages. Characters and objects seem to be a lot easier to grab. I actually pulled the statue by hammering on the screenshot button while approaching the statue. They aren't an actual breakable they crumble as you get near them but could also work as a breakable. The animation is pretty slow in the game though so I was able to capture each frame in a single attempt.
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Offline Wallz!

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Re: Spritework Request & Showcase Thread
« Reply #644 on: March 27, 2012, 07:10:22 PM »
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You're welcome.

Here's Renon the Salesman:

Sorry for being out of  it, but that wasn't intended for me, was it?

 

anything