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Offline Inccubus

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Re: General Mega Man Discussion Thread
« Reply #270 on: January 29, 2012, 05:31:34 PM »
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You know, I don't hate it so much for the incredibly bad timing, but because it's a really stupid joke. The creepy fat digger megman should have been the bonus costume. The idea of using the DR Movie Poster version or the Ruby sprears version is a pretty good idea. Hell, if they're gonna have several bonus costumes they should make them all box art based outfits. That would be much cooler and interesting.
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Offline Munchy

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Re: General Mega Man Discussion Thread
« Reply #271 on: January 29, 2012, 06:19:10 PM »
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http://www.rockmancorner.com/2012/01/capcom-comments-on-possible-traditional.html

A traditional costume for Mega Man with that voice would be amazing.

Also, some of the complaints about this Mega Man are hilarious. "Exaggerated proportions"? Give me a fucking break. How about every fighting game character ever? Chun-li? Mai? Rufus, for Chrissakes? Mega Man is the most realistic character I've seen in a game like this. Not everyone looks like super models.

I'm sympathetic towards people angry about Legends 3 being cancelled, but after a certain point they're just asking to be trolled.
« Last Edit: January 29, 2012, 06:28:48 PM by Munchy »

Offline Neobelmont

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Re: General Mega Man Discussion Thread
« Reply #272 on: January 29, 2012, 09:04:23 PM »
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A traditional costume for Mega Man with that voice would be amazing.

Also, some of the complaints about this Mega Man are hilarious. "Exaggerated proportions"? Give me a fucking break. How about every fighting game character ever? Chun-li? Mai?

Ahh Mai I still have the action figure of her now all what I need is an Iroha figure from samurai shodown then all will be well.
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Come on now this was going to happen eventually  :P

Offline Munchy

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Re: General Mega Man Discussion Thread
« Reply #273 on: January 30, 2012, 04:51:36 AM »
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I just realized something mind-blowing.

See his promotional art?



It's totally an action shot of him jumping and firing, like in the game! His mouth is open, his arm is sticking out behind him, and one knee is sort of up near his chest!

Compare it to the sprite:


Offline X

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Re: General Mega Man Discussion Thread
« Reply #274 on: January 30, 2012, 09:27:16 AM »
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Looks like Mega Man has been breaking into the Breweries, that's quite the gut.
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Offline crisis

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Re: General Mega Man Discussion Thread
« Reply #275 on: January 30, 2012, 03:19:38 PM »
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They should include this as a costume/skin


Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #276 on: January 30, 2012, 04:11:40 PM »
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They should include this as a costume/skin



Ruby Spears X was pretty bad ass looking.

Until he opened his mouth and started going apeshit over Maverick Bots.
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Offline RichterB

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Re: General Mega Man Discussion Thread
« Reply #277 on: January 30, 2012, 04:30:55 PM »
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I know they said this was Inafune's idea, but this whole thing feels like another slap in the face. Can't we get a serious new Megaman title in the works? Seriously, if you look at the old Megaman art, he never had that kind of gut, even in his overseas renderings. Come on, man! One by one, I'm seeing all my series trashed by their respective companies. I want to be nice about it, but I keep getting slapped around: Megaman's been made the butt of a joke, Bomberman was axed (and his cancelled 3DS game looked great), Castlevania's sold out to Lord of the Rings and God of War, Ghosts 'n' Goblins is on obscure little phone titles, Bionic Commando was blackballed after a pretty excellent 3D outing, Strider's MIA, Zelda and Metroid insist on holding your hand, Metal Gear is all over the place in its ideas... :-[ etc, etc.

...Mario's the only one who's kind of held his ground with those two Galaxy titles.

Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #278 on: January 30, 2012, 09:53:59 PM »
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Quote
Castlevania's sold out to Lord of the Rings and God of War,
See thats just your opinion. I think Castlevania is in a delicate state and is taking a chance at something that will help it survive.
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Offline Sumac

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Re: General Mega Man Discussion Thread
« Reply #279 on: January 31, 2012, 10:27:37 AM »
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Quote
Metal Gear is all over the place in its ideas...
How so?

Offline RichterB

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Re: General Mega Man Discussion Thread
« Reply #280 on: January 31, 2012, 12:16:43 PM »
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See thats just your opinion. I think Castlevania is in a delicate state and is taking a chance at something that will help it survive.

Yes, it is an opinion, and yes Castlevania needed to try something different; however, I don't agree with the direction I've seen and played up to this point with LoS. (And in a recent thread here, many agree). For every element I like in LoS (using the whip as a multitasking tool and the graphics, for instance), there is a gameplay, level design, story, or art direction choice that causes it to come crashing down for me. The very fact that it's combo-intensive, isolates its platforming, and relies entirely on fixed camera angles drives me up the wall. The whole "feel" of Gabriel's whipping and jumping mechanics would have to be overhauled to give us the kind of action-platforming level design that is at the heart of the franchise. (IMO, to do a 3D CV game, you had to start with the "64" games as a baseline, and build from there. But few designers want to give players that kind of control in their game's level designs). That said, it may be possible to make a more solid game that LoS with LoS' setup; however, I don't see it blowing me away. For as good as a template along the lines of DMC or GoW can be, it's never quite as open, dangerous, or varied as something like we saw in the Maximo series by Capcom, which is also reflected in CV64, especially in stages like Level 2--ascending a dusty, torch-lit tower while dealing with crumbling stairs, flipping/moving platforms with spikes, medusa heads, bone pillar projectiles, bats, and falling guillotines: that's about as Castlevania as you get. And you can only do that because the level is a full 3D space, not fixed, carved-out renders, and the character has full control over jumping and whipping without the hindrance of things like combos. And that makes the sub-weapons come in handy against ranged enemies guarding obstacles.

How so?

With regard to Metal Gear, first they threw aside Solid Snake and the hi-tech world and decided Naked Snake and the Cold War era was more important. Then they brought back Solid Snake as an old man and sloppily closed off his complex story in a sloppy game. Then they've been fussing around with HD collections of some MGS games they've already released in SD box-sets that went out along with MGS4, and added in Peace Walker--a game that was not too long ago released on PSP as an exclusive. Now, they plan to follow that up with ANOTHER HD collection for PS Vita. Finally, they announced Metal Gear Solid Rising: Lightning Bolt Action, supposed to be a mixture of strategic swordplay and stealth accounting for Raiden's transformation between MGS2 and MGS4, which has now been degraded and handed off to Platinum Games, renamed Metal Gear Rising, and turned into a Bayonetta-style action game that takes place after MGS4. The whole brand has been watered down. Oh, and they're talking about doing a game about The Boss from MGS3 next and her Cobra Unit during WWII. That is so insignificant at this point and further distorts the focus of Metal Gear. The only reason they'd do that is because they know they could do something dramatically different with a different premise...but that's almost like giving up on a franchise and making a new one, IMO.

But I digress on both of these points. I am being too negative, and I apologize for that, but these franchises--like Mega Man--kind of define gaming for me, and I don't see them living up to their names (or being allowed to) and I don't see new franchises really replacing them, either.
« Last Edit: January 31, 2012, 12:29:30 PM by RichterB »

Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #281 on: January 31, 2012, 04:32:56 PM »
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that was a longass post.

by the way you guys seen the megaman fan film yet? iof you havent seen it yet, you should.

http://www.bluecorestudios.com/videos/?watch=videos_10_megaman-fan-film
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Offline VladCT

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So I found this floating around the Internet...
« Reply #282 on: February 02, 2012, 04:46:30 PM »
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Even though I don't think it's likely that it's real, it'd be cool if it were.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
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Offline thernz

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Re: General Mega Man Discussion Thread
« Reply #283 on: February 02, 2012, 04:49:57 PM »
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That's the horrible Mega Man X iOS port.

Offline VladCT

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Re: General Mega Man Discussion Thread
« Reply #284 on: February 02, 2012, 05:00:58 PM »
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Really? How horrible was it?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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