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Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #60 on: August 30, 2011, 08:51:55 PM »
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I hope you're completely redoing the layouts too instead of just adding on because Simon's Quest's level design was simply abysmal.
The Parts of the Stage are gonna remain, but yes, the overall structure will be completely different, same goes for all the other "mansions"

Keep some of it, though. Or else you're loosing the nostalgia factor and might as well be making a brand new game insead of a remake.
The nostalgia factor will be where its remebered the most, Outdoors.
Iintend only to add on to the outdoors parts, but for the "Mansions" I have to make them completely different from the outdoors to contrast each other, to transition the mood. I will not change the big Picture of Castlevania 2, but I will add all the little details that the original lacked.

Generally when I design a stage that is supposed to represent a building I like for it to have elements that make sense to a real world building of the same type and not just have the 'game' stuff only.

For example, in a large mansion one would expect to find guest rooms, servants quarters, a large den, a small library, that sort of thing.
I estimated that this mansion alone will be 1/4 - 1/2 the size of SoTN's castle, all all the real world elements will have to go in or else things will get boring.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline VladCT

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Re: Cv: accursed Seal Suggestion Thread
« Reply #61 on: September 14, 2011, 03:49:08 AM »
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Earlier you mentioned that Dracula (Final) will have 3 forms. Unless you have already picked out the music for the three of them, I'll suggest the following:

First form:
Castlevania: The Arcade Music Illusionary Dance (Dracula 1st Form 19)

Second form:
Castlevania: The Arcade Music Black Night (Dracula Final Form 20)

Final form:
Castlevania PachiSlot II OST: Capriccio of the Scarlet Moon
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #62 on: September 14, 2011, 09:49:12 AM »
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Earlier you mentioned that Dracula (Final) will have 3 forms. Unless you have already picked out the music for the three of them, I'll suggest the following:

First form:
Castlevania: The Arcade Music Illusionary Dance (Dracula 1st Form 19)

Second form:
Castlevania: The Arcade Music Black Night (Dracula Final Form 20)

Final form:
Castlevania PachiSlot II OST: Capriccio of the Scarlet Moon

Actually, I was planning on using both arcade Songs lol.
As Capriccio of the Scarlet Moon, It feels more like an opening song to me.
but there is a good change the final form will be Simon's Theme or something.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline VladCT

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Re: Cv: accursed Seal Suggestion Thread
« Reply #63 on: September 14, 2011, 04:45:02 PM »
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I had a feeling that you'd have a differing opinion. As for Dracula (Spectre)'s second form, I would've suggested The Vampire's Stomach...if someone had made an arrangement of it. Either way, I would suggest against using HD's version of Nothing to Lose, since it's a bit too metal for a battle against a spirit, or at least that's what I think.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

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