Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: The Slide Pad for 3ds  (Read 10647 times)

0 Members and 1 Guest are viewing this topic.

Offline Maedhros

  • Master Hunter
  • *****
  • Posts: 1289
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. The Great Defender will always defend the object of his or her fandom.
    • Awards
  • Likes:
Re: The Slide Pad for 3ds
« Reply #15 on: September 18, 2011, 04:57:25 AM »
0
BTW I'm pretty sure you either don't have a 3DS, Aiming with a Stylus is long gone, its Replaced with a Super Accurate and Much more fun motion aiming.
Try out Zelda 64 3D, the motion Aiming NEEDS to be on a FPS.

Besides, Most of the Original IPs for the Vita are more fit as mini-games rather than a real game, But TGS cured that with a Few Great Games.
I prefer aiming with the slide-pad in Zelda, it's a game made for one analog after all.

Offline Inccubus

  • Wannabe Great Old One
  • Master Hunter
  • *****
  • Posts: 3287
  • Gender: Male
  • Warrior
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Vampire Killer (MSX)
  • Likes:
Re: The Slide Pad for 3ds
« Reply #16 on: September 19, 2011, 04:04:48 AM »
0
Vita will be a nice alternative to those that don't like 3D.

I would agree with you here, except, as you well know, the 3d effect can be turned off at any time. I'm happy they did that, too. I hate this retarded '3D' fad. And all the sheep that keep harping about how 'real' it looks when they watch the newest Hollywood garbage in 3d can kiss my hairy ass. At least for me the effect actually makes the experience LESS immersive because in real life the actual 3d world we live in doesn't cross my eyes and give me a headache.
"Stuff and things."

Tags:
 

anything