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Offline Opium

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Help! SOTN question needs an answer
« on: November 13, 2011, 02:19:33 AM »
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I've been playing SOTN lately and so my roommate decided he wanted to try it.  He has made it to the inverted castle but something is wrong.  Every sword he has does almost no damage at all to enemies that have metal armor.  Killing the tin man with the crissaegrim takes like 45 seconds instead of 3 seconds, because each swipe only does 1 damage.  Each swipe only does 3 damage on the knights.  He is at level 37, and the appropriate amount of damage is inflicted on all other enemies that DON'T have metal armor.  I have changed all of his different equipped items lest one of them is causing it, and it hasn't helped.  I don't think I have ever seen this problem before.  Does anyone know what's causing it?
« Last Edit: November 13, 2011, 02:35:19 AM by Opium »

Offline darkwzrd4

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Re: Help! SOTN question needs an aswer
« Reply #1 on: November 13, 2011, 02:24:26 AM »
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That's really weird.  What way is he playing it?  Is it the PS1 disc in a PS1 or PS2?  The PSP version in DXC?  Or, is it an emulator?  If it is an emulator, it could be a bug.  If it is the actual PS1 disc or the DXC version, I can't explain it.
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Offline Opium

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Re: Help! SOTN question needs an aswer
« Reply #2 on: November 13, 2011, 02:26:23 AM »
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It is the original black label PS1 disc being played in a PS2.

Offline darkwzrd4

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Re: Help! SOTN question needs an aswer
« Reply #3 on: November 13, 2011, 02:34:06 AM »
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It is the original black label PS1 disc being played in a PS2.
Then I can't explain it.  Somehow some part of the game data must've gotten corrupted. 
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Offline Opium

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Re: Help! SOTN question needs an answer
« Reply #4 on: November 13, 2011, 02:36:11 AM »
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It's so bizarre, it's really driving me crazy.  I hope someone here knows what's up.

Offline TheouAegis

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Re: Help! SOTN question needs an answer
« Reply #5 on: November 13, 2011, 02:54:06 AM »
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Some enemies have resistances to certain types of items. Maybe it's actually doing what it's supposed to. I dunno, though. I use the Chakram myself.
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Offline Las

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Re: Help! SOTN question needs an answer
« Reply #6 on: November 13, 2011, 03:35:52 AM »
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@Opium. Hey check alucard's inventory. Make sure your weapon isn't a curseed sword or soemthing. I believe their are at least a couple in the game. They may do very little damage or even hurt you when you swing the sword. It is hard to keep track with all the weapons. Check to make sure your not wearing a skull necklace or some cursed gear that will take your attack power that low. You should be killing the tin man's with pretty much 1 or 2 crissagraem swipes not 45. Yeah that does sound weird. Well also if you play it in a ps2. Check your memory card to make sure it saves other games. IF nothing else it may be a messed up disc or ps2 in worst case scenario. ???? Something's gotta be up. Crissagraem is one of the most powerful weapons in the game and the chakram throwing disc should be pretty strong aswell.

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Offline Opium

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Re: Help! SOTN question needs an answer
« Reply #7 on: November 13, 2011, 05:33:21 AM »
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It's definitely not an accessory like a ring or something.  Did I mention that the sword strikes make a clinking noise?   Someone out there has to know wtf is going on.

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Re: Help! SOTN question needs an answer
« Reply #8 on: November 13, 2011, 05:34:27 PM »
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I've never heard of this before and I have several copies of SotN too.
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Offline Harrycombs

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Re: Help! SOTN question needs an answer
« Reply #9 on: November 13, 2011, 05:37:40 PM »
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What weapon is he using?
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Offline Opium

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Re: Help! SOTN question needs an answer
« Reply #10 on: November 13, 2011, 05:59:06 PM »
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What weapon is he using?

We have tried several swords, they all just make a clinking sound against armor and do very minimal damage.  The swords do the expected amount of damage to enemies that do not have armor.  I have multiple copies of the game as well, and I have never seen this before.  We have equipped/unequipped all of his accessories, armor, even relics to try to figure out what is causing it and we still can't figure it out. 
I first noticed it in the inverted library when he attacked the tin men using the crissaegrim.  We thought it was strange and moved on.  Then when he got to the corridors around the clock room (you know the ones where you kill the knights to gain a buttload of experience points) and found the same effect on them.  It seems that enemies that are metal or have metal armor seemed resistant to sword strikes for some reason.  However, axe armors are receiving damage at the expected rate, and they have armor, so wtf?  So far it seems it is just the tin men and the aforementioned knights.  He pressed on all the way to galgamoth, and I asked him if he had noticed it with other enemies and he said no.
It is strange to say the least.  This is his first playthrough so I imagine he has done a lot of things in unconventional ways because he is a beginner.  I've been wracking my brain trying to think of what it could be.  Could it be that he warped back and forth between the regular and inverted castles a dozen times or so for no apparent reason?  I have no clue.  I've asked on 2 other forums as well as done extensive internet searches on the issue and have found nothing.  I have done several playthroughs using the disc he is using, and it never happened to me.  I guess for now it remains a mystery.

Offline Dark Nemesis

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Re: Help! SOTN question needs an answer
« Reply #11 on: November 13, 2011, 06:18:14 PM »
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From what i remember, tin men and final guards are almost invulnerable to cutting attacks. If he has a ring of varda or two or ring of ares, let him equipe it and try again attacking these enemies. If the damage is not normal, then it must be a glitch of the game. As for the metal sound, at least for the tin men is normal, but for the final guards, it isn't!!!
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Offline Jorge D. Fuentes

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Re: Help! SOTN question needs an answer
« Reply #12 on: November 13, 2011, 08:26:38 PM »
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Yeah, in the Inverted Castle, the Tin Man, Final Guard, and a few other enemies have a defense against CUT, so it would take a while for some weapons to get through to them, while if you switch to another weapon (a mace) or switch to Magic, you'll be doing more adequate damage.

So, as Dark Nemesis says, you are probably running into these enemies, which are quite strong.
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Offline Opium

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Re: Help! SOTN question needs an answer
« Reply #13 on: November 14, 2011, 07:01:00 AM »
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I know they have some resistance to cut, but this is ridiculous.  I have another enemy to add to the list - Catobeplas.  Anyways, here are his current stats.  Despite these stats, the final guards only take 7 damage, and Catobeplas takes a mere 1 damage !!!
Can someone plz study these photos and see if anything looks amiss?
(Sorry one of the photos is blurry, but he is at level 51 in case you can't see)

Offline OdenAndEvil

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Re: Help! SOTN question needs an answer
« Reply #14 on: November 14, 2011, 10:32:10 AM »
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If you already changed ur whole equipment without any effect. If you tried everything without a happy end there are just 2 reasons why it is, like it is.

1. It´s supposed too (but like for others, never seen something like that or heard about such a thing)
but the real reason will be for sure number 2
2. It´s for sure a bug. (freacking sword sound? all said, dont you think?) just messed up.
Looks like you are the only one with a problem like this ever.

I played a few days ago Spiderman 2 on Ps2. I cant finish the 2nd mission because if i jump down from the building and try to swing it get stuck, every time...I see the web i did shoot, but not even close to his hand and he is going down the air to the street in replay mode...takes  8mins b4 he hits the street and i start again from the house.
not the only game i had problems...

Maybe it has something do to with the Ps2 itself.

Edit: I have a 2 playstation 2. i will try the other one out today to see, if i have the same problems...
« Last Edit: November 14, 2011, 10:36:28 AM by OdenAndEvil »
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