Lords of Shadow definitely has its CV moments. It doesn't really show until after chapter IV, as you approach the "Land of the Vampires." I've said this dozens of times, but I feel it still rings true; if you look at LoS as "Castlevania:The Movie:The Game," it becomes much easier to appreciate. If a Hollywood director was in charge of making this, then LoS would most likely be the result. That means no hearts coming out of candles, no breakable walls for pot roast, no classic music, etc. Instead everything takes a serious, Hollywood-like approach & feel. Don't jump into this game thinking it's a 3D version of the NES games, it bares some resemblance but just as many differences.
That said, I felt the game was too long and there were several questionable gameplay choices that the developers either mislead or straight up lied to us about, such as quick-time events for literally every encounter, clumsy "Titan" battles that Dave Cox himself admitted was an homage to Shadow of the Colossus, monotonous music all throughout (srsly you shouldn't be hearing music in chapter IX that you heard in chapter III), uninspired enemy designs, etc. Add to that 2 DLC's and you'll have one long ass weekend of LoS.
Plot-wise it was alright, the twists are lame as you'd might expect but whatever. The game is like a reversed, mirror bizarro-version of Lament of Innocence, but if you're not big on story then it shouldn't bother you that much (except LoS takes its story a lot more srsly).
If you're thinking of getting a Wii then you should definitely check out Castlevania The Adventure:ReBirth; it's just as the title suggests, it references the canon timeline in the intro (yay) & doesn't go out its way to change the CV formula as much as LoS does. It's a lot of fun and it proves that 2D CV can still have an audience. Only downside is that it's download-only and a Wii exclusive.
So will the classic timeline continue? That's hard to say, since MercurySteam signed a contract & Cox saying things like "Castlevania is in good hands," hinting that IGA's DS saga is finished and Konami only wants big-budget CV titles released now, with a few side projects here & there (Harmony of Despair for instance). If a 3DS game rumors are true but it turns out that it's a side story/pseudo-sequel set in the rebooted timeline, then that's pretty much the nail in the coffin so to speak for the classic timeline. On the other hand Dave Cox is on record saying there can be 2 timelines & his games are "not canon," so who knows. It's really up to the suits at Konami, not IGA or Cox or Kojima.
and uh, i guess i nominate Think Tank for Super Old Dungeonite & Lurker awards, respectively. prunyuuu~~