But it was place in the "non canon" part of the games when IGA and Konami released the official CV timeline.
So your argument is pointless...
LOS is another timeline. Just like CVL. So your argument doesn't make sense.
Have a nice day.
classic Enemies where still there
classic areas were still there
classic music was still there.
classic characters where still there
The same is true for LOS.
So, there Cowboy. =)
But hey..what's wrong with this; "IGA hinted Death has his own motives, which is cool. But he never told what that motive was, so it's just another crappy IGA stunt ".
To me, it sounds reasonable for a series whose story and mythology has lived on like CV's has. It's also a smart move from a guy who has admitted he doesn't like creating plots.
It's bad for two simple reasons:
1) Hinting at some very important plot point and never explaining it, is shitty storytelling, not some "deep-meta" stuff. At least when it comes to Castlevania, which always had simple plots and never pretend to be deep and thought-provoking. If you hinted at something, please, explain. If you don't want to do it, then you shouldn't hint at it in the first place.
2) It not the first time when IGA made hinted at something important storywise and then completely abandoned idea. Time travelers? Secret behind inability of Belmonts to use Vampire Killer? What's the deal with Galamoth? More than once he could explain it, especially in the games that were relevant to the issue at hand (POR, OOE), but...nope.
The fact that he doesn't like to make stories is not an excuse. If he doesn't like make stories fine, but if he absolutely must to write it, than why not ask someone else to help, instead of butchering what could be otherwise interesting story with his own lazyness and carelessness.