Poll

Would you buy/support a US and European release of Nocturne in the Moonlight?

I'd buy it
12 (57.1%)
I would not buy it for myself, but I'd support the release
4 (19%)
I would not buy or support a stateside or European release
5 (23.8%)

Total Members Voted: 21

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: The grass may not be greener on the other side...  (Read 22410 times)

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Offline Bloodreign

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Re: The grass may not be greener on the other side...
« Reply #45 on: February 23, 2012, 07:45:56 AM »
0
Someone hates Sega up in these parts, Sega must've killed their dog or something, jeez.

Then again Sega did make some bad decisions, like the 32X, killing the Saturn too soon (the import side of the Saturn is quite amazing, but Sega put a foot or two in their mouth with a games drought right from the start of release of the system), and pulling the plug on the Dreamcast too soon. But is it enough to trash them....... not at all.
« Last Edit: February 23, 2012, 07:50:56 AM by Bloodreign »

Offline JR

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Re: The grass may not be greener on the other side...
« Reply #46 on: February 23, 2012, 08:08:08 AM »
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Man, the 32X. That was the only console I ever had that I never once owned a game for.

...and part of me wants to go out and get one again.  :-\
It's like Who Wants to Be a Millionaire, but instead it's Who Wants Fried Chicken? I do.

Offline crisis

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Re: The grass may not be greener on the other side...
« Reply #47 on: February 23, 2012, 11:09:45 AM »
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what about the Sega CD that thing was awesome *high-five*

Offline Flame

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Re: The grass may not be greener on the other side...
« Reply #48 on: February 23, 2012, 07:32:04 PM »
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Sonic CD is a masterpiece.
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Offline beingthehero

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Re: The grass may not be greener on the other side...
« Reply #49 on: February 23, 2012, 07:36:21 PM »
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And the only worthwhile game for it. :X
Man, Sega was kind of cutting-edge in experimenting with CD-and-32-bit quality games, but they had horrible marketing, and apparently programming for the 32X and Sega Saturn was said to be hugely prohibitive and complex.

Offline Munchy

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Re: The grass may not be greener on the other side...
« Reply #50 on: February 23, 2012, 07:47:03 PM »
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I orginally voted yes for this, and while I would probably buy it (as long as it wasn't locked to having to be online to play it like SotN on XBLA), I would rather see an updated SotN.....

Done by  --->WAYFORWARD<---


Reasons?  Well, I've played the original SotN so many times already that it's overplayed to an extreme (Still love playing through it once and a while though). Hell, they could do it in a particular order even.

Whenever I play through SotN as Richter, I always imagine myself playing as Richter first entering the castle, with shaft hypnotizing him at the end. I figure that the first playthough could be as Richter, with the second being Alucard or Maria (player's choice). Remake the entire Castle, add some stuff and revamp the original to play more according to bloodrayne's rules, just no stage by stage score of course.  For Richter, WF could copy many of the moves from LoS, just do them in 2D. They could even, after you've completed the game, add time/point trials where-in you would be timed on how fast, and how well, you can get from the beginning of one area of the castle, to another.

Even better, make a new room containing some sort of device which controls the trials themselves. Perhaps a steam-punky/magic chair which you sit in, which allows you to do the trials in your mind. That way it would seem like a training exercise done by Alucard on purpose, and not just a videogame thing.

Anyhoo, I know some of you may think this is nuts, but I would rather something new and updated, than just the original that I've played countless times by now.

Now the only question is would we want to see something like this in BloodRayne's graphics, or old school pixels?  Hard to decide.

I'd much rather have WayForward make an original game, but yeah, having them work on Castlevania at all would be amazing.

Offline Flame

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Re: The grass may not be greener on the other side...
« Reply #51 on: February 23, 2012, 09:59:40 PM »
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Having Wayforward work on ANYTHING would be amazing.
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Offline Ed Oscuro

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Re: The grass may not be greener on the other side...
« Reply #52 on: February 24, 2012, 01:16:47 PM »
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Wayforward is overrated and their game designs need polish.  Great art, great people...but they have trouble with the game design part of things.  You can't just kind of ape it, you have to get it right.  The time modes in Contra were a sign that they didn't, and I'm hearing from people that the Aliens game is very repetitive.  (Funny that they're following in Konami's footsteps there - make a game based in part of a riff on Aliens, then get a license to make an actual Aliens universe game - huh.)
« Last Edit: February 24, 2012, 01:19:22 PM by Ed Oscuro »

Offline PFG9000

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Re: The grass may not be greener on the other side...
« Reply #53 on: February 24, 2012, 02:53:13 PM »
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Hi there, welcome to the dun- holy crap, it's Ed Oscuro.

Anyway, I don't think Wayforward is overrated at all.  People are just now starting to learn who Wayforward is.  Nobody is saying they're perfect - they just make very highly polished 2D games, and they really understand things like enemy placement and pacing, things that too many sidescrolling developers overlook.  Aliens: Infestation definitely isn't perfect, and I rank it near the bottom of the Wayforward games I've played.  (It's not that it's repetitive, it's that it just doesn't do anything special and it lacks the polish of other Wayforward titles.)  But you can't look at relatively unheard-of games like Contra 4 and Shantae: Risky's Revenge and tell me that Wayforward is overrated.

Offline TheouAegis

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Re: The grass may not be greener on the other side...
« Reply #54 on: February 24, 2012, 05:09:54 PM »
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The Saturn only died as early as it did because Sega shifted gears for the Dreamcast (another fine venture that was) and told Camelot (then Sonic) Software Publishing that the Saturn was obsolete and that they should abandon any projects on the Saturn and move them to the Dreamcast. As a result, only Japan got Shining Force III Scenario 2 and Shining Force III Scenario 3, the Shining series officially died, the Dreamcast never got any games from Camelot, and the company left Sega for Nintendo (much to the joy of GBA and DS owners).

And no, Shining Soul, Shining Soul II, Shining Tears, Shining Force Neo, Shining Force EXA, Shining Wind, Shining Blade, and Shining Hearts are not part of the official Shining series. They were developed by companies contracted out by Sega and have nothing to do with the original Shining series. Maybe they're good, but I won't know because I refuse to play them. I played Shining Soul II for a bit and it was ok but I grew bored within 2 days.

And wtf@Sakura Force! (Shining Hearts)


Anyway, I admit the Saturn had some issues and wasn't as visually or aurally pleasing as the PS. But I have yet to encounter any real slowdown on a Saturn, though I've seen some on the PS on occasion. I don't have SOTN for it, though, since I have SOTN for my PS emulator (and no , I'm not basing PS slowdown on the emulator, I played on real PSes throughout college) and that's good enough for me. I considered getting Mega Man 8 but haven't done so yet. So far all I have for the Saturn is:
  • Shining Wisdom
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  • Shining Force III Scenario 1
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I may add Albert Odyssey to that, but I remember beating it pretty quickly, so I dunno.
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Offline Ed Oscuro

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Re: The grass may not be greener on the other side...
« Reply #55 on: February 26, 2012, 05:33:06 AM »
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Yep, it's me, whoa!

*looks at his boots*
Anyway, I don't think Wayforward is overrated at all.  People are just now starting to learn who Wayforward is.
You can be overrated right out of the gate.
Quote
Nobody is saying they're perfect - they just make very highly polished 2D games, and they really understand things like enemy placement and pacing,
They make games with highly polished graphics and music.  As to the design aspect of it - maybe I'm making too big a deal out of it, but real Contra titles didn't rely on random enemies to shake up the pace.  To be fair, none of the earlier titles had the challenge modes, where having random enemy spawns can actually make it impossible to clear the current attempt.  Maybe I'm holding too much against them for slapping in an ill-considered mode there - many of the challenges were alright, but many were horrible.  I also shouldn't overlook the point that WF had the misfortune of having to deal with that screen gap.

I also would like to know who is ultimately responsible for the really awful BREW flip phone "port" of Contra 4, where everything is tiny and terrible (trying to climb hand-over-hand on horizontal surfaces is slower than walking, which would make sense if this wasn't Contra).  That one I hold against Konami, not WF, though.

Offline Ridureyu

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Re: The grass may not be greener on the other side...
« Reply #56 on: February 26, 2012, 06:37:50 PM »
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I'd buy it!  At the very least I'd get to play the new stuff and see whether or not it was worth it. That, and a newe game would mean some renewed interest in the franchise.


Also:  I'm back!  Sorry for just disappearing from the forum for two-thirds of a year, but the second half of 2011 was not very good for Mr. Rid's personal life..
« Last Edit: February 26, 2012, 07:05:34 PM by Ridureyu »

Offline Abnormal Freak

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Re: The grass may not be greener on the other side...
« Reply #57 on: February 26, 2012, 07:07:56 PM »
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And the only worthwhile game for it. :X


WHAT THE FUCK DID YOU JUST SAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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meat

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Offline beingthehero

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Re: The grass may not be greener on the other side...
« Reply #58 on: February 27, 2012, 08:26:36 PM »
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I always keep forgetting that Snatcher was on other systems beside the PC88 and the MSX. ;__;

Offline Neobelmont

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Re: The grass may not be greener on the other side...
« Reply #59 on: February 28, 2012, 12:51:02 AM »
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WHAT THE FUCK DID YOU JUST SAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Oh sh@#.... Put the gun down and breath.... See all better now.
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