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Offline thernz

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Re: Sega...
« Reply #30 on: February 22, 2012, 12:15:05 AM »
+1
Dracula X was bland. scv4 was a better game I thought. I played scv4 first and it left a lasting impression on me. Being able to swing from the whip made the game a lot more fun to play than dracX where it felt like I was playing an 8bit cv game again due to the limited and clunky controls. But some people think that dracX/rondo are way better than scv4 maybe because it is more true to the originals who knows.
Oh I wasn't calling Bloodlines better in SCV4. I just felt that the tech-demo-ish segments in Bloodlines contributed more to its level design than SCV4. Though I do prefer Rondo to SCV4, but it isn't at all for adhering to the classics, but that's a separate baby.

Offline Flame

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Re: Sega...
« Reply #31 on: February 22, 2012, 01:40:18 AM »
0
@ Flame that has to do what with this thread? And yet I am called a troll like 10 times today because of my opinion alone.

And no I did not agree so what? When did I lose the basic human right to form my own opinion on a subject? But forming an opinion is trolling and cross posting with the intent to cause drama is not?

I am confused by this because it is the reverse order found on the rest of the internet.

Hey what you love and I loath may be one in the same. I mean people love dubstep am I right?

I'm not saying it is necessarily wrong. I am only saying that I think it sucks. It's fine if some people prefer bloodlines over another game. My point is that I think it's crap for the reasons I stated.

because that wasnt an opinionable deal. You cant make your own "opinion" on how tiling works and how it's used, because it works a certain way and is used a certain way, no "I disagrees" about it. if you want to MAKE a new way, go right ahead, but dont try and say they dont work a certain way when they do.

Thats what that means.

thats like disagreeing that the sky is blue or that we are in a castlevania forum.

If you can't agree to something that is a certain way and is that way for a fact, how can we argue with you?
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Offline Neobelmont

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Re: Sega...
« Reply #32 on: February 22, 2012, 05:48:15 AM »
0
Nah I have to say bloodlines was crap but more because the sega was crap. The sound is awful and the control is pretty bad too. It could have been a lot better on different hardware. But the story is pretty bad too.

I might eventually pick up a copy of the psp game it's like 10 or 15 bucks I think on amazon.

But really my point is that konami just never gets it right outside of the sony and nintendo games. I don't know what the deal is but I think they just have a poor attitude towards the less popular hardware. You can see it by the lack of effort that went into the sega lineup the most though. Bloodlines was bad and there was very little effort put into porting sotn on the saturn so little so that the result was never fully localized. Furthermore the dreamcast game got canceled so you can see the downward spiral they went on with sega. They seem to be doing a lot better with the sony hardware but the current trend hasn't helped. We went from sotn to the awful PS2 games and now an even worse game which also made it to xbox360. The only thing saving the series are the DS games they released in between. Castlevania has become almost entirely portable these days since consoles have not gotten a title worthy of the name in ages. Even the 64 games were a bit of a miss. I think the best way to bring the series back under control is to go back to the tried and trusted 2d metroidvania style with modern features and graphics. Look what sotn did for the series and the resulting 6 portables that spawned from it. I would say that is highly successful in comparison to the console games that have been released since.



This is somewhat a opposite from me in my opinion Lords is good not the best but really good in the end after I look back on it and it was MS first good title cannot wait for the next one, I just got Bloodlines it has scenes like bloody fountains and the dark twisted atmosphere of the tower of pisa freaking rocks the music rocks (if I can stand 8-bit this will not hurt), the 64 titles (while the first 3d titles) did bring classic cv conventions into the third dimension. Yet what really gets me a bit sour I guess is that you just want a more up to date metroidvania as you said there were six of them, six metroidvanias do you not want something else? Maybe a new classicvania that goes back into the series roots like what donkey kong country did maybe a 3d title that goes about following the conventions of the classics, somehow an all new adventure "_______vania"? And yes while there were six titles in the metroidvania format (only two(or three) really did well in the financial area Sotn and Cotm but that is really an other matter to talk about) all the others started to dwindle down till there were nothing more than a copy paste format so in the end what the series needs is too have fresh blood not a glossy rehash of the metroidvania format, a format that for one I think we have had just way too much of. One of the reasons why I love bloodlines is because (despite it being older than all metroidvanias)is that it just feels really fresh to me I do not know if that makes sense but it just does. Yes it is a classicvania so it should not be that different right from the others right but it just does to me (when I play the ds titles I do not feel anything really special or diffenent from them heck I do not feel much from any of the metroidvania except Cotm and maybe Harmony it's not that their bad but their just really boring I guess and you have systems like dss, soul, glyphs,ect but yet  no dice for me). Also while I am at it what is your opinion on rondo of blood for the pc-engine that was on a less popular system?
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Offline Sumac

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Re: Sega...
« Reply #33 on: February 22, 2012, 02:59:19 PM »
0
Quote
No I meant no other company outside nintendo and sony you miss read that or I wasn't clear enough.

The second one.

Quote
Yeah but scv4 had mode 7 backgrounds and rotating stages
That were small part of the game, while CVB has special effects almost in every single stage.

Quote
Yeah I mean don't mistake me here the soundtrack is awesome but the hardware does not do it justice.
This is where I certainly agree with you.

Offline Dark Nemesis

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Re: Sega...
« Reply #34 on: February 22, 2012, 06:12:11 PM »
0
That were small part of the game, while CVB has special effects almost in every single stage.

  My favorite is the reflection on the water.
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Offline Sumac

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Re: Sega...
« Reply #35 on: February 22, 2012, 06:46:09 PM »
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  My favorite is the reflection on the water.
My favorite was battle with a demon on top of moving tower (and the Tower of Pizza as a whole). It was really spectacular.

Offline Flame

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Re: Sega...
« Reply #36 on: February 22, 2012, 07:17:51 PM »
0
Oh jeez, that gargoyle fight is my least favorite because you keep getting spun around. But it DOES look nice.

And yeah, the water reflection is my favorite too.
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Offline Puwexil

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Re: Sega...
« Reply #37 on: February 22, 2012, 07:59:29 PM »
0
The visual trickery in Bloodlines was always interesting because a lot of it directly affected the surrounding game mechanics, not just serving as pleasant window dressing. The Leaning Tower of Pisa would sway back and forth, necessitating platforming precision, and the top would rotate wildly, bringing a chaotic element to the boss encounter. The final stage had a segment where the entire playing field appeared distorted as though viewed through a cracked mirror, and an upside-down portion right after, which in addition to looking great further mixed up the level design. There's a sense of fun present in how the developers poke and prod at the limits of the usual Castlevania formula with neat little gimmicks that are still directly related to the core mechanics of the whole affair.

Offline Kingshango

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Re: Sega...
« Reply #38 on: February 22, 2012, 08:48:17 PM »
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My favorite was battle with a demon on top of moving tower (and the Tower of Pizza as a whole). It was really spectacular.

That part blew my mind, I didn't think the Genesis was capable of pulling off effects like that without the 32X.

Offline Sumac

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Re: Sega...
« Reply #39 on: February 22, 2012, 09:54:11 PM »
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Forgot to mention part (that Puwexil mentioned) where screen cracks into several lines and you need to observe your heroes legs to make proper jumps, since his body is a bit ahead. It was very impressive and tricky. Maybe not as impressive as rotating tower, but interesting nonetheless.

Offline Odile Kuronuma

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Re: Sega...
« Reply #40 on: February 23, 2012, 12:25:22 AM »
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Oh yeah that part blew my mind. Prolly my favorite part of the game. Bloodlines had so many original ideas that weren't used in any other Castlevania  that came after. This is why I love it so much. It looks so fresh compared to other CV titles who not only rehash the graphics, but the gameplay too.

Offline crisis

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Re: Sega...
« Reply #41 on: February 23, 2012, 01:00:22 AM »
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you can play Bloodlines on the Nomad & experience Bloodlines anywhere





Then right after you can pick up your DSi & play Portrait of Ruin to make the connection o.o;;

Offline Dark Nemesis

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Re: Sega...
« Reply #42 on: February 23, 2012, 06:57:05 AM »
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I really love the concept of the game and i would love to see a new game with the same concept, fresh graphics new game play, e.t.c.
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Offline PFG9000

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Re: Sega...
« Reply #43 on: February 23, 2012, 05:09:22 PM »
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you can play Bloodlines on the Nomad & experience Bloodlines anywhere





Then right after you can pick up your DSi & play Portrait of Ruin to make the connection o.o;;

That's funny; I just picked up a Nomad last week, and what do you think I've been playing on it ever since?  Bloodlines, of course.  :D

Offline X

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Re: Sega...
« Reply #44 on: February 23, 2012, 05:18:10 PM »
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The Sega is, without question an older, inferior 16-bit system as was the Turbo Graphix-16 before it. But despite all the system's flaws, the Genesis did have an impressive library and I find myself wondering at times what Contra: The Hard Corps and CV: Bloodlines would be like if they were on the SNES instead.
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