And for all you Genesis haters out there, the group that made Landstalker, Ladystalker (that sounds so wrong), and the Shining Force series (not to be confused with the shit that was on the Playstations and Gameboy Advance) went on to make the Mario sports games. If it was a sports title and it had Mario in it, they probably made it.
Also, Landstalker and Shining Force had some of the best concept and manual artwork ever. If you ever got your hands on a Landstalker/Shining Force game manual, then modern game manuals just make you shed tears of dismay.
There usually seems to be some confusion in regards to this. I'll clear this quickly;
Camelot made the first two Shining games (SitD & SF1) with the help of Climax, since they were so small. For Shining Force 2 they hired enough new guys to make it themselves, but very sadly the artwork suffered a lot (in my opinion) due to Climax not helping anymore. But the beautiful artwork followed in the other Climax games like Landstalker (which was at one point supposed to be tied in with the Shining Force series. Why the hero of this game, and it's spiritual sequel called Alundra, looks like Max from Shining Force 1. I couldn't believe it when I seen the ad for Alundra in EGM
). All the Mario related sports were made my Camelot, not Climax.... Camelot or the Shining series alone are by far my fav developers. They also opened my eyes big time for proper game design & difficulty balance. ie. their SRPGs don't require any powerleveling for any difficulty level + simple & arcade like controls/setup, and at the same time also very deep enough to be still challenging as you get used to every difficulty level & forever replayable... But yeah, simplicity = excellent design & balance. Complexity leads to... well just look at the mess that is Final Fantasy Tactics.
I actually really enjoyed Shinning Force. I thought the first one had a really cool ending. I've only played 1 and 2 though.
Play part 3 (it has a fan translation for Scenario 2 & 3 now. Find the patch at Shining Force Central now!). It's the one that got me into the series and my fav game ever (not all three Scenarios combined, by either one of them alone is enough... together they blow my mind away!!! + when I first discovered these games (only Shining Force 3 Scenarios), I played nothing but them for almost a year straight... and I had no job or other worries taking away my free gaming time!!!!
... a better gaming time will never exist again.
The Shining series has been long dead... so maybe it's best not to have your heart broken and never discover these games for yourself.
)
Maybe I just haven't been paying attention, but I don't think there are any Genesis haters here. :p Nintendo vs. Sega is so two decades ago.
I was a Nintendo fanboy all my life and never had a Sega system and still prefer the SNES to the Genesis, but the latter is a kick-ass system and I'm happy to finally be playing a bunch of cool games for it.
That's nice to hear, but trust me, they are out there and here. Because they are everywhere. I find Nintendo biased fans to be way more crazy and blind then Sega fans, because they think they are far superior due to their system having the best graphics and sounds. While many Sega fans, sadly, admit to having inferior graphics and sound... me, I see pros and cons in these areas for both systems... and as strange as it may be to most, Sega Genesis' graphics and sounds are what won me over from being more of an SNES fan... yes, in grade school I was the one making fun of Genesis.
But by the tailend of the 16-Bit era before i even knew it I was a Sega fan... Thank goodness by Dad bought me a Genesis right aways after my Mom bought me an SNES, otherwise I may of ended up a blind SNES fan too.
Reason why I like Genesis graphics are many. For one; it's the resolution which very strongly remind me of Arcade games. Same with the Sega Saturn over PS1. The other is the 256 total colours & less then 64 on screen lead to bolder more primary colours that I very much prefer over something like the faded comic book look of say Super Castlevania 4 (yes I went there
... you see, I played this game just before SotN, so I never got what all the fuss was about it's graphics outside of a very few examples.. and I'm not talking mode 7
). And with less colours, artists were forced to be more creative, and when they were, they blew me away. Genesis game also could make real places like images of real people in the Strike series look real, unlike cheap cartoons drawings they looked in the SNES version. Another example is Terminator VS Robocop, even though it was made by two different developers, trust me (because I have yet to see this), the SNES version could never come close to looking as real and gritty as the Genesis version... Also, Genesis games look wrong in their pixel perfect form on emulator (and what do most people nowadays play Genesis game one if they aren't Genesis fans? That's right, they will forever remain blind). They need to be played on a TV via composite or S-Video connection, otherwise you lose lose extra colours from pixel blending and you end up with dithered & pixelated graphics instead... even if Genesis game don't use this technique, they still look way better. ie. Shining Force 1 looks like an amazing drawn & smooth edged cartoon out of Disney VS the pixelated blocky look of otherwise... yes, you can achieve a TV affect with emulators too, but if your not far away enough from monitor, it can look pretty blurry... unless you use Blargg's NTSC filter with it's a ton of TV option in custom settings... but Gens emu sounds sound pretty lame/off sometime, like especially for Castlevania Bloodlines, sadly.