I was talking about the Playstation version, the canon version, and the only version anyone outside of Japan would have ever played.
And like I said. in that version, there are only 2 themes from Rondo. A remixed Bloodlines/Divine Bloodlines, and a remixed Dracula theme.
Everything else was new. Oh lookit that, LoS has remixes too. It has Vampire Killer, the Waterfall theme from SC4, and the Courtyard theme from SC4, a reprise from the beginning, (in the satan fight I believe?) and a remixed CV1 dracula theme when fighting Carmilla. comparing vanilla PS1 SoTN to Vanilla PS3/360 LoS, LoS actually has more Older themes, and a few from the one game that everyone loves arguably MORE than Symphony.
It also has a Chain whip weilding Belmont protagonist, Who dresses like Simon in CV2, and looks more rough and tough like Belmonts of old, before they became bishounens. He can whip swing, use at least 2 classic subweapons, the equivalent of an Item Crash, has the ability to chain spin, wall scale with the whip, and has certain abilities that have been used in previous CV games.
It plays out like an extended Cv game, outside of the castle, starting in a besieged village, and traveling through a forest filled with monsters, traveling through ancient ruins, the remains of a mountain fortress and the tower of a witch, and finally into another besieged village, a graveyard, and a giant vampire castle.
The entrance is something any self respecting Castlevania fan should recognize as the CV1 entrance, complete with red curtains and all.
People complain about the lack of candle whipping, but the Castle has PLENTY of candles to whip.
You go through a catacomb, a Clokctower, and finally the traditionally styled castle keep, complete with stairway.
After the castle, the land of the dead plays out more like a metroidvania, in which after you go through the castle, you go to some alternate realm or upside down shit. The actual area before the titan graveyard is definitely CV atmosphere, and the Titan Graveyard/Necromancer's abyss It's MOST reminiscent of the abyss in Dawn of Sorrow.
then there are tons of other things... small things, nods, or enemies, all because you prefer goofy pink zombies, doesnt make the LoS enemies any less traditional. Granted, they did add a few new ones, like goblins and that one ogre, Though im pretty sure Balore was something similar anyway. The Giant spiders are actually long overdue. CV2 is the only game I can recall that ever actually had spiders.
a reprise from beginning (where its almost as hidden as divine bloodlines in the richter fight theme) and the motfif from CV1 Dracula's Battle
oh right, totally forgot those. *edit*
u still want to mention that childish vampire killer remix ? , my little brother slept when he heard that theme ...just telling ya xD
It's a music box remix. It's supposed to sound a bit more lighthearted. it's for nostalgic value, and I'd say it works very well. I must admit, when I first heard it in game, It brought a grin to my face.