In case you missed the tweets, David Cox sez:
Thanks for the update.
@CornellShadow - Simon uses an leather whip that upgrades to a chain whip later. Alucard uses a whip in MOF and a sword in LOS2.
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So all four characters have the same freaking weapon... that sounds lame. Worse, it sounds lazy of MS.
@Deadestroyer @SirPatStew - There is no narrator in CVLOS2
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I actually kinda liked them. That's the one thing I would have kept. Sort of reminded me of the cut scenes in "Ninja Ryukenden" but only not nearly as cool. I would have tried to improve upon that aspect.
@KelvinBelmont74 @CastlevaniaLOS will we hear the LOS version of what is a man? In either of the games?
@CastlevaniaLOS @KelvinBelmont74 - Yes 
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Sweet. I look forward to watching a video of that since I'm not likely to spend money on this game... ever.
@CornellShadow @CastlevaniaLOS If they all going to use the same kind of weapon. Would the combat moves or motion look alike?
@CastlevaniaLOS @CornellShadow - Most animations for each character are different except moves passed over. Each character has moves unique to them too.
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See above comment about this being lame & lazy.
And on a side note, Cox... stop. Just stop. Admit that Trevor is Alucard, that the entire idea was laughably predictable at beast, and that we're really getting one character with 4 skins that have moves locked out from each other to make it look like you're giving more than you actually are. I'll eat my words if they AT LEAST each have significantly different physics beyond their special skills.