Hey make sure you have SDL.dll in your folder. If you don't you could have problems. It is done in SDK C++ now.I can run the beta test fine. I also run it on Vista 32 bit system. Hopefully with the right pluggins it can run fine on any system. The title shows up with the song, you hit start and go to the menu screen. Then select a stage. Thus far Agoaj has implemented most everything the old demo has again including rotations. Their are still some backgrounds that need certain colors taken away(yellow in the mountains) plus the bone pillar has blue around it like a hitbox or soemthing. But it is coming along very nicely. Agoaj has done a tremndous job in such a small period of time. Not only that but he has pc controller buttons mapped to the game.
So now you don't need xpadder or joy2key to play the game on something other than a keyboard. Just plug in the pc controller and bam! their you are. Yeah Jorge you should consider giving him your extra levels and artwork and whatever on your free time. If you want while you are busy i can work with Agoaj on implementing the rest of the player collision such as stairs, see-saw platforms,acid blocks,breakblocks,etc,etc or any of that. That way at least all the levels you do have thus far will be fully playable. The only concerns are the doors where the levels stop like in the mad forest. Do you have more level to it? If so we need to find a way to move past it and all that for fully playable levels. I just think it will save time and energy if we do this, so when you come back you can worry about players,enemies,bosses, and all of that sort of thing. Maybe i can see if Agoaj can implement a save system. Do you want it like CV3 style, or Rondo? just curious cause these things will progressively move the game forward until you have more free time. Does any of this sound good?
Also @UZO i think i know why you get that error. Just hit what would be the attack button for whipping and the jump button on any pc controller plus the dpad. Any other buttons would potentially give you that error, and it will probably happen in any room. I will let Agoaj know about that. As for the game moving slow or white/black intro screen i would assume you need the right .dll library files or pluggins.