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Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #780 on: July 07, 2015, 01:59:54 PM »
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Been pretty busy with the game the last 2 days, here's another track remastered for you guys  8)

http://www.mediafire.com/listen/ob6uy0b8581q7bs/No_Man's_Land_-_Riddle.mp3

Also, i've just fixed the enemy freeze when you pick up a powerup.  The only things i can think of right off hand left to fine tune is Grant's dialogue, setting all enemies to freeze with sypha's ice magic and slowing down all the enemies for the stopwatch and unless i missed something i'll have the final beta ready to send out  ;D I'm going to give the game another full play through to make sure i didn't miss anything lol.  I'll make sure to report the progress when i get these ironed out.

But enough talk, HAVE AT YOU!!!!!!!!

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #781 on: October 04, 2015, 04:38:56 PM »
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Hey guys and gals  ;D believe it or not im still alive and lurking when i have the time lol.  This new job i have is REALLY zapping 95% of my time, but i did squeeze some time in to make a new custom track for a "big" boss battle:

http://www.mediafire.com/listen/xfr5myuirm8xcvt/Dusk_Ensemble.mp3

Hope you all enjoy  8)

But enough talk, HAVE AT YOU!!!!!!!!

Offline eryson

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #782 on: October 06, 2015, 08:22:50 AM »
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Glad to see that you're active!!
Hey, you're digging very hard in the LOS and MoF style!! this song is pretty awesome!! (the 1:26 part is chilling)
You have plans to add this to your game?  ;D
« Last Edit: October 06, 2015, 08:26:14 AM by eryson »

Offline spookyhappyfun

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #783 on: October 06, 2015, 11:18:38 AM »
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I'm a little late, but I just watched the trailer and this game looks incredible! Great work and I look forward to playing it!

Offline ProjectDread

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #784 on: October 06, 2015, 03:15:57 PM »
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I've got time to beta test and offer my feedback for the game if needed. I've played a build I found online a little while ago (labeled Castlevania Chronicles: Dracula's Curse BETA), but I don't know how accurate it is of the current version you have now. If it is more-or-less the same, I can go ahead and post my criticism here.

Offline Bloo

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #785 on: October 07, 2015, 02:19:45 PM »
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I've got time to beta test and offer my feedback for the game if needed. I've played a build I found online a little while ago (labeled Castlevania Chronicles: Dracula's Curse BETA), but I don't know how accurate it is of the current version you have now. If it is more-or-less the same, I can go ahead and post my criticism here.

He realeased a beta right before summer, I think. Somewhere around there.
bloo

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #786 on: October 07, 2015, 04:30:02 PM »
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@ eryson:
Thanks as always man  ;D im DEFINITELY using this track for the game,  I made it specifically for the game on one of the big boss fights.  ;)

@ spookyhappyfun:
Thanks!  ;D better late than never  ;) lol thanks for the kind words!!

@ ProjectDread
Sure man, no problem at all if you have the time. I'll be honest ahead of time tho lol, there are quite a few things that break the game and the controls at times are sluggish, but 99% of the issues/feedback I got from the first beta have been corrected. But its always good to have more input so feel free man and thanks  8)

But enough talk, HAVE AT YOU!!!!!!!!

Offline Kale

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #787 on: October 19, 2015, 08:35:00 PM »
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Glad to see this is still going on.

Just watched that boss vid... at first I thought he'd be easy but I noticed then, that you had to hit the blob. Which did raise the difficulty quite a bit considering the doppelganger is so aggressive.

Looks like the things that concerned me were already mentioned and taken care of. Godspeed, would love to try it when it comes out.

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #788 on: October 20, 2015, 09:12:27 AM »
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Glad to see this is still going on.

Just watched that boss vid... at first I thought he'd be easy but I noticed then, that you had to hit the blob. Which did raise the difficulty quite a bit considering the doppelganger is so aggressive.

Looks like the things that concerned me were already mentioned and taken care of. Godspeed, would love to try it when it comes out.
thanks man! Hopefully i'll have something up and running soon provided my work schedule chills a bit...ah the joys of life! Lol

But enough talk, HAVE AT YOU!!!!!!!!

Offline LuxKiller65

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #789 on: October 24, 2015, 09:41:39 PM »
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Nice video, the game looks great! If you don't mind a comment though, it felt very out of place to hear Grant say "It's show time!". Doesn't fit the era of the game at all!

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #790 on: October 27, 2015, 08:21:34 AM »
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Thanks man! Yeah I agree about the showtime shout lol. I ripped that from PoR from Jonathan as a placeholder. Since I have a means to do it I may throw some voice acting in there. I can adjust pitches and all the fun whatnot lol so that will definitely be out of the final release lol.

But enough talk, HAVE AT YOU!!!!!!!!

Offline VladCT

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #791 on: October 27, 2015, 09:12:09 AM »
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You know, dude, you really could just use their voice clips from Judgment, just sayin'. :V
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #792 on: October 27, 2015, 09:22:37 AM »
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Thanks for the suggestion dude, actually already did that for all the other characters but grants is a bit limited lol. If theu wouldve gotten him OUT of that love triangle they made for grant it wouldve been great lol.

But enough talk, HAVE AT YOU!!!!!!!!

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #793 on: November 05, 2015, 07:57:43 PM »
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Well, i had some free time tonight, so i was looking at the OST and was thinking of another track to throw in for either the courtyard or the cliffside entrance and it hit me - one of my all time favorite CV tracks; Heart of Fire.  Lol I'm still not quite sure which stage i'll add it to, but im leaning towards the cliffside entrance because the track is very climactic and that stage needs some love like this lol.  Hope you folks enjoy  ;D

http://www.mediafire.com/listen/5i7yzsenkkg9cu3/The_Fury_Within_-_Heart_of_Fire.mp3

But enough talk, HAVE AT YOU!!!!!!!!

Offline BMC_War Machine

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Re: Castlevania Chronicles - Dracula's Curse
« Reply #794 on: November 25, 2015, 07:00:02 PM »
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So i tried my hand at making a custom Trevor sprite from LoS, and i'm actually happy with it considering it's my first full, true custom sprite lol.  Note that the animation speeds are much higher at run at rate in game (can't find a way to speed up the frames in the gif itself  :rollseyes: )

Idle:


Walking:


Attack:


I'll post a vid when i get the Vampire Killer set up, also i'll most likely be adding the whip flail ala SCV4 as well.  Hope you guys like them!  8)
« Last Edit: November 25, 2015, 07:08:37 PM by BMC_War Machine »

But enough talk, HAVE AT YOU!!!!!!!!

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